lanariel
|
07a616b252
|
Correct VertexShader
|
2013-11-29 10:44:04 +01:00 |
lanariel
|
469ccaab6c
|
Merge branch 'Sprint1' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Bin/DLL/DebugCameraVertex.cso
Bin/DLL/DebugPixel.cso
Bin/DLL/GamePhysics_x86D.dll
Bin/DLL/GamePhysics_x86D.exp
Bin/DLL/GamePhysics_x86D.ilk
Bin/DLL/GamePhysics_x86D.pdb
Bin/DLL/OysterGraphics_x86D.dll
Bin/DLL/OysterGraphics_x86D.exp
Bin/DLL/OysterGraphics_x86D.ilk
Bin/DLL/OysterGraphics_x86D.pdb
Bin/DLL/TextureDebug.cso
Bin/DLL/VertexGatherData.cso
Code/OysterGraphics/FileLoader/ObjReader.cpp
Code/OysterGraphics/FileLoader/TextureLoader.cpp
Code/OysterGraphics/FileLoader/TextureLoader.h
Code/OysterGraphics/OysterGraphics.vcxproj
Code/OysterGraphics/OysterGraphics.vcxproj.filters
Code/OysterGraphics/Render/Resources/Resources.cpp
Code/OysterGraphics/Shader/HLSL/SimpleDebug/Debug.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugCameraVertex.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugPixel.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/TextureDebug.hlsl
Code/Tester/MainTest.cpp
|
2013-11-29 10:31:19 +01:00 |
lanariel
|
9bf84cdc65
|
Stable Graphics, hard coded texture read in ObjReader.ToModel
|
2013-11-28 14:34:52 +01:00 |
lanariel
|
8f6ca79e6b
|
Unstable RenderTexture
|
2013-11-27 15:26:29 +01:00 |
lanariel
|
2de2ef9cd0
|
Pre merge Commit
|
2013-11-26 13:44:58 +01:00 |
lanariel
|
59dcbc9729
|
Fixed Projection
|
2013-11-22 10:55:21 +01:00 |
lanariel
|
5abaef6e86
|
Fixed render errors
|
2013-11-21 23:54:12 +01:00 |
lanariel
|
ff1695497f
|
Debug From Home
|
2013-11-21 18:31:16 +01:00 |
lanariel
|
7b31377be8
|
Engine Sructured
|
2013-11-21 13:50:43 +01:00 |
lanariel
|
a94429fd9d
|
Fixed Unresolved Externals from Hiarchy Flattening
|
2013-11-21 10:02:17 +01:00 |
lanariel
|
adfec528bf
|
Fixing Render Namespace, See, todo in Resources.cpp
|
2013-11-20 16:51:53 +01:00 |