Dander7BD
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c85cecd05a
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som more stuff
created another version of Quaternion to Angular Axis conversion.
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2014-02-14 15:19:10 +01:00 |
Dander7BD
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fe6742f9e2
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Tweaks and a new state: NetLoadState
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2014-02-14 14:31:01 +01:00 |
Dander7BD
|
e6c5f1f6e5
|
Merge errors dealt with
|
2014-02-14 12:09:59 +01:00 |
Dander7BD
|
2bfcda3b50
|
MousePos available in all relevant states
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2014-02-14 11:32:16 +01:00 |
Dander7BD
|
b9895f8c7f
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All states fix
All new compilation errors dealt with
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2014-02-14 09:54:05 +01:00 |
Dander7BD
|
d705e73dc5
|
Added LobbyAdminState + other stuff
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2014-02-13 13:30:14 +01:00 |
Dander7BD
|
63bc360645
|
stuff
|
2014-02-12 16:31:15 +01:00 |
Dander7BD
|
5ff8661843
|
Bugs and Compilation errors dealt with
|
2014-02-12 14:33:56 +01:00 |
Dander7BD
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60d1fdba97
|
Merge remote-tracking branch 'origin/GameLogic' into Camera-test-merge
Conflicts:
Code/Game/DanBiasGame/DanBiasGame.vcxproj
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
Code/Game/DanBiasGame/GameClientState/C_Object.h
Code/Game/DanBiasGame/GameClientState/GameClientState.h
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/DanBiasGame/GameClientState/GameState.h
Code/Game/DanBiasGame/GameClientState/LobbyState.h
Code/Game/DanBiasGame/GameClientState/LoginState.h
Code/Game/DanBiasGame/GameClientState/MainState.cpp
Code/Game/GameProtocols/ObjectProtocols.h
Code/Game/GameServer/Implementation/GameSession_General.cpp
|
2014-02-12 13:23:50 +01:00 |
lindaandersson
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c1757eef21
|
GL - moving character
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2014-02-12 11:35:34 +01:00 |
Dander7BD
|
af85a6efdc
|
Compiler fixes in State classes
|
2014-02-12 10:43:06 +01:00 |
Dander7BD
|
fdb7a7e1b6
|
Added General Protocol to DataRecieved overloads
|
2014-02-12 09:54:33 +01:00 |
Dander7BD
|
8dc22c854c
|
Overhaul of LobbyState
|
2014-02-12 09:15:41 +01:00 |
lindaandersson
|
5ebac80ec1
|
GL - animated character and some textrendering
|
2014-02-11 15:00:52 +01:00 |
Dander7BD
|
322f752deb
|
Merge remote-tracking branch 'origin/GameServer' into Camera
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
|
2014-02-11 13:21:44 +01:00 |
dean11
|
de4ea0a830
|
GameServer - Merged with GameLogic, some stuff is broken
|
2014-02-11 13:03:37 +01:00 |
dean11
|
3274727923
|
GameServer - Added more gameplay protocols and structured the old mess
|
2014-02-11 10:21:47 +01:00 |
Dennis Andersen
|
450f4249f3
|
Documentation - Updated uml diagrams
|
2014-02-10 22:25:31 +01:00 |
lindaandersson
|
49d29d87a5
|
GL - merge with bullet physics and updated server
|
2014-02-10 14:41:43 +01:00 |
lindaandersson
|
c87bab8808
|
GL - started using the lvl format. Objects on client have pos, rot and scale (not verified)
|
2014-02-10 14:00:14 +01:00 |
Robin Engman
|
ba0d6ca73a
|
Amazing merge with server
|
2014-02-10 12:42:31 +01:00 |
Robin Engman
|
b225c53611
|
More cool stuff
|
2014-02-07 11:43:18 +01:00 |
Dennis Andersen
|
de8c76f051
|
GameServer - Fixed bugg where threads touched same data, n players should now be able to connect
|
2014-02-04 16:07:10 +01:00 |
lindaandersson
|
e327f64702
|
GL - can play with two characters
|
2014-01-31 16:33:16 +01:00 |
lindaandersson
|
a6ff6eba42
|
GL - merge with server
|
2014-01-31 09:14:55 +01:00 |
Dennis Andersen
|
40f0fe61f0
|
GameServer - Fixed Protocols not recieveing properly and fixed the resource loader.
|
2014-01-31 08:41:08 +01:00 |
lindaandersson
|
0aa39275e3
|
GL - only client with server update server. Update recieverfunction
|
2014-01-30 15:20:35 +01:00 |
lindaandersson
|
05e24d0514
|
GL - uppdate server
|
2014-01-30 14:17:50 +01:00 |
lindaandersson
|
1ccf98e3eb
|
GL - added loginstate
|
2014-01-30 11:58:44 +01:00 |
Dennis Andersen
|
50c09547f3
|
GameServer - Added protocols and stuff
|
2014-01-21 14:32:42 +01:00 |
Dennis Andersen
|
0a41d20099
|
GameLogic - Merged with graphics
|
2014-01-20 16:36:25 +01:00 |
lindaandersson
|
8557559b9b
|
GL - going to merge
|
2014-01-15 11:57:36 +01:00 |
Dennis Andersen
|
d68fd63b25
|
Added server launcher
|
2013-12-19 13:35:56 +01:00 |
Linda Andersson
|
fa1473455f
|
GL - added C_obj files, client obj in game state to send input
|
2013-12-16 09:45:12 +01:00 |
Linda Andersson
|
7c1d19946d
|
GL - Connection to network in clinet
|
2013-12-13 12:02:49 +01:00 |
Linda Andersson
|
f0181ad9f4
|
GL - fixed defines in headers - more structure for states
|
2013-12-10 11:26:18 +01:00 |
Linda Andersson
|
ea593743ad
|
GL - added UI object
|
2013-12-09 12:01:36 +01:00 |
Linda Andersson
|
4134836405
|
GL - added client objects
- no memory leaks in client
|
2013-12-09 11:05:47 +01:00 |
Linda Andersson
|
38a1602d3f
|
GL - merge with graphics api. Lobby and game state.
|
2013-12-09 09:23:39 +01:00 |
Linda Andersson
|
b331ce1a1f
|
GL - started working with client application
|
2013-12-06 10:38:43 +01:00 |