Erik Persson
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7f29b62c6f
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GL - YOU CAN NOW SHOOT STUFF YAAAAY
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2014-02-03 16:19:24 +01:00 |
Erik Persson
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d77b3d92d8
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GL - using movetolimbo in massdriver pickup functionallity
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2014-02-03 15:45:48 +01:00 |
Erik Persson
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99b041f165
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GL - first implementation of weapons forcepull with pickup functionallity
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2014-02-03 15:32:58 +01:00 |
Pontus Fransson
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e7fee8b2e7
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GL - Updated LevelLoader. Added lights.
Added lights.
Changed the return type to vector<SmartPointer<ObjectTypeHeader>>
Hid the LevelParser from the outside.
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2014-02-03 14:50:27 +01:00 |
Erik Persson
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8f234611d2
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GL - mergeissues fixed
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2014-02-03 10:48:12 +01:00 |
Erik Persson
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ef71b365ab
|
asd
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2014-02-03 10:42:40 +01:00 |
lindaandersson
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5b263caccd
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GL - merge with GL
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2014-01-31 16:42:25 +01:00 |
lindaandersson
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e327f64702
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GL - can play with two characters
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2014-01-31 16:33:16 +01:00 |
lindaandersson
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7b503bcb52
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GL - working with snap
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2014-01-31 15:17:09 +01:00 |
Erik Persson
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16f535bfa3
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/GameLogic/AttatchmentMassDriver.cpp
Code/Game/GameLogic/Game_PlayerData.cpp
Code/Game/GameLogic/Level.cpp
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2014-01-31 14:16:32 +01:00 |
Erik Persson
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b753387649
|
asd
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2014-01-31 14:14:20 +01:00 |
Erik Persson
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16a342da49
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GL - adjusting in GL, added forcepushData struct for passing args when shooting. connect changes in network
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2014-01-31 14:05:52 +01:00 |
lindaandersson
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57c230d458
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GL - will merge with physics
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2014-01-31 13:56:22 +01:00 |
lindaandersson
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fa7f400c71
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GL - test this robin
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2014-01-31 10:58:03 +01:00 |
lindaandersson
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4df6b849a6
|
GL - working with new models and server
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2014-01-31 09:39:44 +01:00 |
Erik Persson
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31feccf284
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/GameLogic/Game.cpp
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2014-01-31 09:17:54 +01:00 |
Erik Persson
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c30db71e94
|
GL - more testing and changes to the level and using the physics API
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2014-01-31 09:12:15 +01:00 |
Dennis Andersen
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40f0fe61f0
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GameServer - Fixed Protocols not recieveing properly and fixed the resource loader.
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2014-01-31 08:41:08 +01:00 |
Erik Persson
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ae6a570a12
|
GL - trying to make walking nice
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2014-01-30 15:12:53 +01:00 |
Sam Mario Svensson
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261421af21
|
Merge remote-tracking branch 'origin/GameLogic-LevelFormat' into GameLogic
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2014-01-30 13:44:18 +01:00 |
Sam Mario Svensson
|
c78bbba3eb
|
GL- Removed commentet unnecessary code
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2014-01-30 13:33:59 +01:00 |
lindaandersson
|
2a69af5c9f
|
GL - merge
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2014-01-30 12:01:48 +01:00 |
Erik Persson
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323b7322fa
|
GL - testing
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2014-01-30 11:11:45 +01:00 |
lindaandersson
|
a249e7ede9
|
GL - merge with new serverAPI
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2014-01-30 10:57:44 +01:00 |
lindaandersson
|
09693c7f35
|
GL - merge
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2014-01-30 09:40:58 +01:00 |
Dennis Andersen
|
fa29cd7307
|
GameServer - Merged with GameLogic
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2014-01-30 00:19:00 +01:00 |
lindaandersson
|
44ba45bcc2
|
GL - added setCollisionfunc to object
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2014-01-29 16:01:56 +01:00 |
Dennis Andersen
|
1e89bb4e30
|
Fixed protocol messaging. Known crash when recieveing protocol on server after a while...
