lindaandersson
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5ebac80ec1
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GL - animated character and some textrendering
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2014-02-11 15:00:52 +01:00 |
lanariel
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f0df377bcd
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Basic 2d Render + Anim Updates
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2014-02-11 13:29:19 +01:00 |
lanariel
|
cc55a3471f
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Fixed Const View Proj
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2014-02-10 16:22:23 +01:00 |
lanariel
|
e0f3031187
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Pointlight no pointer Model render pointer
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2014-02-10 16:08:03 +01:00 |
lanariel
|
77c3ba06aa
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Framerate fix in release
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2014-02-10 14:39:26 +01:00 |
lanariel
|
a3ba67e3c2
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Fixed release compile and basic anim
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2014-02-10 13:59:45 +01:00 |
lanariel
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d0f36302cf
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Fixed 2d render comment
Started on Anim API
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2014-02-10 11:53:44 +01:00 |
lanariel
|
adb273bd5b
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Fixed las bug in 2d rendering
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2014-02-10 09:35:03 +01:00 |
lanariel
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e6e56ba21b
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Done with 2D
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2014-02-10 01:03:10 +01:00 |
lanariel
|
1121bbdebf
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TODO::
Fix Pixel Data to Post Pass
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2014-02-07 16:51:35 +01:00 |
lanariel
|
1de325c5a6
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Fixed cleaning up Deffered.cpp
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2014-02-07 15:52:07 +01:00 |
lanariel
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898fc883e9
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Merge branch 'Graphics2D' into Graphics
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2014-02-07 13:48:46 +01:00 |
lanariel
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d9133f459a
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2d Almost working
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2014-02-07 13:47:09 +01:00 |
Tobias Grundel
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016bf37459
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First commit save jebuz
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2014-02-07 13:46:55 +01:00 |
lanariel
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9a0f363146
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framerate double
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2014-02-07 13:15:38 +01:00 |
lanariel
|
5119b287d6
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Small progress
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2014-02-07 11:52:51 +01:00 |
lanariel
|
bab3ab0a78
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Shader Restructure
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2014-02-07 11:09:59 +01:00 |
lanariel
|
a7480ebf70
|
Proper Animation
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2014-02-07 08:34:01 +01:00 |
lanariel
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bfa54b9ccd
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Fixed Anim
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2014-02-05 17:13:23 +01:00 |
lanariel
|
aafbfa01f3
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Calculate Graphics Memory Usage
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2014-02-05 16:54:57 +01:00 |
lanariel
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51711b86e3
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Fixed Animate Skeleton, TODO Fix Skinning
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2014-02-05 16:00:28 +01:00 |
Robin Engman
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98644e3fa0
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Minimised to potential skinning problem
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2014-02-04 17:59:04 +01:00 |
Dennis Andersen
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de8c76f051
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GameServer - Fixed bugg where threads touched same data, n players should now be able to connect
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2014-02-04 16:07:10 +01:00 |
Dennis Andersen
|
61178e2803
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GameServer - Fixed bugg where threads touched same data, n players should now be able to connect
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2014-02-04 16:06:59 +01:00 |
lanariel
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e13410dced
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Fixed debug data, points in right direction
Matrix::m 0 index based, not math def
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2014-02-04 15:06:50 +01:00 |
lanariel
|
97a3792bff
|
Anim Test Not working Joints
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2014-02-04 14:59:51 +01:00 |
lanariel
|
34f58d4140
|
Anim Testing
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2014-02-03 12:09:11 +01:00 |
Dennis Andersen
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a673e64694
|
GameServer - Pre-merge with graphic
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2014-01-31 22:52:52 +01:00 |
lanariel
|
069acee8cc
|
Anim Error
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2014-01-31 16:29:50 +01:00 |
Erik Persson
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31feccf284
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/GameLogic/Game.cpp
|
2014-01-31 09:17:54 +01:00 |
Erik Persson
|
ae6a570a12
|
GL - trying to make walking nice
|
2014-01-30 15:12:53 +01:00 |
Dennis Andersen
|
36f057d2cc
|
Broekn branch not broekn more
|
2014-01-29 10:18:01 +01:00 |
lanariel
|
99a605a25b
|
Iterpolated Animations
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2014-01-28 13:48:15 +01:00 |
lanariel
|
9cf82dd3b1
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Code/DanBias.sln
Code/OysterGraphics/Model/Model.h
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/PostPass.hlsl
Code/Tester/Tester.vcxproj
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2014-01-27 15:38:09 +01:00 |
lanariel
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15625ac5d2
|
Basic Animation (NOT STABLE)
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2014-01-27 14:24:13 +01:00 |
lanariel
|
6b1dd34a72
|
Working SSAO + Read Animated .dan
|
2014-01-22 16:31:33 +01:00 |
Dennis Andersen
|
0a41d20099
|
GameLogic - Merged with graphics
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2014-01-20 16:36:25 +01:00 |
lanariel
|
893934dcf4
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Code/Tester/MainTest.cpp
|
2014-01-17 09:07:42 +01:00 |
lanariel
|
ab0b9a925a
|
/Graphics Fixed stable pipeline with no warnings
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2014-01-17 09:05:18 +01:00 |
bladdidoo
|
61b8baed1b
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/GBufferHeader.hlsli
Code/Tester/MainTest.cpp
|
2014-01-17 08:58:49 +01:00 |
bladdidoo
|
c48f640cdf
|
Loading .Dan geometry and material
|
2014-01-17 08:51:12 +01:00 |
lindaandersson
|
a070e4d459
|
Merge remote-tracking branch 'origin/Physics' into GameLogic
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2014-01-16 09:30:30 +01:00 |
lanariel
|
483236801f
|
Fixed compile warnings and crash on non existing models
|
2014-01-16 09:30:01 +01:00 |
Dennis Andersen
|
82de85d1ac
|
Fixed minor server network bug, modified shader to get visual
|
2014-01-14 10:15:50 +01:00 |
Dennis Andersen
|
844aa37906
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameServer
|
2014-01-14 09:25:39 +01:00 |
Dennis Andersen
|
ce89e6bc98
|
GameServer - Fixed some minor bugs, one that made server crash on exit. Also integrated some of GameLogics new API functions
|
2014-01-13 12:44:33 +01:00 |
Dander7BD
|
c39e2fe791
|
Merge remote-tracking branch 'origin/PhysicsStructs' into Verifying-Gravity-struct
Conflicts:
Bin/Content/Shaders/LightPass.cso
Code/GamePhysics/PhysicsStructs-Impl.h
|
2014-01-09 11:03:25 +01:00 |
lanariel
|
0a3d68a407
|
Small bug fix and include new SSAO shader
|
2014-01-09 01:08:49 +01:00 |
Dennis Andersen
|
42de421904
|
Master - Modified igore
|
2014-01-08 13:07:55 +01:00 |
lanariel
|
7c567ec360
|
SSAO and frame counter
|
2014-01-08 07:01:59 +01:00 |