lanariel
|
9cf82dd3b1
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Code/DanBias.sln
Code/OysterGraphics/Model/Model.h
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/PostPass.hlsl
Code/Tester/Tester.vcxproj
|
2014-01-27 15:38:09 +01:00 |
lanariel
|
15625ac5d2
|
Basic Animation (NOT STABLE)
|
2014-01-27 14:24:13 +01:00 |
lanariel
|
6b1dd34a72
|
Working SSAO + Read Animated .dan
|
2014-01-22 16:31:33 +01:00 |
Dennis Andersen
|
0a41d20099
|
GameLogic - Merged with graphics
|
2014-01-20 16:36:25 +01:00 |
lanariel
|
893934dcf4
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Code/Tester/MainTest.cpp
|
2014-01-17 09:07:42 +01:00 |
lanariel
|
ab0b9a925a
|
/Graphics Fixed stable pipeline with no warnings
|
2014-01-17 09:05:18 +01:00 |
bladdidoo
|
61b8baed1b
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/GBufferHeader.hlsli
Code/Tester/MainTest.cpp
|
2014-01-17 08:58:49 +01:00 |
bladdidoo
|
c48f640cdf
|
Loading .Dan geometry and material
|
2014-01-17 08:51:12 +01:00 |
lindaandersson
|
a070e4d459
|
Merge remote-tracking branch 'origin/Physics' into GameLogic
|
2014-01-16 09:30:30 +01:00 |
lanariel
|
483236801f
|
Fixed compile warnings and crash on non existing models
|
2014-01-16 09:30:01 +01:00 |
Dennis Andersen
|
82de85d1ac
|
Fixed minor server network bug, modified shader to get visual
|
2014-01-14 10:15:50 +01:00 |
Dennis Andersen
|
844aa37906
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameServer
|
2014-01-14 09:25:39 +01:00 |
Dennis Andersen
|
ce89e6bc98
|
GameServer - Fixed some minor bugs, one that made server crash on exit. Also integrated some of GameLogics new API functions
|
2014-01-13 12:44:33 +01:00 |
Dander7BD
|
c39e2fe791
|
Merge remote-tracking branch 'origin/PhysicsStructs' into Verifying-Gravity-struct
Conflicts:
Bin/Content/Shaders/LightPass.cso
Code/GamePhysics/PhysicsStructs-Impl.h
|
2014-01-09 11:03:25 +01:00 |
lanariel
|
0a3d68a407
|
Small bug fix and include new SSAO shader
|
2014-01-09 01:08:49 +01:00 |
Dennis Andersen
|
42de421904
|
Master - Modified igore
|
2014-01-08 13:07:55 +01:00 |
lanariel
|
7c567ec360
|
SSAO and frame counter
|
2014-01-08 07:01:59 +01:00 |
Tobias Grundel
|
855860d454
|
Gravity struct
Unions are the devil's work, but now there's GravityWell, Directed and
DirectedField structs implemented in PhysicsStructs
|
2013-12-19 14:30:16 +01:00 |
lanariel
|
341e33ee78
|
Rebased Lights to Use World Coordinates
|
2013-12-18 20:36:41 +01:00 |
lanariel
|
3139585e7b
|
Merge branch 'Graphics' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Code/OysterGraphics/DllInterfaces/GFXAPI.cpp
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/LightPass.hlsl
Code/OysterGraphics/Shader/HLSL/Deffered Shaders/VertexGatherData.hlsl
Code/Tester/MainTest.cpp
|
2013-12-18 20:29:24 +01:00 |
lanariel
|
718b1ade2b
|
Proper Lighting, supports Multiple Lights
|
2013-12-18 20:28:06 +01:00 |
Dennis
|
6f48e6a13a
|
Deffered Render Update
|
2013-12-17 14:49:45 +01:00 |
lanariel
|
fb51881fab
|
Fixed Mem leaks on gpu and start on deffered pipeline
|
2013-12-05 14:56:34 +01:00 |
lanariel
|
47aa2c89a2
|
Quick Error fix and using .png
|
2013-12-04 09:56:03 +01:00 |
lanariel
|
d03f1eaf44
|
Merge to sprint2
|
2013-12-04 09:42:52 +01:00 |
lanariel
|
f29af8b8bd
|
Release Now Stable
|
