Commit Graph

1527 Commits

Author SHA1 Message Date
dean11 b1f82c8ef2 Merged with Physics 2014-02-26 14:07:46 +01:00
Robin Engman ca693c412f Player air check function 2014-02-26 08:51:18 +01:00
dean11 081bd9db36 Merge branch 'New-inputsystem' of https://github.com/dean11/Danbias into GameServer 2014-02-26 08:49:15 +01:00
Robin Engman 47e6d93957 Fixed player going bonkers on lower hemisphere 2014-02-25 18:25:51 +01:00
dean11 8d7bff808a NewInput - Merged with Gameserver 2014-02-25 16:49:33 +01:00
dean11 7c52fe236f NewInput - Merged with gameClient 2014-02-25 16:42:51 +01:00
dean11 0fd038be8c NewInpuit - Pre-merge with gameclient 2014-02-25 15:52:15 +01:00
dean11 b4ad883472 New input - added new input and more menu stuff 2014-02-25 14:25:54 +01:00
dean11 6dc60a2082 Input - Added more functionality, custom tag and all-in-one key callback 2014-02-25 14:20:11 +01:00
dean11 13167064cb Input - Added mouse features, custom tags and all-in-one callback 2014-02-25 13:49:20 +01:00
lanariel 53f0699b61 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-25 09:45:13 +01:00
lanariel f35f96b8f2 Instanced fix, render char, manual instanced flag per model, wireframe fix 2014-02-25 09:45:02 +01:00
Dennis Andersen 18d0a6460b Input - Added method for releasing default input object 2014-02-25 09:01:06 +01:00
dean11 0af0404812 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer 2014-02-25 08:54:59 +01:00
Dennis Andersen df2572a95e Input - Added method for releasing default input object 2014-02-25 01:05:37 +01:00
Dennis Andersen 56258e48c7 Merge branch 'New-inputsystem' of https://github.com/dean11/Danbias into Input 2014-02-25 00:08:11 +01:00
Dennis Andersen 282cbebd7c Merge branch 'Input' of https://github.com/dean11/Danbias into Input 2014-02-25 00:07:01 +01:00
Dander7BD 1f90de4cb4 some implemetations 2014-02-24 19:45:13 +01:00
Dander7BD 3071dfcb2f Merge remote-tracking branch 'origin/Input' into New-inputsystem 2014-02-24 16:41:18 +01:00
dean11 feb7c51e1c Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameServer 2014-02-24 16:30:31 +01:00
dean11 b46b6525cd Input - Merged with old input stuff that caused errors 2014-02-24 16:27:43 +01:00
Pontus Fransson 9ccdbd55e2 Not connecting with broadcast anymore. 2014-02-24 16:18:47 +01:00
dean11 cc17f80fd7 Input - Added toggle for input 2014-02-24 16:01:06 +01:00
Linda Andersson 1b0772a004 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-24 14:59:35 +01:00
lindaandersson 114e14c408 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-24 14:59:09 +01:00
lindaandersson 627063748d Player action protocol added 2014-02-24 14:59:01 +01:00
Linda Andersson 704e562d01 Merge branch 'GameServer' into GameClient 2014-02-24 14:48:36 +01:00
lanariel f77f67eaaa Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-24 14:44:46 +01:00
lanariel 37e9d47207 Instanced Rendering 2014-02-24 14:44:36 +01:00
Dander7BD 6e0338ee6b Minor mathematical fix
AngularAxis had a bug.
SnapAngularAxis is determined broken. Do not use. :(
2014-02-24 14:35:38 +01:00
Dander7BD 2d788137b2 Dans Raw device lab demo
To be reverted
2014-02-24 13:15:01 +01:00
dean11 342aada491 Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameServer 2014-02-24 12:31:19 +01:00
dean11 7f067b0010 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer 2014-02-24 11:05:30 +01:00
Pontus Fransson bf07ef5f5f Connecting to the ip and port received in the last broadcast message. 2014-02-23 22:25:41 +01:00
Pontus Fransson 5fe89f1d8f Fixed some crashes and added mutex around broadcast options on network server. 2014-02-23 22:07:33 +01:00
Pontus Fransson 203220f43b When OysterThread was idle it was using a lot of cpu power. 2014-02-23 22:06:18 +01:00
Pontus Fransson 0cb7940bae Sending real ip address, port and server name. 2014-02-23 21:15:16 +01:00
Pontus Fransson be1c3e2af0 Sending strings in broadcast message. 2014-02-23 20:40:29 +01:00
Pontus Fransson d64f3d7a20 Broadcasting works and I am getting the protocols out to LanMenuState! 2014-02-23 20:23:15 +01:00
Pontus Fransson a0bf9e862a Started implementing broadcasting. 2014-02-23 18:38:20 +01:00
Pontus Fransson 8e9d1a4999 Reworked NetworkClient's thread.
Cpu usage is decreased and recv/send rate should be increased.
2014-02-22 22:38:28 +01:00
Pontus Fransson 6eb0a282c2 LevelLoader reads lights and cgMesh correctly. 2014-02-22 12:58:43 +01:00
Dennis Andersen 44aab68bfb Input - More support for mouse 2014-02-21 21:04:30 +01:00
lindaandersson 7bb67b6a85 sec respawn 2014-02-21 15:56:32 +01:00
lindaandersson 1d147004a2 small fixes and explosive crate do 90 dmg 2014-02-21 15:54:43 +01:00
lindaandersson 4f838bb39e Merge remote-tracking branch 'origin/GameLogic' into GameClient 2014-02-21 15:42:21 +01:00
lindaandersson 22f52150d5 Sending dmg, respawn and dead from player to client 2014-02-21 15:42:09 +01:00
Erik Persson 8e0f6eefda Merge remote-tracking branch 'origin/Physics' into GameLogic 2014-02-21 15:04:48 +01:00
Erik Persson ed3152057c GL - fixing with explosivecrate and massdriver 2014-02-21 15:02:42 +01:00
Robin Engman e133562021 Merge with server 2014-02-21 14:14:30 +01:00