Commit Graph

38 Commits

Author SHA1 Message Date
Linda Andersson 13d6a062fc Added collision and weapon events and send them to client 2014-02-26 10:05:07 +01:00
Linda Andersson 638f2f6241 Addded objectDelete protocol. Enable/ disable will be used for visibility on client 2014-02-25 16:26:37 +01:00
Linda Andersson f2bb50804c Play action animation 2014-02-25 16:08:45 +01:00
Linda Andersson f56323ee01 Merge with affectedByTag. Sending killer ID 2014-02-25 12:12:24 +01:00
lindaandersson 627063748d Player action protocol added 2014-02-24 14:59:01 +01:00
lindaandersson 22f52150d5 Sending dmg, respawn and dead from player to client 2014-02-21 15:42:09 +01:00
lindaandersson 56e45f586e Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameClient 2014-02-21 11:23:57 +01:00
lindaandersson c460bae943 Updated dmg protocol 2014-02-21 11:23:38 +01:00
dean11 f84c996a52 GameLogic - Added disconnect messages and reuse of players 2014-02-20 16:52:36 +01:00
Pontus Fransson dedd0e87c7 Added player disconnect protocol. 2014-02-20 15:47:11 +01:00
dean11 8a3cd796ca GameServer - Pontus found idiot bug that dennis made 2014-02-19 12:46:05 +01:00
dean11 830b448690 Temp 2014-02-17 16:17:07 +01:00
dean11 2bc7c9f65f GameServer - added more features to object protocols 2014-02-17 15:11:12 +01:00
Dander7BD 134994447f Fixed compilation error 2014-02-12 12:11:23 +01:00
Dander7BD 4d78e30fb8 Overhaul of GameState 2014-02-12 09:02:44 +01:00
dean11 de4ea0a830 GameServer - Merged with GameLogic, some stuff is broken 2014-02-11 13:03:37 +01:00
dean11 3274727923 GameServer - Added more gameplay protocols and structured the old mess 2014-02-11 10:21:47 +01:00
Dennis Andersen 201a07f0dc GameServer - Merged with GameLogic 2014-02-05 15:16:31 +01:00
Dennis Andersen de8c76f051 GameServer - Fixed bugg where threads touched same data, n players should now be able to connect 2014-02-04 16:07:10 +01:00
Dennis Andersen a673e64694 GameServer - Pre-merge with graphic 2014-01-31 22:52:52 +01:00
Dennis Andersen 40f0fe61f0 GameServer - Fixed Protocols not recieveing properly and fixed the resource loader. 2014-01-31 08:41:08 +01:00
Dennis Andersen 09f39ec26d GameServer - Added acces directly to clients in network session 2014-01-30 14:15:25 +01:00
Dennis Andersen 1e89bb4e30 Fixed protocol messaging. Known crash when recieveing protocol on server after a while... 2014-01-29 15:01:14 +01:00
Dennis Andersen 22a5db97f8 Added final protocols, and a bit of support for them on server side 2014-01-22 15:22:52 +01:00
Dennis Andersen 50c09547f3 GameServer - Added protocols and stuff 2014-01-21 14:32:42 +01:00
Dennis Andersen f7f59e8ac8 GameServer - Added more protocols and modified old ones a bit. Also added a new project that starts both server and client 2014-01-21 09:52:48 +01:00
lindaandersson 04c5898f4e GL - sending string and createOBJ working 2014-01-14 09:24:55 +01:00
lindaandersson 792f78c34a GL- adding client UML, trying AddObj protocol with down-button. Problem with sending char* 2014-01-13 12:11:45 +01:00
Dennis Andersen ed202a15a2 Worked over the holidays 2014-01-07 10:26:09 +01:00
Dennis Andersen 694d5576d7 GameLogic - Pre-merge with physics 2013-12-19 15:35:49 +01:00
Erik Persson e68001da0e testing updated
message to client about object creation, message to client about player
movement
2013-12-19 11:46:11 +01:00
Linda Andersson 13430f31fc GL - merge and some more protocols 2013-12-19 10:22:32 +01:00
Linda Andersson a4907c8e2e GL - control protocol added 2013-12-18 15:28:47 +01:00
Linda Andersson 0c98e2847d GL - added some protocols 2013-12-18 12:18:01 +01:00
Linda Andersson 5d1d64bebb GL - trying to send move protocol 2013-12-17 10:07:46 +01:00
dean11 f29f50f830 Merged with Gamelogic branch and fixed errors and added features 2013-12-14 22:04:42 +01:00
Linda Andersson 7c1d19946d GL - Connection to network in clinet 2013-12-13 12:02:49 +01:00
Linda Andersson 22665bc44b GL - started using network and protocols for sending/recieveing 2013-12-11 12:14:00 +01:00