Commit Graph

173 Commits

Author SHA1 Message Date
lindaandersson 8110b677ff GL - added spawnpoint array 2014-02-14 13:09:55 +01:00
lindaandersson 53f4848ea1 GL - merge with graphics. no SSAO. no TextRendering 2014-02-14 11:27:52 +01:00
lindaandersson 50d07a102d GL - initiate lvl 2014-02-14 10:32:41 +01:00
lindaandersson 1fc6f16409 GL - rotation testing 2014-02-14 10:09:03 +01:00
Erik Persson 59697bfcea GL - fixed constructors to ease creation of objects, also fixed weapon crash on destruction 2014-02-14 09:59:26 +01:00
Pontus Fransson 06ae4d29dd GL - Fixed some warnings. 2014-02-14 09:44:31 +01:00
lindaandersson 2dee9dd084 GL - initiating ccc map from folder ../Content/Worlds. Sync with graphics content. 2014-02-13 16:33:26 +01:00
Pontus Fransson d01acbcbe0 Misc - Added text and textcolor to buttons, seperate render function. 2014-02-13 15:21:19 +01:00
Pontus Fransson 74d28d1f62 Misc - Changed to MouseInput struct in EventHandler update. 2014-02-12 15:44:27 +01:00
Pontus Fransson 7a218c61d8 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-12 15:12:28 +01:00
Pontus Fransson b9c4fe1849 GL - Eventhandler does not delete collections any more. 2014-02-12 15:12:01 +01:00
Sam Mario Svensson 573a0109e3 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
	Code/Game/GameLogic/GameLogicStates.h
	Code/Game/GameLogic/JumpPad.cpp
	Code/Game/GameLogic/JumpPad.h
2014-02-12 15:03:40 +01:00
Sam Mario Svensson 64b2d688bd Försök till merge men det är cp 2014-02-12 14:48:58 +01:00
lindaandersson 97c3097fc7 GL - added jumppad model and rigidbody 2014-02-12 13:37:21 +01:00
lindaandersson 14077c6d4e GL - moved camera for testing 2014-02-12 13:17:27 +01:00
lindaandersson e8536cc5d4 GL - removed before collision event, sending look and right dir to server 2014-02-12 13:11:35 +01:00
lindaandersson 10c0019c02 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-12 11:36:19 +01:00
lindaandersson fa16f71a26 GL - forgot to commit files 2014-02-12 11:36:08 +01:00
Pontus Fransson f2a444507c GL - FIxed Button state flickering, added flag resizeToScreenAspectRatio. 2014-02-12 11:35:57 +01:00
lindaandersson c1757eef21 GL - moving character 2014-02-12 11:35:34 +01:00
Pontus Fransson 8e07475434 GL - Buttons is now using one texture per button type. Fixed button state when spamming the button. 2014-02-12 10:02:52 +01:00
Pontus Fransson 0bae7b9c6b Misc - Fixed a few errors that can occur 2014-02-12 09:50:09 +01:00
lindaandersson 8c1f1e6608 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-12 09:32:22 +01:00
lindaandersson bdc5b5e736 GL - fixed graphics, collision with house, locked to 30 fps on client, jump added 2014-02-12 09:32:13 +01:00
Pontus Fransson d0955b2f4e GL - Button delete update. 2014-02-12 09:08:38 +01:00
Pontus Fransson 6fc110c2e8 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-11 15:07:10 +01:00
Pontus Fransson 1725f05c4b GUI - GUI testing. 2014-02-11 15:06:46 +01:00
lindaandersson 56205ff774 GL - mergeerror with button handling 2014-02-11 15:03:27 +01:00
lindaandersson 5ebac80ec1 GL - animated character and some textrendering 2014-02-11 15:00:52 +01:00
Pontus Fransson a99a9b3e2e Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-11 14:13:49 +01:00
Pontus Fransson 696d6997f6 GL - Button system done, only need to add 2d rendering to it. 2014-02-11 14:13:35 +01:00
lindaandersson d771a5181d GL - rotation and gravity fixed 2014-02-11 13:41:38 +01:00
dean11 7c0a597ed3 GameServer - Merge with Gamelogic 2014-02-11 13:26:51 +01:00
dean11 de4ea0a830 GameServer - Merged with GameLogic, some stuff is broken 2014-02-11 13:03:37 +01:00
lindaandersson 528a591fab GL - almost rotating 2014-02-11 11:46:06 +01:00
dean11 3274727923 GameServer - Added more gameplay protocols and structured the old mess 2014-02-11 10:21:47 +01:00
lindaandersson 071624779e Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-11 10:11:57 +01:00
lindaandersson d16d223c2b GL - player moving 2014-02-11 10:11:38 +01:00
Pontus Fransson 10a227ff9c Merge remote-tracking branch 'origin/GameLogic-MessageHandler' into GameLogic
Conflicts:
	Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
2014-02-11 09:25:10 +01:00
lindaandersson 489115840d GL - base for lvl loading 2014-02-11 09:17:16 +01:00
Dennis Andersen 399e0d049c GameServer - Merged with Graphics 2014-02-10 23:10:31 +01:00
Dennis Andersen 450f4249f3 Documentation - Updated uml diagrams 2014-02-10 22:25:31 +01:00
lindaandersson bfb763501d GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures 2014-02-10 16:28:25 +01:00
lanariel e0f3031187 Pointlight no pointer Model render pointer 2014-02-10 16:08:03 +01:00
lindaandersson b731c206f4 GL - physics merge 2 2014-02-10 15:54:38 +01:00
lindaandersson 49d29d87a5 GL - merge with bullet physics and updated server 2014-02-10 14:41:43 +01:00
lindaandersson c87bab8808 GL - started using the lvl format. Objects on client have pos, rot and scale (not verified) 2014-02-10 14:00:14 +01:00
Robin Engman e5e99924d9 Updates for objects 2014-02-10 13:25:28 +01:00
Robin Engman ba0d6ca73a Amazing merge with server 2014-02-10 12:42:31 +01:00
Robin Engman 427ec3b716 Major overhaul fix 2014-02-10 10:52:08 +01:00