Pontus Fransson
|
df1594a43b
|
Network - Fixed small errors
|
2013-12-04 14:58:15 +01:00 |
Dander7BD
|
d0936f9133
|
InverseRotationMatrix fixed
Compiler overstepping its bound, doing whatever it wants.
|
2013-12-04 14:22:25 +01:00 |
Dander7BD
|
7ad60969fc
|
Sphere Vs Box collision detect fix
second ed. ... Works now! :3
|
2013-12-04 14:12:06 +01:00 |
Dander7BD
|
e0adc0ae93
|
Sphere Vs Box collision detect fix
|
2013-12-04 13:52:07 +01:00 |
Pontus Fransson
|
e81062b875
|
Merge branch 'Network' of https://github.com/dean11/Danbias into Network
|
2013-12-04 12:41:37 +01:00 |
Pontus Fransson
|
f0dff0b728
|
Network - Starting to implement correct shutdown connection.
|
2013-12-04 12:41:25 +01:00 |
Sam Mario Svensson
|
79cf9df111
|
Network - changed from & to smartpoints
|
2013-12-04 12:40:49 +01:00 |
Dander7BD
|
202ee23b25
|
Octtree::leafData Container should be kept updated now
|
2013-12-04 11:49:33 +01:00 |
Dander7BD
|
080bbf68fd
|
Collideables fixed
Missing returns
|
2013-12-04 11:42:11 +01:00 |
dean11
|
b35ffdecfd
|
GameLogic - Merged with DanbiasGame project
|
2013-12-04 11:40:22 +01:00 |
dean11
|
64a8089e54
|
GameLogic - Worked on server
|
2013-12-04 11:37:26 +01:00 |
Linda Andersson
|
e658071643
|
GL- open a red window from lancher project
|
2013-12-04 11:32:43 +01:00 |
Dander7BD
|
1d94ed0ddc
|
Fixed MomentOfInertia methods
|
2013-12-04 11:30:56 +01:00 |
Dander7BD
|
f10f3b0bef
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into Physics
|
2013-12-04 10:05:02 +01:00 |
Dander7BD
|
87e9d137ea
|
Merge remote-tracking branch 'origin/Graphics' into Physics
|
2013-12-04 09:58:11 +01:00 |
lanariel
|
47aa2c89a2
|
Quick Error fix and using .png
|
2013-12-04 09:56:03 +01:00 |
Robin Engman
|
f2548c43ce
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into Physics
|
2013-12-04 09:52:03 +01:00 |
Robin Engman
|
b03e9af027
|
Fixed octree and API
Rewrote AddObject function in octree and OnPossibleCollision in
PhysocsAPI_Impl
|
2013-12-04 09:51:48 +01:00 |
lanariel
|
ce294cd1d7
|
Forgot to add a folder
|
2013-12-04 09:43:43 +01:00 |
lanariel
|
d03f1eaf44
|
Merge to sprint2
|
2013-12-04 09:42:52 +01:00 |
lanariel
|
f29af8b8bd
|
Release Now Stable
|
2013-12-04 09:36:43 +01:00 |
Pontus Fransson
|
df1470eb2c
|
Network - Send/Recv both ways.
Impl: SetBlockingMode() : Connection.
Impl: Resize() : OysterByte.
Remade Clear() : OysterByte.
Added bool return if FetchMessage() succeded or failed : PostBox.
Fixed a few errors with mutex on ThreadedClient.
Added missing mutex unlock in ThreadSafeQueue.
|
2013-12-03 23:12:48 +01:00 |
Dander7BD
|
e4476f7757
|
Added function for ICustomBody
void ICustomBody::SetMomentum( const ::Oyster::Math::Float3 &worldG )
- Added and implemented
|
2013-12-03 15:11:24 +01:00 |
Pontus Fransson
|
e837b80e43
|
Network - Fixed warning, made functions private.
Fixed warnings.
