Commit Graph

18 Commits

Author SHA1 Message Date
Dennis Andersen de8c76f051 GameServer - Fixed bugg where threads touched same data, n players should now be able to connect 2014-02-04 16:07:10 +01:00
lindaandersson e327f64702 GL - can play with two characters 2014-01-31 16:33:16 +01:00
lindaandersson a6ff6eba42 GL - merge with server 2014-01-31 09:14:55 +01:00
Dennis Andersen 40f0fe61f0 GameServer - Fixed Protocols not recieveing properly and fixed the resource loader. 2014-01-31 08:41:08 +01:00
lindaandersson 0aa39275e3 GL - only client with server update server. Update recieverfunction 2014-01-30 15:20:35 +01:00
lindaandersson 05e24d0514 GL - uppdate server 2014-01-30 14:17:50 +01:00
lindaandersson 1ccf98e3eb GL - added loginstate 2014-01-30 11:58:44 +01:00
Dennis Andersen 50c09547f3 GameServer - Added protocols and stuff 2014-01-21 14:32:42 +01:00
Dennis Andersen 0a41d20099 GameLogic - Merged with graphics 2014-01-20 16:36:25 +01:00
lindaandersson 8557559b9b GL - going to merge 2014-01-15 11:57:36 +01:00
Dennis Andersen d68fd63b25 Added server launcher 2013-12-19 13:35:56 +01:00
Linda Andersson fa1473455f GL - added C_obj files, client obj in game state to send input 2013-12-16 09:45:12 +01:00
Linda Andersson 7c1d19946d GL - Connection to network in clinet 2013-12-13 12:02:49 +01:00
Linda Andersson f0181ad9f4 GL - fixed defines in headers - more structure for states 2013-12-10 11:26:18 +01:00
Linda Andersson ea593743ad GL - added UI object 2013-12-09 12:01:36 +01:00
Linda Andersson 4134836405 GL - added client objects
-  no memory leaks in client
2013-12-09 11:05:47 +01:00
Linda Andersson 38a1602d3f GL - merge with graphics api. Lobby and game state. 2013-12-09 09:23:39 +01:00
Linda Andersson b331ce1a1f GL - started working with client application 2013-12-06 10:38:43 +01:00