Dander7BD
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9efa4fcb23
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Commit error fix
for some odd reason Player.cpp change followed the last one
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2014-02-04 13:08:03 +01:00 |
Dander7BD
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54deef7f2b
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Project file fixes for GL
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2014-02-04 13:06:10 +01:00 |
lindaandersson
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9d08ac7b98
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 11:54:44 +01:00 |
lindaandersson
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f88e16c581
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GL - merge
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2014-02-04 11:53:40 +01:00 |
Erik Persson
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e859df65d3
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GL - compiles
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2014-02-04 11:51:42 +01:00 |
lindaandersson
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e2bac798c4
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 11:50:51 +01:00 |
lindaandersson
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fa02814ca0
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 11:50:40 +01:00 |
lindaandersson
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d54cffee8e
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GL - camera follows player
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2014-02-04 11:50:15 +01:00 |
Dander7BD
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e39eb5fb4b
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RigidBody update adjusted
Spherical and Simple
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2014-02-04 11:48:50 +01:00 |
Pontus Fransson
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2897305dd0
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 11:36:24 +01:00 |
Pontus Fransson
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1261ed734f
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GL - Updated level loader.
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2014-02-04 11:36:10 +01:00 |
Erik Persson
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3bf9f59f5a
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GL - Player dies and respawns
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2014-02-04 11:13:16 +01:00 |
lindaandersson
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07e8624807
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 10:39:09 +01:00 |
lindaandersson
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00400a7d32
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GL - camera testing
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2014-02-04 10:38:59 +01:00 |
Dander7BD
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42cb1dab1d
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API::SimpleBodyDescription API::SphericalBodyDescription fix
3 coeffs were not saved in factory constructor
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2014-02-04 10:32:43 +01:00 |
lindaandersson
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fcadd5b4c3
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GL - testing physics
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2014-02-04 10:29:02 +01:00 |
Dander7BD
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9817f844ef
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Rebound adjustment trial
Rebound had a strong friction-like effect. Testing to see if it works
better if applied before the leapfrog update
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2014-02-04 10:23:14 +01:00 |
lindaandersson
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6e9423670f
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 08:56:32 +01:00 |
Dander7BD
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d4bd72bb4a
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Friction fix
special case; no movement
special case; movement directly into surface
.. dealt with
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2014-02-04 08:55:57 +01:00 |
lindaandersson
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1f28c05983
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GL - added jump
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2014-02-03 16:30:47 +01:00 |
lindaandersson
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03385f486b
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-03 16:22:11 +01:00 |
lindaandersson
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cf73524e3b
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-03 16:21:57 +01:00 |
lindaandersson
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e21cfe4cd4
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GL - merge with Erik
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2014-02-03 16:21:48 +01:00 |
Erik Persson
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2c3b1e5038
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GL - using real dmg algorithm
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2014-02-03 16:20:50 +01:00 |
Dander7BD
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358cddfd9a
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SnapAngularAxis fix
floating point error there acos param could be slightly higher than 1.
Caused it to return undefined.
A clamp ought to fix it.
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2014-02-03 16:20:16 +01:00 |
lindaandersson
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ab962eea99
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GL - added error check
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2014-02-03 16:20:05 +01:00 |
Erik Persson
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7f29b62c6f
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GL - YOU CAN NOW SHOOT STUFF YAAAAY
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2014-02-03 16:19:24 +01:00 |
lindaandersson
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c08c3d2b53
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-03 15:52:15 +01:00 |
lindaandersson
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a3886c4f1f
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GL - added models and started to fix camera movement
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2014-02-03 15:52:00 +01:00 |
Dander7BD
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8b0e1b2426
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Big patch! New feature :)
Objects will now rebound back when colliding.
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2014-02-03 15:48:55 +01:00 |
Erik Persson
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d77b3d92d8
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GL - using movetolimbo in massdriver pickup functionallity
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2014-02-03 15:45:48 +01:00 |
Erik Persson
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f1f56fc769
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Merge remote-tracking branch 'origin/Physics' into GameLogic
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2014-02-03 15:38:36 +01:00 |
Erik Persson
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99b041f165
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GL - first implementation of weapons forcepull with pickup functionallity
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2014-02-03 15:32:58 +01:00 |
Pontus Fransson
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dc5b408196
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Network - Updated network api with comment.
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2014-02-03 15:32:20 +01:00 |
Robin Engman
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f527d329a2
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Added limbo functionality
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2014-02-03 15:15:47 +01:00 |
Pontus Fransson
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e7fee8b2e7
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GL - Updated LevelLoader. Added lights.
Added lights.
Changed the return type to vector<SmartPointer<ObjectTypeHeader>>
Hid the LevelParser from the outside.
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2014-02-03 14:50:27 +01:00 |
Robin Engman
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b8e6b83148
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Momentum "fall-off" added
Temporary till real fluid drag is implemented.
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2014-02-03 11:10:04 +01:00 |
Erik Persson
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8f234611d2
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GL - mergeissues fixed
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2014-02-03 10:48:12 +01:00 |
Robin Engman
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50d895d37c
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Applied friction
Needs to be tested.
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2014-02-03 10:45:25 +01:00 |
Erik Persson
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ef71b365ab
|
asd
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2014-02-03 10:42:40 +01:00 |
lindaandersson
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83ca3c2ff2
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GL - remove buttons from GL branch
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2014-01-31 16:43:18 +01:00 |
lindaandersson
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5b263caccd
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GL - merge with GL
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2014-01-31 16:42:25 +01:00 |
lindaandersson
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89a538e887
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-01-31 16:33:32 +01:00 |
lindaandersson
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e327f64702
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GL - can play with two characters
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2014-01-31 16:33:16 +01:00 |
Dander7BD
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fabf471e76
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Removed malign obsolete hack fix
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2014-01-31 15:58:02 +01:00 |
lindaandersson
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0ae551f2d8
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-01-31 15:31:03 +01:00 |
Dander7BD
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8f576c9a75
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Removed malign obsolete hack fix
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2014-01-31 15:30:23 +01:00 |
lindaandersson
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e82e61374a
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-01-31 15:18:19 +01:00 |
lindaandersson
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7b503bcb52
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GL - working with snap
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2014-01-31 15:17:09 +01:00 |
Dander7BD
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b3656a0527
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Gravity fix
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2014-01-31 15:15:08 +01:00 |