Made functions regarding the thread private in listener.
|
2013-12-03 13:20:50 +01:00 |
Sam Mario Svensson
|
1466c0db31
|
Network - projectfile fix
|
2013-12-03 13:16:44 +01:00 |
Sam Mario Svensson
|
aa19002cbe
|
Merge branch 'Network' of https://github.com/dean11/Danbias into Network
Conflicts:
Code/Network/NetworkDependencies/NetworkDependencies.vcxproj.filters
|
2013-12-03 13:12:17 +01:00 |
Sam Mario Svensson
|
10c1dc57f3
|
merge fix
|
2013-12-03 13:08:04 +01:00 |
Sam Mario Svensson
|
aa4cf634d3
|
Client interface and class for both server and client. now using postbox system
|
2013-12-03 13:04:53 +01:00 |
dean11
|
3d973c16a2
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2013-12-03 12:09:22 +01:00 |
dean11
|
a852e8eab4
|
Created the game modules
|
2013-12-03 12:07:37 +01:00 |
Linda Andersson
|
804c5df7a9
|
GL uppdate game test progam for physics
|
2013-12-03 11:47:04 +01:00 |
Pontus Fransson
|
d78b48319d
|
Network - Added MessagePlayerPos
Added MessagePlayerPos
Fixed bugg with adding float array.
|
2013-12-03 11:46:46 +01:00 |
Robin Engman
|
0a0e327d71
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into Physics
|
2013-12-03 11:31:24 +01:00 |
dean11
|
f0b766e37c
|
Something done in misc
|
2013-12-02 14:43:57 +01:00 |
dean11
|
997dfe2984
|
Update .gitignore
|
2013-11-29 21:23:59 +01:00 |
dean11
|
10c786b745
|
Update .gitignore
|
2013-11-29 21:23:05 +01:00 |
dean11
|
11d6313099
|
Update .gitignore
|
2013-11-29 20:59:11 +01:00 |
dean11
|
afd7652b6e
|
Update .gitignore
|
2013-11-29 20:58:53 +01:00 |
dean11
|
c0807442a4
|
Fixed some minor errors with project linking
|
2013-11-29 11:04:52 +01:00 |
lanariel
|
07a616b252
|
Correct VertexShader
|
2013-11-29 10:44:04 +01:00 |
lanariel
|
469ccaab6c
|
Merge branch 'Sprint1' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Bin/DLL/DebugCameraVertex.cso
Bin/DLL/DebugPixel.cso
Bin/DLL/GamePhysics_x86D.dll
Bin/DLL/GamePhysics_x86D.exp
Bin/DLL/GamePhysics_x86D.ilk
Bin/DLL/GamePhysics_x86D.pdb
Bin/DLL/OysterGraphics_x86D.dll
Bin/DLL/OysterGraphics_x86D.exp
Bin/DLL/OysterGraphics_x86D.ilk
Bin/DLL/OysterGraphics_x86D.pdb
Bin/DLL/TextureDebug.cso
Bin/DLL/VertexGatherData.cso
Code/OysterGraphics/FileLoader/ObjReader.cpp
Code/OysterGraphics/FileLoader/TextureLoader.cpp
Code/OysterGraphics/FileLoader/TextureLoader.h
Code/OysterGraphics/OysterGraphics.vcxproj
Code/OysterGraphics/OysterGraphics.vcxproj.filters
Code/OysterGraphics/Render/Resources/Resources.cpp
Code/OysterGraphics/Shader/HLSL/SimpleDebug/Debug.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugCameraVertex.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugPixel.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/TextureDebug.hlsl
Code/Tester/MainTest.cpp
|
2013-11-29 10:31:19 +01:00 |
lanariel
|
ca20a5af9e
|
Stable Resource Management with 4 unidentified Memory Leaks
|
2013-11-29 10:25:27 +01:00 |
Linda Andersson
|
2ca3cdd705
|
merge with sprint branch - working
|
2013-11-29 10:13:18 +01:00 |
Linda Andersson
|
4cb82e6396
|
Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
|
2013-11-29 10:04:59 +01:00 |
Linda Andersson
|
7a663b2e16
|
GL - camera movement working
|
2013-11-29 10:04:44 +01:00 |
Erik Persson
|
f31bf1db5f
|
some fixing
|
2013-11-29 10:03:32 +01:00 |
Dander7BD
|
026b427deb
|
Implemented a temporary collision test update
Will only call the subscribed CollisioEventAction whenevera collision is
detected.
|
2013-11-29 10:00:07 +01:00 |
Robin Engman
|
1a06c7c7e6
|
Changed from pointer to reference
Did it in sample and visit functions
|
2013-11-29 10:00:06 +01:00 |
Robin Engman
|
c31ea9730b
|
Added overloads for visitor and sample functions
They now have an overload for accepting ICollideable
|
2013-11-29 10:00:05 +01:00 |
Dander7BD
|
5d5f684ad6
|
minor compilation error fix
Forgot that UniquePointer had a special operator for checking if it is
not NULL >.<
|
2013-11-29 10:00:04 +01:00 |