Commit Graph

16 Commits

Author SHA1 Message Date
Erik Persson 8a359bd1ba GL - only 1 player can manipulate a object at a time 2014-02-25 11:20:46 +01:00
Erik Persson bc17a9f09e merge 2014-02-25 10:37:33 +01:00
dean11 f84c996a52 GameLogic - Added disconnect messages and reuse of players 2014-02-20 16:52:36 +01:00
Erik Persson 7791dc076e GL - static and dynamic objects can now set extraDamageOnCollision in constructor 2014-02-14 11:16:15 +01:00
Erik Persson 59697bfcea GL - fixed constructors to ease creation of objects, also fixed weapon crash on destruction 2014-02-14 09:59:26 +01:00
Sam Mario Svensson 64b2d688bd Försök till merge men det är cp 2014-02-12 14:48:58 +01:00
lindaandersson e8536cc5d4 GL - removed before collision event, sending look and right dir to server 2014-02-12 13:11:35 +01:00
lindaandersson 446bdd412b GL - updated constructors to set before and after collision response functions 2014-01-29 14:33:21 +01:00
Erik Persson 74ac5e2d31 Updated creation of objects 2014-01-27 08:54:25 +01:00
Dennis Andersen 97cba4248d GameServer - Added more protocols. Divided the code in gamesession into several .cpp files 2014-01-14 09:25:22 +01:00
Erik Persson f4232ca0b4 gamplay code in gamesession 2013-12-20 08:59:59 +01:00
Erik Persson 0ea08fbd54 gamesession testing 2013-12-19 10:21:03 +01:00
Erik Persson e11d7d94f7 updated the weapon system, collisionManager and redid the "object" heirarki 2013-12-12 09:36:14 +01:00
Erik Persson 63addde51e made "interfaces" of most classes 2013-12-05 11:50:39 +01:00
dean11 3d973c16a2 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2013-12-03 12:09:22 +01:00
dean11 a852e8eab4 Created the game modules 2013-12-03 12:07:37 +01:00
Renamed from Code/GameLogic/DynamicObject.h (Browse further)