Commit Graph

1528 Commits

Author SHA1 Message Date
Robin Engman 3520062577 Implemented TurnLeft function 2014-02-19 13:59:59 +01:00
lindaandersson d972bd7685 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-19 13:57:09 +01:00
lindaandersson b25a08ff90 Fix in lvl loader - can now load shere RB 2014-02-19 13:57:00 +01:00
Robin Engman 0a9b522e15 Merge remote-tracking branch 'origin/GameLogic' into Physics 2014-02-19 13:50:33 +01:00
dean11 d4baf33ef5 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer 2014-02-19 13:50:32 +01:00
dean11 47b9b69e7f Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer 2014-02-19 13:50:23 +01:00
dean11 f0c581ca04 GameLogic - Added functions for relative rotation 2014-02-19 13:47:49 +01:00
Dander7BD e585589d6e Merge remote-tracking branch 'origin/GameServer' into GameClient 2014-02-19 13:44:55 +01:00
lanariel 273995e204 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClientGraphics 2014-02-19 13:43:03 +01:00
Dander7BD 7ece3b62a0 Changed Player_Look protocol to Player_LeftTurn 2014-02-19 13:42:57 +01:00
lindaandersson b3f8754f47 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-19 13:41:12 +01:00
lindaandersson 3fe0221342 GameClient - fixed render RB 2014-02-19 13:41:05 +01:00
lanariel 90072484b8 Merge branch 'GameClientGraphics' of https://github.com/dean11/Danbias into GameClientGraphics 2014-02-19 13:39:20 +01:00
lanariel 5cc858ba1b Normal normals 2014-02-19 13:38:36 +01:00
Dander7BD 220cf30abb Merge remote-tracking branch 'origin/GameServer' into GameClient 2014-02-19 13:15:56 +01:00
Dander7BD 0f1d07cee0 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-19 13:15:29 +01:00
Dander7BD 8816efafc8 GameState pre-work for subStates 2014-02-19 13:15:19 +01:00
lindaandersson d6d45392d3 Merge remote-tracking branch 'origin/GameServer' into GameClient 2014-02-19 13:13:05 +01:00
dean11 be73d95568 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer 2014-02-19 13:10:17 +01:00
dean11 8a3cd796ca GameServer - Pontus found idiot bug that dennis made 2014-02-19 12:46:05 +01:00
lindaandersson 14deeeebca Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-19 12:09:50 +01:00
lindaandersson 932ef429c2 GameClient - removed hardcoding for lvl, use 2ofAll map for correct world. Init player gets wrong scale and isMyPlayer. Need to verify camera on client 2014-02-19 12:09:42 +01:00
Pontus Fransson f1cd73425c Removed old LevelLoader, it's now in a seperate project. 2014-02-19 11:38:36 +01:00
lindaandersson ad37095a80 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-19 11:31:14 +01:00
lindaandersson 77ad199cf6 GameClient - merged with all new things 2014-02-19 11:31:05 +01:00
Pontus Fransson 6c19c12682 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
Conflicts:
	Code/Game/GameLogic/LevelLoader/LevelLoader.cpp
	Code/Game/GameLogic/LevelLoader/LevelLoader.h
	Code/Game/GameLogic/LevelLoader/LevelParser.cpp
	Code/Game/GameLogic/LevelLoader/LevelParser.h
	Code/Game/GameLogic/LevelLoader/Loader.cpp
	Code/Game/GameLogic/LevelLoader/Loader.h
	Code/Game/GameLogic/LevelLoader/ObjectDefines.h
	Code/Game/GameLogic/LevelLoader/ParseFunctions.cpp
2014-02-19 11:25:33 +01:00
Pontus Fransson 58117ad425 asd 2014-02-19 11:22:14 +01:00
lindaandersson ed355d58b6 Merge remote-tracking branch 'origin/GameServer' into GameClient 2014-02-19 11:19:48 +01:00
lindaandersson 3bc916cfb2 GameClient - merge 2014-02-19 11:10:28 +01:00
dean11 65163447bb GameServer - Merged with Physics 2014-02-19 11:09:37 +01:00
dean11 0a664bd0dd GameServer - Added dynamic player alias and model names 2014-02-19 11:02:44 +01:00
Pontus Fransson 7f8c10292e Moved LevelLoader to a seperate lib project. 2014-02-19 11:00:16 +01:00
lindaandersson 6ef0a7caa6 Added lights to client 2014-02-19 10:59:23 +01:00
Dander7BD ed6825a408 Merge remote-tracking branch 'origin/Physics' into GameClient 2014-02-19 10:57:18 +01:00
Robin Engman fa95e6b821 Linda fixing some lvl loading stuff 2014-02-19 10:55:59 +01:00
dean11 aa19904fa0 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer 2014-02-19 10:48:04 +01:00
dean11 61350572c7 GameLogic - Merge with origin gamelogic 2014-02-19 10:47:14 +01:00
dean11 0e23bcfc82 GameLogic - Modified some names and cleand up some junk 2014-02-19 10:36:45 +01:00
Erik Persson c2ef8350cf GL - players created with unique ids 2014-02-19 10:15:52 +01:00
dean11 efe29b7a18 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer 2014-02-19 09:43:08 +01:00
Pontus Fransson 6e80c1c603 LevelLoader - Added an if check to se if it found the map file. 2014-02-19 09:39:19 +01:00
Pontus Fransson ca2695293f Added reconnect (not tested). Added check for level parser not finding file. 2014-02-19 09:25:40 +01:00
Robin Engman 2fac21584f Merge with GameServer 2014-02-19 09:00:00 +01:00
dean11 5de66d5d2d Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameServer 2014-02-19 08:43:05 +01:00
Dennis Andersen 7af1c18dcf GameServer - Some minor features to Standalone server 2014-02-19 02:10:13 +01:00
Dennis Andersen af15157283 GameLogic - Added default path to level data 2014-02-19 00:20:01 +01:00
Dennis Andersen 53c0c74c7c GameLogic - Merged with GameServer and fixed some merge errors 2014-02-18 21:50:51 +01:00
Dennis Andersen 8a0dbe969c GameLogic - Added filename to paramater when initiating a level, Also changed some string to wstrings 2014-02-18 21:24:21 +01:00
Dander7BD 00fe2e6aa7 Camera swap
Trying the quaternion based one instead
2014-02-18 17:42:00 +01:00
Dander7BD a85b803e5c GameClientState Patch
virtual void DataRecieved(
::Oyster::Network::NetEvent<::Oyster::Network::NetworkClient*,
::Oyster::Network::NetworkClient::ClientEventArgs> e );

changed to

virtual const NetEvent & DataRecieved( const NetEvent &message );

/******************************************************************
* @param message of the event
* @return message or GameClientState::event_processed.
******************************************************************/
2014-02-18 17:28:24 +01:00