Dander7BD
6ba10d48c6
Some matrix constructors made explicit
2013-11-27 15:24:09 +01:00
Dander7BD
dad958b612
Added Math3D methods
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ViewMatrix_LookAtDirection
ViewMatrix_LookAtPos
as requested by Pär
2013-11-22 10:49:17 +01:00
Robin Engman
ba4576a07a
Fixed projection and added overload function.
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Overload function is for a different way of building FOV projection
matrices.
2013-11-22 10:44:06 +01:00
Dander7BD
f7240ef16b
Corrected OrientationMatrix_LookAtDirection
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Z Axis were incorrectly negated
2013-11-22 10:23:00 +01:00
Dander7BD
dc9f4597e2
Added OrientationMatrix build methods + other stuff
2013-11-21 15:19:32 +01:00
Dander7BD
f51d2312dd
RigidBody DONE
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Needs only testing for confirmations
2013-11-21 11:39:11 +01:00
Dander7BD
baec4b0392
Box updated
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orientation Matrix have been split into a rotation Matrix and a
translation Vector
2013-11-20 16:59:12 +01:00
Dander7BD
b8d0a106b3
Physics branch disaster Patch
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critical changes in Sprint1 branch caused major problems for the physics
patch. Files had to be backed up, Physics branch destroyed along with
it's log data. So that a new Physics branch could be made from the new
Sprint1. This patch is those copied files put back into the new physics
branch. .. logdata and 3hours lost (1h/person)
2013-11-20 11:09:27 +01:00
dean11
33e7afabcd
Restructured folders to give a flexible solution for dependencies and added to ignore list
2013-11-18 15:41:09 +01:00