2013-12-04 09:36:43 +01:00 |
dean11
|
c0807442a4
|
Fixed some minor errors with project linking
|
2013-11-29 11:04:52 +01:00 |
lanariel
|
07a616b252
|
Correct VertexShader
|
2013-11-29 10:44:04 +01:00 |
lanariel
|
469ccaab6c
|
Merge branch 'Sprint1' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Bin/DLL/DebugCameraVertex.cso
Bin/DLL/DebugPixel.cso
Bin/DLL/GamePhysics_x86D.dll
Bin/DLL/GamePhysics_x86D.exp
Bin/DLL/GamePhysics_x86D.ilk
Bin/DLL/GamePhysics_x86D.pdb
Bin/DLL/OysterGraphics_x86D.dll
Bin/DLL/OysterGraphics_x86D.exp
Bin/DLL/OysterGraphics_x86D.ilk
Bin/DLL/OysterGraphics_x86D.pdb
Bin/DLL/TextureDebug.cso
Bin/DLL/VertexGatherData.cso
Code/OysterGraphics/FileLoader/ObjReader.cpp
Code/OysterGraphics/FileLoader/TextureLoader.cpp
Code/OysterGraphics/FileLoader/TextureLoader.h
Code/OysterGraphics/OysterGraphics.vcxproj
Code/OysterGraphics/OysterGraphics.vcxproj.filters
Code/OysterGraphics/Render/Resources/Resources.cpp
Code/OysterGraphics/Shader/HLSL/SimpleDebug/Debug.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugCameraVertex.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugPixel.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/TextureDebug.hlsl
Code/Tester/MainTest.cpp
|
2013-11-29 10:31:19 +01:00 |
lanariel
|
ca20a5af9e
|
Stable Resource Management with 4 unidentified Memory Leaks
|
2013-11-29 10:25:27 +01:00 |
lanariel
|
9bf84cdc65
|
Stable Graphics, hard coded texture read in ObjReader.ToModel
|
2013-11-28 14:34:52 +01:00 |
Erik Persson
|
acd8681489
|
asd
|
2013-11-28 08:33:29 +01:00 |
lanariel
|
8f6ca79e6b
|
Unstable RenderTexture
|
2013-11-27 15:26:29 +01:00 |
Erik Persson
|
2ce74e74cc
|
fix
|
2013-11-27 09:14:44 +01:00 |
Erik Persson
|
61777e23df
|
Merge remote-tracking branch 'origin/Graphics' into GameLogicBranch
Conflicts:
Bin/DLL/GamePhysics_x86D.dll
Bin/DLL/GamePhysics_x86D.exp
Bin/DLL/GamePhysics_x86D.ilk
Bin/DLL/GamePhysics_x86D.pdb
Code/OysterGraphics/OysterGraphics.vcxproj
Code/OysterGraphics/OysterGraphics.vcxproj.filters
Code/OysterGraphics/OysterGraphics.vcxproj.filters.orig
|
2013-11-27 09:12:21 +01:00 |
lanariel
|
f9d9479dad
|
Stable Dll read, unstable Pos
|
2013-11-26 15:33:05 +01:00 |
lanariel
|
2de2ef9cd0
|
Pre merge Commit
|
2013-11-26 13:44:58 +01:00 |
lanariel
|
973aadac2d
|
Engine tweaks + DefferedVertexDefinition
|
2013-11-26 09:09:35 +01:00 |
lanariel
|
abed0157ec
|
Do fix during weekend; Non stable
|
2013-11-22 15:18:52 +01:00 |
lanariel
|
328e4777ce
|
Started to wrap into dll
|
2013-11-22 14:09:47 +01:00 |
lanariel
|
59dcbc9729
|
Fixed Projection
|
2013-11-22 10:55:21 +01:00 |
lanariel
|
5abaef6e86
|
Fixed render errors
|
2013-11-21 23:54:12 +01:00 |
lanariel
|
ff1695497f
|
Debug From Home
|
2013-11-21 18:31:16 +01:00 |
lanariel
|
b419849fd4
|
Merged Obj and Engine Restructure
|
2013-11-21 14:17:03 +01:00 |
lanariel
|
9a0206bf35
|
More
|
2013-11-21 14:14:30 +01:00 |
lanariel
|
7b31377be8
|
Engine Sructured
|
2013-11-21 13:50:43 +01:00 |
Tobias Grundel
|
f08e9491ed
|
ObjReader
|
2013-11-21 13:45:11 +01:00 |
Tobias Grundel
|
ddbc808977
|
Re-fixed ObjReader
|
2013-11-21 12:47:47 +01:00 |
Linda Andersson
|
2408bf49a1
|
projectfiles
|
2013-11-21 12:31:31 +01:00 |
lanariel
|
a94429fd9d
|
Fixed Unresolved Externals from Hiarchy Flattening
|
2013-11-21 10:02:17 +01:00 |