|
2014-01-29 15:01:14 +01:00 |
lindaandersson
|
446bdd412b
|
GL - updated constructors to set before and after collision response functions
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2014-01-29 14:33:21 +01:00 |
lindaandersson
|
16334ea2db
|
GL - collision working, going to merge with physics
|
2014-01-29 13:18:17 +01:00 |
Sam Mario Svensson
|
f968adebeb
|
GL - LevelLoader = done and done
|
2014-01-28 16:15:10 +01:00 |
lindaandersson
|
3b552d5361
|
GL - change gamelogic to use the new physics
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2014-01-28 15:44:32 +01:00 |
lindaandersson
|
a56fcbcb9b
|
GL - can send object position from level objects, gravity and frustrum problems.
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2014-01-28 15:04:25 +01:00 |
Sam Mario Svensson
|
2b63563a9b
|
Merge branch 'GameLogic-LevelFormat' of https://github.com/dean11/Danbias into GameLogic-LevelFormat
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2014-01-28 11:30:59 +01:00 |
Sam Mario Svensson
|
d2ebad7445
|
GL - Fixed ParseFunction so now we only have 1 + specialcases functions instead of 1 function for every case
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2014-01-28 11:29:35 +01:00 |
Pontus Fransson
|
4de1c1aafd
|
GL - More Object structs, LevelLoader api comments.
Changed the LevelParser to use the new functions from ParserFunctions.
Might need to cast something to (void*).
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2014-01-28 11:27:29 +01:00 |
Sam Mario Svensson
|
dd2b214122
|
GL- la in memcpy för parsing i parseFunctions
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2014-01-27 14:57:18 +01:00 |
Erik Persson
|
e11dc6551c
|
GL - ?
|
2014-01-27 14:45:19 +01:00 |
lindaandersson
|
a8dbf2a4c9
|
GL - added test box to level
|
2014-01-27 14:43:39 +01:00 |
lindaandersson
|
3896514bae
|
GL - mergecommit
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2014-01-27 14:02:37 +01:00 |
Sam Mario Svensson
|
91bf6ce901
|
GL- LevelFormat fix
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2014-01-27 13:57:18 +01:00 |
lindaandersson
|
4085a5f5e2
|
GL - added shot protocol
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2014-01-27 13:56:31 +01:00 |
Erik Persson
|
1ed1bab751
|
Created test box that should now be shot at by the player
|
2014-01-27 13:55:09 +01:00 |
Sam Mario Svensson
|
d6432b2c73
|
Merge branch 'GameLogic-LevelFormat' of https://github.com/dean11/Danbias into GameLogic-LevelFormat
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2014-01-27 10:16:25 +01:00 |
Sam Mario Svensson
|
1748fe323a
|
GL - Added Parsing functions for levelLoader and moved Packing classes to misc
|
2014-01-27 10:15:39 +01:00 |
Pontus Fransson
|
e188794aa3
|
GL - Load level in LevelParser
|
2014-01-27 10:14:02 +01:00 |
Erik Persson
|
74ac5e2d31
|
Updated creation of objects
|
2014-01-27 08:54:25 +01:00 |
Sam Mario Svensson
|
3c1d66e3f8
|
Merge branch 'GameLogic-LevelFormat' of https://github.com/dean11/Danbias into GameLogic-LevelFormat
Conflicts:
Code/Dokumentation/LevelLoader.uxf
Code/Game/GameLogic/GameLogic.vcxproj
|
2014-01-24 10:42:19 +01:00 |
Sam Mario Svensson
|
c84ed645f0
|
GameLogic - implementation of LevelLoader
|
2014-01-24 10:22:18 +01:00 |
Pontus Fransson
|
aaf3bf30f9
|
GL - LevelParser half way implemented.
|
2014-01-24 10:01:58 +01:00 |