Commit Graph

1217 Commits

Author SHA1 Message Date
Dander7BD 2cb74c8d19 Major update of Collision in OysterPhysics3D
Works with Misc and OysterMath now. Builds for all platforms
Follows code standard
Needs more documentation
Needs testing
+ fixed some project settings Dennis forgot
2013-11-10 02:27:16 +01:00
Dander7BD f2ab3da7b9 Merge branch 'Collision3D' 2013-11-10 00:18:10 +01:00
Dander7BD 036224f812 Behöver uppdatera Masterns' LinearMath snabbt 2013-11-10 00:17:28 +01:00
Dander7BD 2ff7e4d687 Merge remote-tracking branch 'origin/master' into Collision3D 2013-11-10 00:01:35 +01:00
Dander7BD a16f311751 Merge branch 'Collision3D' 2013-11-10 00:01:07 +01:00
Dander7BD 8d12b415d3 Minor changes
Needed to merge->rebranch to get the new UniquePointer
2013-11-09 23:58:48 +01:00
Dander7BD 44634d67b1 Misc updated and fixed
Follows coding practice doc now.
missing documentation
Added feature: Utility::Memory::UniquePointer
2013-11-09 23:36:38 +01:00
Dander7BD 0ad4bca1b4 Oops .. cpp were needed afterall
* Turns out that VS wont generate a lib file if there is no cpp file.
* last letter in all FloatN::standard_unit_C constants were in
uppercase. Breach against documented coding practice. (N = 2..4, C =
{x,y,z,w} )
2013-11-09 14:59:10 +01:00
Dander7BD 60f448e97a Oystermath updated
Needs to be tested though.
removed OysterMath.cpp because it was not needed anymore
2013-11-09 01:23:30 +01:00
dean11 426a45a47c Added Gamelogic project 2013-11-07 14:20:05 +01:00
dean11 e7c3d1603d Added *.filters files, removed from .ignore 2013-11-07 11:03:31 +01:00
dean11 53b1908377 Updated gitIgnore and added project files 2013-11-07 10:56:31 +01:00
dean11 9ee656d270 New initial commit with reorganized structer 2013-11-06 22:52:00 +01:00
CarlDenisAndersen 94c1ae23f1 Deleted old files 2013-11-06 15:05:35 +01:00
CarlDenisAndersen c398fa4da4 First commit 2013-10-23 00:09:17 +02:00
dean11 2885926e15 Update .gitignore 2013-10-22 23:41:51 +02:00
dean11 d94c9d8a42 Initial commit 2013-10-22 14:34:17 -07:00