lindaandersson
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16334ea2db
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GL - collision working, going to merge with physics
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2014-01-29 13:18:17 +01:00 |
lindaandersson
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a56fcbcb9b
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GL - can send object position from level objects, gravity and frustrum problems.
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2014-01-28 15:04:25 +01:00 |
Erik Persson
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1ed1bab751
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Created test box that should now be shot at by the player
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2014-01-27 13:55:09 +01:00 |
Dennis Andersen
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50c09547f3
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GameServer - Added protocols and stuff
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2014-01-21 14:32:42 +01:00 |
Dennis Andersen
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f7f59e8ac8
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GameServer - Added more protocols and modified old ones a bit. Also added a new project that starts both server and client
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2014-01-21 09:52:48 +01:00 |
Dennis Andersen
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1a3c63cda9
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GameLogic - fixed some minor merging errors
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2014-01-20 16:02:26 +01:00 |
Dennis Andersen
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6c3c234be1
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GameLogic - pree-sprint merge
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2014-01-20 15:47:52 +01:00 |
lindaandersson
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a168328a44
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GL - movement with physics working!!
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2014-01-16 12:26:14 +01:00 |
lindaandersson
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0c8783ba84
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GL - merge done
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2014-01-15 12:02:52 +01:00 |
Dennis Andersen
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ceac5ce31d
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Modified namespace around Threadsafe queue and IQueue. Added TCP_NODELAY to sockets. Implemented some functionality to gamelogic
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2014-01-15 11:03:25 +01:00 |
lindaandersson
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0ffe26c134
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GL - Merge client with gameserver
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2014-01-15 08:18:06 +01:00 |
Dennis Andersen
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97cba4248d
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GameServer - Added more protocols. Divided the code in gamesession into several .cpp files
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2014-01-14 09:25:22 +01:00 |
Dennis Andersen
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ce89e6bc98
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GameServer - Fixed some minor bugs, one that made server crash on exit. Also integrated some of GameLogics new API functions
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2014-01-13 12:44:33 +01:00 |