Dander7BD
|
3be98e6647
|
Merge remote-tracking branch 'origin/GameServer' into Camera
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameClientState.h
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-11 14:56:43 +01:00 |
Dander7BD
|
0f3c5af04a
|
pre merge
|
2014-02-11 14:47:57 +01:00 |
Dander7BD
|
46d1fa13e1
|
premerge
|
2014-02-11 14:14:06 +01:00 |
dean11
|
3274727923
|
GameServer - Added more gameplay protocols and structured the old mess
|
2014-02-11 10:21:47 +01:00 |
Erik Persson
|
b753387649
|
asd
|
2014-01-31 14:14:20 +01:00 |
lindaandersson
|
0aa39275e3
|
GL - only client with server update server. Update recieverfunction
|
2014-01-30 15:20:35 +01:00 |
lindaandersson
|
1ccf98e3eb
|
GL - added loginstate
|
2014-01-30 11:58:44 +01:00 |
Linda Andersson
|
a4907c8e2e
|
GL - control protocol added
|
2013-12-18 15:28:47 +01:00 |
Linda Andersson
|
0c98e2847d
|
GL - added some protocols
|
2013-12-18 12:18:01 +01:00 |
Linda Andersson
|
9d722bced3
|
GL - recieve messages from server
|
2013-12-17 13:39:10 +01:00 |
Linda Andersson
|
5d1d64bebb
|
GL - trying to send move protocol
|
2013-12-17 10:07:46 +01:00 |
Linda Andersson
|
fa1473455f
|
GL - added C_obj files, client obj in game state to send input
|
2013-12-16 09:45:12 +01:00 |
Linda Andersson
|
7c1d19946d
|
GL - Connection to network in clinet
|
2013-12-13 12:02:49 +01:00 |
Linda Andersson
|
f0181ad9f4
|
GL - fixed defines in headers - more structure for states
|
2013-12-10 11:26:18 +01:00 |
Linda Andersson
|
38a1602d3f
|
GL - merge with graphics api. Lobby and game state.
|
2013-12-09 09:23:39 +01:00 |
Linda Andersson
|
b331ce1a1f
|
GL - started working with client application
|
2013-12-06 10:38:43 +01:00 |