Robin Engman
|
3520062577
|
Implemented TurnLeft function
|
2014-02-19 13:59:59 +01:00 |
lindaandersson
|
d972bd7685
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-19 13:57:09 +01:00 |
lindaandersson
|
b25a08ff90
|
Fix in lvl loader - can now load shere RB
|
2014-02-19 13:57:00 +01:00 |
Robin Engman
|
0a9b522e15
|
Merge remote-tracking branch 'origin/GameLogic' into Physics
|
2014-02-19 13:50:33 +01:00 |
dean11
|
d4baf33ef5
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer
|
2014-02-19 13:50:32 +01:00 |
dean11
|
47b9b69e7f
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer
|
2014-02-19 13:50:23 +01:00 |
dean11
|
f0c581ca04
|
GameLogic - Added functions for relative rotation
|
2014-02-19 13:47:49 +01:00 |
Dander7BD
|
e585589d6e
|
Merge remote-tracking branch 'origin/GameServer' into GameClient
|
2014-02-19 13:44:55 +01:00 |
lanariel
|
273995e204
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClientGraphics
|
2014-02-19 13:43:03 +01:00 |
Dander7BD
|
7ece3b62a0
|
Changed Player_Look protocol to Player_LeftTurn
|
2014-02-19 13:42:57 +01:00 |
lindaandersson
|
b3f8754f47
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-19 13:41:12 +01:00 |
lindaandersson
|
3fe0221342
|
GameClient - fixed render RB
|
2014-02-19 13:41:05 +01:00 |
lanariel
|
90072484b8
|
Merge branch 'GameClientGraphics' of https://github.com/dean11/Danbias into GameClientGraphics
|
2014-02-19 13:39:20 +01:00 |
lanariel
|
5cc858ba1b
|
Normal normals
|
2014-02-19 13:38:36 +01:00 |
Dander7BD
|
220cf30abb
|
Merge remote-tracking branch 'origin/GameServer' into GameClient
|
2014-02-19 13:15:56 +01:00 |
Dander7BD
|
0f1d07cee0
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-19 13:15:29 +01:00 |
Dander7BD
|
8816efafc8
|
GameState pre-work for subStates
|
2014-02-19 13:15:19 +01:00 |
lindaandersson
|
d6d45392d3
|
Merge remote-tracking branch 'origin/GameServer' into GameClient
|
2014-02-19 13:13:05 +01:00 |
dean11
|
be73d95568
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer
|
2014-02-19 13:10:17 +01:00 |
dean11
|
8a3cd796ca
|
GameServer - Pontus found idiot bug that dennis made
|
2014-02-19 12:46:05 +01:00 |
lindaandersson
|
14deeeebca
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-19 12:09:50 +01:00 |
lindaandersson
|
932ef429c2
|
GameClient - removed hardcoding for lvl, use 2ofAll map for correct world. Init player gets wrong scale and isMyPlayer. Need to verify camera on client
|
2014-02-19 12:09:42 +01:00 |
Pontus Fransson
|
f1cd73425c
|
Removed old LevelLoader, it's now in a seperate project.
