lindaandersson
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7d9d8e4615
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GL - added jump
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2014-01-30 09:07:56 +01:00 |
lindaandersson
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16334ea2db
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GL - collision working, going to merge with physics
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2014-01-29 13:18:17 +01:00 |
lindaandersson
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a56fcbcb9b
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GL - can send object position from level objects, gravity and frustrum problems.
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2014-01-28 15:04:25 +01:00 |
lindaandersson
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a8dbf2a4c9
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GL - added test box to level
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2014-01-27 14:43:39 +01:00 |
lindaandersson
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4085a5f5e2
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GL - added shot protocol
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2014-01-27 13:56:31 +01:00 |
lindaandersson
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8c297d1e9b
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GL - starting to send lookdir to server
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2014-01-23 09:24:55 +01:00 |
Dennis Andersen
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22a5db97f8
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Added final protocols, and a bit of support for them on server side
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2014-01-22 15:22:52 +01:00 |
Dennis Andersen
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50c09547f3
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GameServer - Added protocols and stuff
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2014-01-21 14:32:42 +01:00 |
Dennis Andersen
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f7f59e8ac8
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GameServer - Added more protocols and modified old ones a bit. Also added a new project that starts both server and client
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2014-01-21 09:52:48 +01:00 |
Dennis Andersen
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6c3c234be1
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GameLogic - pree-sprint merge
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2014-01-20 15:47:52 +01:00 |
lindaandersson
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a168328a44
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GL - movement with physics working!!
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2014-01-16 12:26:14 +01:00 |
lindaandersson
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aac92bc20e
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GL- send new player pos to client
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2014-01-16 09:30:16 +01:00 |
Dennis Andersen
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ceac5ce31d
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Modified namespace around Threadsafe queue and IQueue. Added TCP_NODELAY to sockets. Implemented some functionality to gamelogic
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2014-01-15 11:03:25 +01:00 |
Dennis Andersen
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97cba4248d
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GameServer - Added more protocols. Divided the code in gamesession into several .cpp files
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2014-01-14 09:25:22 +01:00 |
Dennis Andersen
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ce89e6bc98
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GameServer - Fixed some minor bugs, one that made server crash on exit. Also integrated some of GameLogics new API functions
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2014-01-13 12:44:33 +01:00 |