Dander7BD
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536f1a69da
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Merge remote-tracking branch 'origin/Input' into New-inputsystem
Conflicts:
Code/Misc/Input/Include/Mouse.h
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2014-02-20 16:36:06 +01:00 |
Dander7BD
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daa3f84c9c
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Added feature Input::Mouse::GetDeltaPosition
plus a few improvements
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2014-02-20 16:34:45 +01:00 |
Dander7BD
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3e8595f52c
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branch jumping
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2014-02-20 16:15:47 +01:00 |
Dander7BD
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0aabd0b323
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Merge remote-tracking branch 'origin/GameClient' into New-inputsystem
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2014-02-20 14:40:04 +01:00 |
Dander7BD
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8993241408
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Win32ApplicationKeyboard fully implemented
ApplicationKeyboard, Win32ApplicationKeyboard & implemented into the
CreateDevice function
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2014-02-20 14:39:12 +01:00 |
Dander7BD
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2c8b52e0fa
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some implementations
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2014-02-20 13:27:21 +01:00 |
dean11
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8cf0087a95
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Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer
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2014-02-20 11:32:57 +01:00 |
Dander7BD
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d945eea992
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Fixed left turn mirroring and filter turn signals
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2014-02-20 11:17:23 +01:00 |
Dander7BD
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a78a4f70f1
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Dan doing stuff
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2014-02-20 11:12:53 +01:00 |
Dander7BD
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3b70e0baec
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Merge remote-tracking branch 'origin/GameClientGraphics' into GameClient
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2014-02-19 16:09:07 +01:00 |
lanariel
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4697b85e3b
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Small fixes
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2014-02-19 15:57:52 +01:00 |
Dander7BD
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c2226fa9d1
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Clamp fixed
WTF!? I'm 100% positive that I already did this fix. WTF!?
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2014-02-19 15:47:55 +01:00 |
Dander7BD
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706395680f
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Added bunch of Quaternion functions
Needed one of them to create a bug trap
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2014-02-19 14:51:37 +01:00 |
Dander7BD
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0f1d07cee0
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Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
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2014-02-19 13:15:29 +01:00 |
Dander7BD
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8816efafc8
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GameState pre-work for subStates
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2014-02-19 13:15:19 +01:00 |
Erik Persson
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c2ef8350cf
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GL - players created with unique ids
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2014-02-19 10:15:52 +01:00 |
dean11
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22f9daf0d8
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Connection between server and client is stable
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2014-02-18 16:38:08 +01:00 |
Dander7BD
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2e75d168a1
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New Cameras
V2 is quaternion based
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2014-02-18 12:04:22 +01:00 |
Dander7BD
|
c8c0bb9bc4
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Clamp fixed
|
2014-02-18 11:06:11 +01:00 |
dean11
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7395a0a495
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
dean11
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bb204a80f7
|
Merged with all modules
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2014-02-17 09:17:28 +01:00 |
Dennis Andersen
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97f9bfcb96
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GameServer - merged with Camera
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2014-02-16 01:28:34 +01:00 |
Dennis Andersen
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21c640c6e1
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GameServer - Merged with Standalone Server and modified some stuff, still compile errors, will try to merge with other
|
2014-02-16 01:12:03 +01:00 |
Dennis Andersen
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deb173bc46
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GameServer - Merged with gamephysics
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2014-02-15 22:49:13 +01:00 |
Dennis Andersen
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b834f1fb9b
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GameServer - Merged with GameServer
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2014-02-15 22:33:40 +01:00 |
Dennis Andersen
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359c208f57
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GameServer - Some minor changes
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2014-02-15 09:29:54 +01:00 |
Dander7BD
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ba7f9aaa38
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
Code/Game/DanBiasGame/GameClientState/C_Object.h
Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.cpp
Code/Game/DanBiasGame/GameClientState/C_obj/C_Player.h
Code/Game/DanBiasGame/GameClientState/GameState.cpp
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2014-02-14 15:38:01 +01:00 |
lindaandersson
|
bfb9864be9
|
GL - handle if the model dose not exist
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2014-02-14 15:07:55 +01:00 |
Dander7BD
|
14661a86f8
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-Merge-buffer
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-14 10:02:25 +01:00 |
Pontus Fransson
|
06ae4d29dd
|
GL - Fixed some warnings.
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2014-02-14 09:44:31 +01:00 |
Dander7BD
|
49fc55be60
|
Textfield and Bunch of fixes
|
2014-02-14 09:40:53 +01:00 |
Dander7BD
|
3b225ea054
|
Merge
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2014-02-13 15:32:54 +01:00 |
Pontus Fransson
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d01acbcbe0
|
Misc - Added text and textcolor to buttons, seperate render function.
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2014-02-13 15:21:19 +01:00 |
Pontus Fransson
|
74d28d1f62
|
Misc - Changed to MouseInput struct in EventHandler update.
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2014-02-12 15:44:27 +01:00 |
Pontus Fransson
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b9c4fe1849
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GL - Eventhandler does not delete collections any more.
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2014-02-12 15:12:01 +01:00 |
lindaandersson
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10c0019c02
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-12 11:36:19 +01:00 |
Pontus Fransson
|
f2a444507c
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GL - FIxed Button state flickering, added flag resizeToScreenAspectRatio.
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2014-02-12 11:35:57 +01:00 |
lindaandersson
|
c1757eef21
|
GL - moving character
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2014-02-12 11:35:34 +01:00 |
Pontus Fransson
|
8e07475434
|
GL - Buttons is now using one texture per button type. Fixed button state when spamming the button.
|
2014-02-12 10:02:52 +01:00 |
Pontus Fransson
|
0bae7b9c6b
|
Misc - Fixed a few errors that can occur
|
2014-02-12 09:50:09 +01:00 |
Pontus Fransson
|
d0955b2f4e
|
GL - Button delete update.
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2014-02-12 09:08:38 +01:00 |
Pontus Fransson
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696d6997f6
|
GL - Button system done, only need to add 2d rendering to it.
|
2014-02-11 14:13:35 +01:00 |
dean11
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7c0a597ed3
|
GameServer - Merge with Gamelogic
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2014-02-11 13:26:51 +01:00 |
Pontus Fransson
|
10a227ff9c
|
Merge remote-tracking branch 'origin/GameLogic-MessageHandler' into GameLogic
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
|
2014-02-11 09:25:10 +01:00 |
Pontus Fransson
|
9a82b70020
|
Misc - Button system working. (Logic)
|
2014-02-11 09:16:01 +01:00 |
Dennis Andersen
|
399e0d049c
|
GameServer - Merged with Graphics
|
2014-02-10 23:10:31 +01:00 |
Dennis Andersen
|
450f4249f3
|
Documentation - Updated uml diagrams
|
2014-02-10 22:25:31 +01:00 |
lanariel
|
7167d042ac
|
Merge remote-tracking branch 'origin/GameLogic' into Graphics
Conflicts:
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/PostPass.hlsl
Code/OysterGraphics/Shader/Passes/Light/LightPass.hlsl
|
2014-02-10 14:41:04 +01:00 |
lanariel
|
a3ba67e3c2
|
Fixed release compile and basic anim
|
2014-02-10 13:59:45 +01:00 |
Dennis Andersen
|
310ed3dfc5
|
GameServer - Multiplayer now working properly
|
2014-02-09 16:42:26 +01:00 |