|
2014-02-19 11:38:36 +01:00 |
lindaandersson
|
ad37095a80
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-19 11:31:14 +01:00 |
lindaandersson
|
77ad199cf6
|
GameClient - merged with all new things
|
2014-02-19 11:31:05 +01:00 |
Pontus Fransson
|
6c19c12682
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
Conflicts:
Code/Game/GameLogic/LevelLoader/LevelLoader.cpp
Code/Game/GameLogic/LevelLoader/LevelLoader.h
Code/Game/GameLogic/LevelLoader/LevelParser.cpp
Code/Game/GameLogic/LevelLoader/LevelParser.h
Code/Game/GameLogic/LevelLoader/Loader.cpp
Code/Game/GameLogic/LevelLoader/Loader.h
Code/Game/GameLogic/LevelLoader/ObjectDefines.h
Code/Game/GameLogic/LevelLoader/ParseFunctions.cpp
|
2014-02-19 11:25:33 +01:00 |
Pontus Fransson
|
58117ad425
|
asd
|
2014-02-19 11:22:14 +01:00 |
lindaandersson
|
ed355d58b6
|
Merge remote-tracking branch 'origin/GameServer' into GameClient
|
2014-02-19 11:19:48 +01:00 |
lindaandersson
|
3bc916cfb2
|
GameClient - merge
|
2014-02-19 11:10:28 +01:00 |
dean11
|
65163447bb
|
GameServer - Merged with Physics
|
2014-02-19 11:09:37 +01:00 |
dean11
|
0a664bd0dd
|
GameServer - Added dynamic player alias and model names
|
2014-02-19 11:02:44 +01:00 |
Pontus Fransson
|
7f8c10292e
|
Moved LevelLoader to a seperate lib project.
|
2014-02-19 11:00:16 +01:00 |
lindaandersson
|
6ef0a7caa6
|
Added lights to client
|
2014-02-19 10:59:23 +01:00 |
Dander7BD
|
ed6825a408
|
Merge remote-tracking branch 'origin/Physics' into GameClient
|
2014-02-19 10:57:18 +01:00 |
Robin Engman
|
fa95e6b821
|
Linda fixing some lvl loading stuff
|
2014-02-19 10:55:59 +01:00 |
dean11
|
aa19904fa0
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer
|
2014-02-19 10:48:04 +01:00 |
dean11
|
61350572c7
|
GameLogic - Merge with origin gamelogic
|
2014-02-19 10:47:14 +01:00 |
dean11
|
0e23bcfc82
|
GameLogic - Modified some names and cleand up some junk
|
2014-02-19 10:36:45 +01:00 |
Erik Persson
|
c2ef8350cf
|
GL - players created with unique ids
|
2014-02-19 10:15:52 +01:00 |
dean11
|
efe29b7a18
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer
|
2014-02-19 09:43:08 +01:00 |
Pontus Fransson
|
6e80c1c603
|
LevelLoader - Added an if check to se if it found the map file.
|
2014-02-19 09:39:19 +01:00 |
Pontus Fransson
|
ca2695293f
|
Added reconnect (not tested). Added check for level parser not finding file.
|
2014-02-19 09:25:40 +01:00 |
Robin Engman
|
2fac21584f
|
Merge with GameServer
|
2014-02-19 09:00:00 +01:00 |
dean11
|
5de66d5d2d
|
Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameServer
|
2014-02-19 08:43:05 +01:00 |
Dennis Andersen
|
7af1c18dcf
|
GameServer - Some minor features to Standalone server
|
2014-02-19 02:10:13 +01:00 |
Dennis Andersen
|
af15157283
|
GameLogic - Added default path to level data
|
2014-02-19 00:20:01 +01:00 |
Dennis Andersen
|
53c0c74c7c
|
GameLogic - Merged with GameServer and fixed some merge errors
|
2014-02-18 21:50:51 +01:00 |
Dennis Andersen
|
8a0dbe969c
|
GameLogic - Added filename to paramater when initiating a level, Also changed some string to wstrings
|
2014-02-18 21:24:21 +01:00 |
Dander7BD
|
00fe2e6aa7
|
Camera swap
Trying the quaternion based one instead
|
2014-02-18 17:42:00 +01:00 |
Dander7BD
|
a85b803e5c
|
GameClientState Patch
virtual void DataRecieved(
::Oyster::Network::NetEvent<::Oyster::Network::NetworkClient*,
::Oyster::Network::NetworkClient::ClientEventArgs> e );
changed to
virtual const NetEvent & DataRecieved( const NetEvent &message );
/******************************************************************
* @param message of the event
* @return message or GameClientState::event_processed.
******************************************************************/
|
2014-02-18 17:28:24 +01:00 |