Commit Graph

31 Commits

Author SHA1 Message Date
lindaandersson 2a69af5c9f GL - merge 2014-01-30 12:01:48 +01:00
Erik Persson 323b7322fa GL - testing 2014-01-30 11:11:45 +01:00
lindaandersson 09693c7f35 GL - merge 2014-01-30 09:40:58 +01:00
lindaandersson 7d9d8e4615 GL - added jump 2014-01-30 09:07:56 +01:00
lindaandersson 16334ea2db GL - collision working, going to merge with physics 2014-01-29 13:18:17 +01:00
lindaandersson a56fcbcb9b GL - can send object position from level objects, gravity and frustrum problems. 2014-01-28 15:04:25 +01:00
Dennis Andersen 91e825dbfb Broekn stuff to tobias 2014-01-28 09:00:02 +01:00
lindaandersson a8dbf2a4c9 GL - added test box to level 2014-01-27 14:43:39 +01:00
lindaandersson 3896514bae GL - mergecommit 2014-01-27 14:02:37 +01:00
lindaandersson 4085a5f5e2 GL - added shot protocol 2014-01-27 13:56:31 +01:00
Erik Persson 1ed1bab751 Created test box that should now be shot at by the player 2014-01-27 13:55:09 +01:00
lindaandersson 8c297d1e9b GL - starting to send lookdir to server 2014-01-23 09:24:55 +01:00
Dennis Andersen 22a5db97f8 Added final protocols, and a bit of support for them on server side 2014-01-22 15:22:52 +01:00
Dennis Andersen 50c09547f3 GameServer - Added protocols and stuff 2014-01-21 14:32:42 +01:00
Dennis Andersen f7f59e8ac8 GameServer - Added more protocols and modified old ones a bit. Also added a new project that starts both server and client 2014-01-21 09:52:48 +01:00
Dennis Andersen 1a3c63cda9 GameLogic - fixed some minor merging errors 2014-01-20 16:02:26 +01:00
Dennis Andersen 6c3c234be1 GameLogic - pree-sprint merge 2014-01-20 15:47:52 +01:00
lindaandersson a168328a44 GL - movement with physics working!! 2014-01-16 12:26:14 +01:00
lindaandersson aac92bc20e GL- send new player pos to client 2014-01-16 09:30:16 +01:00
lindaandersson 0c8783ba84 GL - merge done 2014-01-15 12:02:52 +01:00
Dennis Andersen ceac5ce31d Modified namespace around Threadsafe queue and IQueue. Added TCP_NODELAY to sockets. Implemented some functionality to gamelogic 2014-01-15 11:03:25 +01:00
lindaandersson 0ffe26c134 GL - Merge client with gameserver 2014-01-15 08:18:06 +01:00
Dennis Andersen 82de85d1ac Fixed minor server network bug, modified shader to get visual 2014-01-14 10:15:50 +01:00
Dennis Andersen 97cba4248d GameServer - Added more protocols. Divided the code in gamesession into several .cpp files 2014-01-14 09:25:22 +01:00
lindaandersson 04c5898f4e GL - sending string and createOBJ working 2014-01-14 09:24:55 +01:00
Dennis Andersen ce89e6bc98 GameServer - Fixed some minor bugs, one that made server crash on exit. Also integrated some of GameLogics new API functions 2014-01-13 12:44:33 +01:00
lindaandersson 792f78c34a GL- adding client UML, trying AddObj protocol with down-button. Problem with sending char* 2014-01-13 12:11:45 +01:00
Dennis Andersen 2b5a5b2fbd GameServer - Merge with gamelogic 2014-01-10 23:36:03 +01:00
lindaandersson c541d032e7 GL - can move a obj on the client via the server 2014-01-10 10:47:54 +01:00
Dennis Andersen a02a32c029 Network now closes listener gracefully, meaning threads dont crash anymore, also fixed a minor bug in Game folder 2014-01-09 14:18:01 +01:00
Dennis Andersen ed202a15a2 Worked over the holidays 2014-01-07 10:26:09 +01:00