Linda Andersson
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1bf7e21fcc
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Added player color to client. Spawnpoint class but logic needs to be implemented. Added kills and deatch counting and message sending for it.
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2014-02-27 11:35:32 +01:00 |
Linda Andersson
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9c4f72882c
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Merged: game logic with new Input
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2014-02-26 15:12:13 +01:00 |
Linda Andersson
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74456a4d80
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Spawning players on rand spawnpoint when they connect
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2014-02-26 14:55:29 +01:00 |
dean11
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504f11ef4c
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Gameserver - Merged with gamelogic
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2014-02-26 14:42:17 +01:00 |
dean11
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e680da9d54
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GameServer - Merged with physics
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2014-02-26 14:20:33 +01:00 |
dean11
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b1f82c8ef2
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Merged with Physics
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2014-02-26 14:07:46 +01:00 |
Robin Engman
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d5cda4deaa
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Added early triangle collisions
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2014-02-26 14:06:02 +01:00 |
Erik Persson
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15df481dd3
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GL - merge stuff
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2014-02-26 12:00:30 +01:00 |
Linda Andersson
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16ca665311
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Fixed deleting problems when shuting down
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2014-02-26 11:09:24 +01:00 |
Linda Andersson
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039dcef6a2
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-26 10:26:19 +01:00 |
Linda Andersson
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a8055cfbf7
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Merge with physics
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2014-02-26 10:25:39 +01:00 |
Pontus Fransson
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dbbc7a9769
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-26 10:24:42 +01:00 |
Pontus Fransson
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925f05b3b0
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Health pickups is now working!
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2014-02-26 10:23:38 +01:00 |
Robin Engman
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2f19390cd2
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Fixed player jump
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2014-02-26 10:05:18 +01:00 |
Robin Engman
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2d9f89676a
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Merge with GL
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2014-02-26 09:48:19 +01:00 |
Linda Andersson
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8438b7dfbb
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Renamed actionEvent
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2014-02-26 09:11:45 +01:00 |
Robin Engman
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ca693c412f
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Player air check function
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2014-02-26 08:51:18 +01:00 |
Robin Engman
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47e6d93957
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Fixed player going bonkers on lower hemisphere
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2014-02-25 18:25:51 +01:00 |
Linda Andersson
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f2bb50804c
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Play action animation
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2014-02-25 16:08:45 +01:00 |
Linda Andersson
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f56323ee01
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Merge with affectedByTag. Sending killer ID
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2014-02-25 12:12:24 +01:00 |
Linda Andersson
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7460f16512
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Added player stats. Added players to level. Respawn logic in level.
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2014-02-25 11:46:05 +01:00 |
Erik Persson
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8a359bd1ba
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GL - only 1 player can manipulate a object at a time
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2014-02-25 11:20:46 +01:00 |
Erik Persson
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bc17a9f09e
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merge
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2014-02-25 10:37:33 +01:00 |
lindaandersson
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7bb67b6a85
|
sec respawn
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2014-02-21 15:56:32 +01:00 |
lindaandersson
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22f52150d5
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Sending dmg, respawn and dead from player to client
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2014-02-21 15:42:09 +01:00 |
Erik Persson
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3178f08bf0
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GL - player can shoot, lookdir is now sent
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2014-02-21 11:10:47 +01:00 |
dean11
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f84c996a52
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GameLogic - Added disconnect messages and reuse of players
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2014-02-20 16:52:36 +01:00 |
Robin Engman
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f8f656d7c9
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Player now has better movement
Something is "dragging" the player slightly, but will be fixed. Bumps up
and down, tweaking physical properties should fix it.
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2014-02-20 15:14:02 +01:00 |
lindaandersson
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e6cd1f1e5f
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GameClient now objects say to client that they have moved!
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2014-02-20 10:33:27 +01:00 |
lindaandersson
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7b87707714
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GmaeClient fix RBsphere radius
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2014-02-20 09:21:38 +01:00 |
lindaandersson
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a2979a2bf5
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GameClient - modified player Data and out commented physics
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2014-02-19 15:53:28 +01:00 |
Robin Engman
|
3520062577
|
Implemented TurnLeft function
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2014-02-19 13:59:59 +01:00 |
Robin Engman
|
0a9b522e15
|
Merge remote-tracking branch 'origin/GameLogic' into Physics
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2014-02-19 13:50:33 +01:00 |
dean11
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f0c581ca04
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GameLogic - Added functions for relative rotation
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2014-02-19 13:47:49 +01:00 |
dean11
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8a3cd796ca
|
GameServer - Pontus found idiot bug that dennis made
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2014-02-19 12:46:05 +01:00 |
Erik Persson
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be8b7537b5
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GL - merging
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2014-02-18 13:47:40 +01:00 |
dean11
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d96825816d
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Merge branch 'GamePhysics' of https://github.com/dean11/Danbias into GameServer
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2014-02-17 09:01:41 +01:00 |
Robin Engman
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a90f33d20e
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Jumpy jump
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2014-02-17 06:44:29 +01:00 |
lindaandersson
|
25b0162b59
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GL - explosive crate testing
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2014-02-14 13:54:50 +01:00 |
Erik Persson
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8b92c015ea
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
Conflicts:
Code/Game/GameLogic/Player.cpp
|
2014-02-14 12:46:27 +01:00 |
Robin Engman
|
f8e68b95b2
|
Temporary jump
|
2014-02-14 12:07:49 +01:00 |
Erik Persson
|
9fc8a8840f
|
GL - fixed movement(pretty unstable but its working)
|
2014-02-14 12:03:29 +01:00 |
Robin Engman
|
61c49cf352
|
Merge with game logic
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2014-02-14 11:54:28 +01:00 |
Robin Engman
|
a42dfe96f1
|
Jump implemented
|
2014-02-14 11:52:44 +01:00 |
Erik Persson
|
8bbdb1156a
|
Merge remote-tracking branch 'origin/GamePhysics' into GameLogic
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2014-02-14 11:34:47 +01:00 |
lindaandersson
|
50d07a102d
|
GL - initiate lvl
|
2014-02-14 10:32:41 +01:00 |
lindaandersson
|
1fc6f16409
|
GL - rotation testing
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2014-02-14 10:09:03 +01:00 |
Erik Persson
|
59697bfcea
|
GL - fixed constructors to ease creation of objects, also fixed weapon crash on destruction
|
2014-02-14 09:59:26 +01:00 |
Robin Engman
|
ff951d2183
|
Moving fixed
Jumping and waiting for camera is next
|
2014-02-13 19:49:33 +01:00 |
Sam Mario Svensson
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64b2d688bd
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Försök till merge men det är cp
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2014-02-12 14:48:58 +01:00 |