Commit Graph

3 Commits

Author SHA1 Message Date
Robin Engman f8f656d7c9 Player now has better movement
Something is "dragging" the player slightly, but will be fixed. Bumps up
and down, tweaking physical properties should fix it.
2014-02-20 15:14:02 +01:00
Robin Engman a36a26721d Added pre support for loading mesh shapes
Will be used for triangle collision
2014-02-18 10:12:21 +01:00
dean11 7395a0a495 Major cleanup 2014-02-17 10:38:11 +01:00
Renamed from Code/GamePhysics/Implementation/SimpleRigidBody.cpp (Browse further)