Pontus Fransson
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6fc110c2e8
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-11 15:07:10 +01:00 |
Pontus Fransson
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1725f05c4b
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GUI - GUI testing.
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2014-02-11 15:06:46 +01:00 |
lindaandersson
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56205ff774
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GL - mergeerror with button handling
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2014-02-11 15:03:27 +01:00 |
lindaandersson
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5ebac80ec1
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GL - animated character and some textrendering
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2014-02-11 15:00:52 +01:00 |
Pontus Fransson
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a99a9b3e2e
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-11 14:13:49 +01:00 |
Pontus Fransson
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696d6997f6
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GL - Button system done, only need to add 2d rendering to it.
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2014-02-11 14:13:35 +01:00 |
lindaandersson
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d771a5181d
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GL - rotation and gravity fixed
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2014-02-11 13:41:38 +01:00 |
lindaandersson
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528a591fab
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GL - almost rotating
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2014-02-11 11:46:06 +01:00 |
lindaandersson
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071624779e
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-11 10:11:57 +01:00 |
lindaandersson
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d16d223c2b
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GL - player moving
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2014-02-11 10:11:38 +01:00 |
Pontus Fransson
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10a227ff9c
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Merge remote-tracking branch 'origin/GameLogic-MessageHandler' into GameLogic
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
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2014-02-11 09:25:10 +01:00 |
lindaandersson
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489115840d
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GL - base for lvl loading
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2014-02-11 09:17:16 +01:00 |
lindaandersson
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bfb763501d
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GL - i think this is working, not using the lvl loader. put models in /Content/Models and /textures
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2014-02-10 16:28:25 +01:00 |
lanariel
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e0f3031187
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Pointlight no pointer Model render pointer
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2014-02-10 16:08:03 +01:00 |
lindaandersson
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b731c206f4
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GL - physics merge 2
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2014-02-10 15:54:38 +01:00 |
lindaandersson
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49d29d87a5
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GL - merge with bullet physics and updated server
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2014-02-10 14:41:43 +01:00 |
lindaandersson
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c87bab8808
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GL - started using the lvl format. Objects on client have pos, rot and scale (not verified)
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2014-02-10 14:00:14 +01:00 |
Robin Engman
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e5e99924d9
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Updates for objects
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2014-02-10 13:25:28 +01:00 |
Robin Engman
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ba0d6ca73a
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Amazing merge with server
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2014-02-10 12:42:31 +01:00 |
Robin Engman
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427ec3b716
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Major overhaul fix
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2014-02-10 10:52:08 +01:00 |
Robin Engman
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99146430a4
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Major overhaul
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2014-02-09 21:24:09 +01:00 |
Dennis Andersen
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14bf3ede86
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Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
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2014-02-09 18:58:14 +01:00 |
Dennis Andersen
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4abfdd70fe
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Merged with GameLogic and fixed merging errors, some minor justifications may be needed later on due to merging errors..
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2014-02-09 18:58:07 +01:00 |
Dennis Andersen
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310ed3dfc5
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GameServer - Multiplayer now working properly
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2014-02-09 16:42:26 +01:00 |
Robin Engman
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ab9f81ac60
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Collisions work better
Still needs polishing
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2014-02-07 15:38:53 +01:00 |
Robin Engman
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1633129a2c
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Commit to Dennis
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2014-02-07 13:09:44 +01:00 |
Robin Engman
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b225c53611
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More cool stuff
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2014-02-07 11:43:18 +01:00 |
lindaandersson
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91db71fe0e
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GL - 20 boxes and a house
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2014-02-05 15:54:48 +01:00 |
Dennis Andersen
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201a07f0dc
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GameServer - Merged with GameLogic
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2014-02-05 15:16:31 +01:00 |
lindaandersson
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70a2cf27e3
|
GL - almost ok, at least on the top of the world
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2014-02-05 11:53:38 +01:00 |
lindaandersson
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426444ca34
|
GL - added more boxes and weaponfunctionality
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2014-02-05 11:46:04 +01:00 |
Dennis Andersen
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db822fa832
|
GameServer - Merged with gamelogic
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2014-02-04 22:33:39 +01:00 |
Dennis Andersen
|
b7f550859d
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GameServer - Merge with GameLogic
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2014-02-04 22:13:07 +01:00 |
lindaandersson
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d8c7220569
|
GL - added some testing things in player and more objects to the world
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2014-02-04 16:08:28 +01:00 |
Dennis Andersen
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de8c76f051
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GameServer - Fixed bugg where threads touched same data, n players should now be able to connect
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2014-02-04 16:07:10 +01:00 |
Erik Persson
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bd9e4599cb
|
GL - fixed respawning and also fixed weapon
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2014-02-04 13:58:48 +01:00 |
lindaandersson
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d54cffee8e
|
GL - camera follows player
|
2014-02-04 11:50:15 +01:00 |
lindaandersson
|
00400a7d32
|
GL - camera testing
|
2014-02-04 10:38:59 +01:00 |
lindaandersson
|
fcadd5b4c3
|
GL - testing physics
|
2014-02-04 10:29:02 +01:00 |
lindaandersson
|
a3886c4f1f
|
GL - added models and started to fix camera movement
|
2014-02-03 15:52:00 +01:00 |
Dennis Andersen
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a673e64694
|
GameServer - Pre-merge with graphic
|
2014-01-31 22:52:52 +01:00 |
Dennis Andersen
|
5aede62af6
|
Gameserver - Merge with gamelogic
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2014-01-31 22:36:43 +01:00 |
lindaandersson
|
5b263caccd
|
GL - merge with GL
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2014-01-31 16:42:25 +01:00 |
lindaandersson
|
e327f64702
|
GL - can play with two characters
|
2014-01-31 16:33:16 +01:00 |
Pontus Fransson
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6f264f5e7b
|
Misc - EventHandler fixed all errors.
|
2014-01-31 15:38:12 +01:00 |
Pontus Fransson
|
d5f285c089
|
Misc - Test
|
2014-01-31 14:31:27 +01:00 |
Erik Persson
|
16f535bfa3
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/GameLogic/AttatchmentMassDriver.cpp
Code/Game/GameLogic/Game_PlayerData.cpp
Code/Game/GameLogic/Level.cpp
|
2014-01-31 14:16:32 +01:00 |
Erik Persson
|
b753387649
|
asd
|
2014-01-31 14:14:20 +01:00 |
Erik Persson
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16a342da49
|
GL - adjusting in GL, added forcepushData struct for passing args when shooting. connect changes in network
|
2014-01-31 14:05:52 +01:00 |
lindaandersson
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57c230d458
|
GL - will merge with physics
|
2014-01-31 13:56:22 +01:00 |