Commit Graph

62 Commits

Author SHA1 Message Date
Dander7BD 5970b23d3c lost code fix 2014-02-27 13:07:31 +01:00
Dander7BD cf8a83e1e3 Merge fixes 2014-02-27 12:55:34 +01:00
Dander7BD 779b2ee00c More merge conflicts untanglement 2014-02-27 11:46:58 +01:00
Dander7BD 96cb865242 Merge remote-tracking branch 'origin/New-inputsystem' into PlayerRunEdits
Conflicts:
	Code/Game/GameClient/GameClientState/GameState.cpp
	Code/Game/GameClient/GameClientState/GamingUI.cpp
	Code/Game/GameLogic/GameAPI.h
	Code/Game/GameLogic/Player.cpp
	Code/Game/GameLogic/Player.h
	Code/Game/GameServer/GameSession.h
	Code/Game/GameServer/Implementation/GameSession_Gameplay.cpp
	Code/Physics/GamePhysics/Implementation/SimpleRigidBody.cpp
	Code/Physics/GamePhysics/Implementation/SimpleRigidBody.h
2014-02-27 11:18:16 +01:00
Dander7BD 2089b7f01f permanent disable of player friction 2014-02-27 11:17:13 +01:00
Linda Andersson 9731cd9c5e Spawning players on rand spawnpoint when they connect 2014-02-27 10:31:15 +01:00
Erik Persson 977920b360 GL - merge stuff 2014-02-27 10:30:33 +01:00
Linda Andersson 4d967b995d Added player stats. Added players to level. Respawn logic in level. 2014-02-27 10:06:01 +01:00
Erik Persson 5c023acc5b merge 2014-02-27 10:02:49 +01:00
Linda Andersson 74456a4d80 Spawning players on rand spawnpoint when they connect 2014-02-26 14:55:29 +01:00
Erik Persson 15df481dd3 GL - merge stuff 2014-02-26 12:00:30 +01:00
Linda Andersson f56323ee01 Merge with affectedByTag. Sending killer ID 2014-02-25 12:12:24 +01:00
Linda Andersson 7460f16512 Added player stats. Added players to level. Respawn logic in level. 2014-02-25 11:46:05 +01:00
Erik Persson bc17a9f09e merge 2014-02-25 10:37:33 +01:00
lindaandersson 22f52150d5 Sending dmg, respawn and dead from player to client 2014-02-21 15:42:09 +01:00
Erik Persson 3178f08bf0 GL - player can shoot, lookdir is now sent 2014-02-21 11:10:47 +01:00
dean11 f84c996a52 GameLogic - Added disconnect messages and reuse of players 2014-02-20 16:52:36 +01:00
Robin Engman 3520062577 Implemented TurnLeft function 2014-02-19 13:59:59 +01:00
dean11 f0c581ca04 GameLogic - Added functions for relative rotation 2014-02-19 13:47:49 +01:00
Robin Engman 61c49cf352 Merge with game logic 2014-02-14 11:54:28 +01:00
Robin Engman a42dfe96f1 Jump implemented 2014-02-14 11:52:44 +01:00
Erik Persson 8bbdb1156a Merge remote-tracking branch 'origin/GamePhysics' into GameLogic 2014-02-14 11:34:47 +01:00
Erik Persson 59697bfcea GL - fixed constructors to ease creation of objects, also fixed weapon crash on destruction 2014-02-14 09:59:26 +01:00
Robin Engman ff951d2183 Moving fixed
Jumping and waiting for camera is next
2014-02-13 19:49:33 +01:00
Sam Mario Svensson 64b2d688bd Försök till merge men det är cp 2014-02-12 14:48:58 +01:00
lindaandersson e8536cc5d4 GL - removed before collision event, sending look and right dir to server 2014-02-12 13:11:35 +01:00
lindaandersson cc4e3f947c GL - playermovement fixed, can walk in diagonal directions 2014-02-12 12:16:16 +01:00
lindaandersson fa16f71a26 GL - forgot to commit files 2014-02-12 11:36:08 +01:00
Dennis Andersen 310ed3dfc5 GameServer - Multiplayer now working properly 2014-02-09 16:42:26 +01:00
lindaandersson 426444ca34 GL - added more boxes and weaponfunctionality 2014-02-05 11:46:04 +01:00
lindaandersson d8c7220569 GL - added some testing things in player and more objects to the world 2014-02-04 16:08:28 +01:00
lindaandersson e21cfe4cd4 GL - merge with Erik 2014-02-03 16:21:48 +01:00
lindaandersson a3886c4f1f GL - added models and started to fix camera movement 2014-02-03 15:52:00 +01:00
Erik Persson 99b041f165 GL - first implementation of weapons forcepull with pickup functionallity 2014-02-03 15:32:58 +01:00
lindaandersson 446bdd412b GL - updated constructors to set before and after collision response functions 2014-01-29 14:33:21 +01:00
lindaandersson 3b552d5361 GL - change gamelogic to use the new physics 2014-01-28 15:44:32 +01:00
lindaandersson 4085a5f5e2 GL - added shot protocol 2014-01-27 13:56:31 +01:00
Erik Persson 74ac5e2d31 Updated creation of objects 2014-01-27 08:54:25 +01:00
lindaandersson 8c297d1e9b GL - starting to send lookdir to server 2014-01-23 09:24:55 +01:00
Erik Persson 6a888cb154 GL - adjusting collisionManager 2014-01-22 15:47:44 +01:00
Erik Persson 954de26b43 GL - mergeproblems 2014-01-21 16:11:02 +01:00
Erik Persson 0aae9de92b blah 2014-01-21 16:10:07 +01:00
Erik Persson ebaa668382 Major updates to Collision handling with the class CollitionManager. changes started on the massdriver 2014-01-21 16:09:39 +01:00
Dennis Andersen f7f59e8ac8 GameServer - Added more protocols and modified old ones a bit. Also added a new project that starts both server and client 2014-01-21 09:52:48 +01:00
Dennis Andersen 386b27e2f7 GameLogic - Merge with sprint2.5 2014-01-20 16:17:01 +01:00
Dennis Andersen 6c3c234be1 GameLogic - pree-sprint merge 2014-01-20 15:47:52 +01:00
Erik Persson ce4c57bab3 GL - player inherits dynamicobject instead of object 2014-01-20 08:40:41 +01:00
Erik Persson 0080a9f6f2 small name changes 2014-01-16 11:17:19 +01:00
Dennis Andersen ceac5ce31d Modified namespace around Threadsafe queue and IQueue. Added TCP_NODELAY to sockets. Implemented some functionality to gamelogic 2014-01-15 11:03:25 +01:00
Dennis Andersen ce89e6bc98 GameServer - Fixed some minor bugs, one that made server crash on exit. Also integrated some of GameLogics new API functions 2014-01-13 12:44:33 +01:00