Dander7BD
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5ddafc7fc2
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Merge remote-tracking branch 'origin/GameLogic' into Camera
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2014-02-11 09:34:17 +01:00 |
Dander7BD
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d5e85b4258
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minor refractoring
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2014-02-11 09:32:49 +01:00 |
lindaandersson
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489115840d
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GL - base for lvl loading
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2014-02-11 09:17:16 +01:00 |
Dander7BD
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f53926444f
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Merge remote-tracking branch 'origin/GameLogic' into Camera-merge-attempt
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/DanBiasGame/GameClientState/GameState.h
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2014-02-10 17:00:45 +01:00 |
Dander7BD
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1e70640d6e
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Premerge
not compilable
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2014-02-10 16:30:47 +01:00 |
lindaandersson
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bfb763501d
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GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures
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2014-02-10 16:28:25 +01:00 |
lindaandersson
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b731c206f4
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GL - physics merge 2
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2014-02-10 15:54:38 +01:00 |
Dander7BD
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b435818567
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Added Camera_FPS
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2014-02-10 15:19:55 +01:00 |
Dander7BD
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77eceaf285
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Camera_Basic edits
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2014-02-10 15:19:42 +01:00 |
lindaandersson
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49d29d87a5
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GL - merge with bullet physics and updated server
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2014-02-10 14:41:43 +01:00 |
lindaandersson
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c87bab8808
|
GL - started using the lvl format. Objects on client have pos, rot and scale (not verified)
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2014-02-10 14:00:14 +01:00 |
Robin Engman
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e5e99924d9
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Updates for objects
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2014-02-10 13:25:28 +01:00 |
Dander7BD
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800d5d0505
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Camera_Basic stuff
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2014-02-10 13:01:46 +01:00 |
Robin Engman
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ba0d6ca73a
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Amazing merge with server
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2014-02-10 12:42:31 +01:00 |
Dander7BD
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da58165645
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Added Basic camera
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2014-02-10 12:02:48 +01:00 |
Robin Engman
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427ec3b716
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Major overhaul fix
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2014-02-10 10:52:08 +01:00 |
Robin Engman
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99146430a4
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Major overhaul
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2014-02-09 21:24:09 +01:00 |
Dennis Andersen
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14bf3ede86
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Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
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2014-02-09 18:58:14 +01:00 |
Dennis Andersen
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4abfdd70fe
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Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
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2014-02-09 18:58:07 +01:00 |
Dennis Andersen
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310ed3dfc5
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GameServer - Multiplayer now working properly
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2014-02-09 16:42:26 +01:00 |
Robin Engman
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ab9f81ac60
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Collisions work better
Still needs polishing
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2014-02-07 15:38:53 +01:00 |
Robin Engman
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1633129a2c
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Commit to Dennis
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2014-02-07 13:09:44 +01:00 |
Robin Engman
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b225c53611
|
More cool stuff
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2014-02-07 11:43:18 +01:00 |
lindaandersson
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91db71fe0e
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GL - 20 boxes and a house
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2014-02-05 15:54:48 +01:00 |
Dennis Andersen
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201a07f0dc
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GameServer - Merged with GameLogic
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2014-02-05 15:16:31 +01:00 |
lindaandersson
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70a2cf27e3
|
GL - almost ok, at least on the top of the world
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2014-02-05 11:53:38 +01:00 |
lindaandersson
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426444ca34
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GL - added more boxes and weaponfunctionality
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2014-02-05 11:46:04 +01:00 |
Dennis Andersen
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db822fa832
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GameServer - Merged with gamelogic
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2014-02-04 22:33:39 +01:00 |
Dennis Andersen
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b7f550859d
|
GameServer - Merge with GameLogic
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2014-02-04 22:13:07 +01:00 |
lindaandersson
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d8c7220569
|
GL - added some testing things in player and more objects to the world
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2014-02-04 16:08:28 +01:00 |
Dennis Andersen
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de8c76f051
|
GameServer - Fixed bugg where threads touched same data, n players should now be able to connect
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2014-02-04 16:07:10 +01:00 |
Erik Persson
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bd9e4599cb
|
GL - fixed respawning and also fixed weapon
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2014-02-04 13:58:48 +01:00 |
lindaandersson
|
d54cffee8e
|
GL - camera follows player
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2014-02-04 11:50:15 +01:00 |
lindaandersson
|
00400a7d32
|
GL - camera testing
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2014-02-04 10:38:59 +01:00 |
lindaandersson
|
fcadd5b4c3
|
GL - testing physics
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2014-02-04 10:29:02 +01:00 |
lindaandersson
|
a3886c4f1f
|
GL - added models and started to fix camera movement
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2014-02-03 15:52:00 +01:00 |
Dennis Andersen
|
a673e64694
|
GameServer - Pre-merge with graphic
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2014-01-31 22:52:52 +01:00 |
lindaandersson
|
5b263caccd
|
GL - merge with GL
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2014-01-31 16:42:25 +01:00 |
lindaandersson
|
e327f64702
|
GL - can play with two characters
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2014-01-31 16:33:16 +01:00 |
Erik Persson
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16f535bfa3
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/GameLogic/AttatchmentMassDriver.cpp
Code/Game/GameLogic/Game_PlayerData.cpp
Code/Game/GameLogic/Level.cpp
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2014-01-31 14:16:32 +01:00 |
Erik Persson
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b753387649
|
asd
|
2014-01-31 14:14:20 +01:00 |
Erik Persson
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16a342da49
|
GL - adjusting in GL, added forcepushData struct for passing args when shooting. connect changes in network
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2014-01-31 14:05:52 +01:00 |
lindaandersson
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57c230d458
|
GL - will merge with physics
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2014-01-31 13:56:22 +01:00 |
Pontus Fransson
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da9b615994
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
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2014-01-31 11:10:35 +01:00 |
Pontus Fransson
|
e718048f7f
|
GL - Lan State
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2014-01-31 10:49:52 +01:00 |
lindaandersson
|
4df6b849a6
|
GL - working with new models and server
|
2014-01-31 09:39:44 +01:00 |
Erik Persson
|
31feccf284
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/GameLogic/Game.cpp
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2014-01-31 09:17:54 +01:00 |
lindaandersson
|
a6ff6eba42
|
GL - merge with server
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2014-01-31 09:14:55 +01:00 |
Erik Persson
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c30db71e94
|
GL - more testing and changes to the level and using the physics API
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2014-01-31 09:12:15 +01:00 |
Dennis Andersen
|
40f0fe61f0
|
GameServer - Fixed Protocols not recieveing properly and fixed the resource loader.
|
2014-01-31 08:41:08 +01:00 |