Commit Graph

537 Commits

Author SHA1 Message Date
lindaandersson b3f8754f47 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-19 13:41:12 +01:00
lindaandersson 3fe0221342 GameClient - fixed render RB 2014-02-19 13:41:05 +01:00
Dander7BD 220cf30abb Merge remote-tracking branch 'origin/GameServer' into GameClient 2014-02-19 13:15:56 +01:00
Dander7BD 0f1d07cee0 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-19 13:15:29 +01:00
Dander7BD 8816efafc8 GameState pre-work for subStates 2014-02-19 13:15:19 +01:00
lindaandersson d6d45392d3 Merge remote-tracking branch 'origin/GameServer' into GameClient 2014-02-19 13:13:05 +01:00
dean11 8a3cd796ca GameServer - Pontus found idiot bug that dennis made 2014-02-19 12:46:05 +01:00
lindaandersson 14deeeebca Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-19 12:09:50 +01:00
lindaandersson 932ef429c2 GameClient - removed hardcoding for lvl, use 2ofAll map for correct world. Init player gets wrong scale and isMyPlayer. Need to verify camera on client 2014-02-19 12:09:42 +01:00
Pontus Fransson f1cd73425c Removed old LevelLoader, it's now in a seperate project. 2014-02-19 11:38:36 +01:00
lindaandersson ad37095a80 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-19 11:31:14 +01:00
lindaandersson 77ad199cf6 GameClient - merged with all new things 2014-02-19 11:31:05 +01:00
Pontus Fransson 6c19c12682 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
Conflicts:
	Code/Game/GameLogic/LevelLoader/LevelLoader.cpp
	Code/Game/GameLogic/LevelLoader/LevelLoader.h
	Code/Game/GameLogic/LevelLoader/LevelParser.cpp
	Code/Game/GameLogic/LevelLoader/LevelParser.h
	Code/Game/GameLogic/LevelLoader/Loader.cpp
	Code/Game/GameLogic/LevelLoader/Loader.h
	Code/Game/GameLogic/LevelLoader/ObjectDefines.h
	Code/Game/GameLogic/LevelLoader/ParseFunctions.cpp
2014-02-19 11:25:33 +01:00
Pontus Fransson 58117ad425 asd 2014-02-19 11:22:14 +01:00
lindaandersson ed355d58b6 Merge remote-tracking branch 'origin/GameServer' into GameClient 2014-02-19 11:19:48 +01:00
lindaandersson 3bc916cfb2 GameClient - merge 2014-02-19 11:10:28 +01:00
dean11 65163447bb GameServer - Merged with Physics 2014-02-19 11:09:37 +01:00
dean11 0a664bd0dd GameServer - Added dynamic player alias and model names 2014-02-19 11:02:44 +01:00
Pontus Fransson 7f8c10292e Moved LevelLoader to a seperate lib project. 2014-02-19 11:00:16 +01:00
lindaandersson 6ef0a7caa6 Added lights to client 2014-02-19 10:59:23 +01:00
Dander7BD ed6825a408 Merge remote-tracking branch 'origin/Physics' into GameClient 2014-02-19 10:57:18 +01:00
Robin Engman fa95e6b821 Linda fixing some lvl loading stuff 2014-02-19 10:55:59 +01:00
dean11 aa19904fa0 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer 2014-02-19 10:48:04 +01:00
dean11 61350572c7 GameLogic - Merge with origin gamelogic 2014-02-19 10:47:14 +01:00
dean11 0e23bcfc82 GameLogic - Modified some names and cleand up some junk 2014-02-19 10:36:45 +01:00
Erik Persson c2ef8350cf GL - players created with unique ids 2014-02-19 10:15:52 +01:00
dean11 efe29b7a18 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer 2014-02-19 09:43:08 +01:00
Pontus Fransson 6e80c1c603 LevelLoader - Added an if check to se if it found the map file. 2014-02-19 09:39:19 +01:00
Dennis Andersen 7af1c18dcf GameServer - Some minor features to Standalone server 2014-02-19 02:10:13 +01:00
Dennis Andersen af15157283 GameLogic - Added default path to level data 2014-02-19 00:20:01 +01:00
Dennis Andersen 53c0c74c7c GameLogic - Merged with GameServer and fixed some merge errors 2014-02-18 21:50:51 +01:00
Dennis Andersen 8a0dbe969c GameLogic - Added filename to paramater when initiating a level, Also changed some string to wstrings 2014-02-18 21:24:21 +01:00
Dander7BD 00fe2e6aa7 Camera swap
Trying the quaternion based one instead
2014-02-18 17:42:00 +01:00
Dander7BD a85b803e5c GameClientState Patch
virtual void DataRecieved(
::Oyster::Network::NetEvent<::Oyster::Network::NetworkClient*,
::Oyster::Network::NetworkClient::ClientEventArgs> e );

changed to

virtual const NetEvent & DataRecieved( const NetEvent &message );

/******************************************************************
* @param message of the event
* @return message or GameClientState::event_processed.
******************************************************************/
2014-02-18 17:28:24 +01:00
Dander7BD f2cbbfcf69 Merge remote-tracking branch 'origin/GameServer' into GameClient 2014-02-18 17:04:58 +01:00
Dander7BD a6f740e1f8 bunch of stuff 2014-02-18 16:44:38 +01:00
dean11 22f9daf0d8 Connection between server and client is stable 2014-02-18 16:38:08 +01:00
lindaandersson 611e75b505 Toggle wireframe with "T" 2014-02-18 15:54:09 +01:00
Dander7BD e37dd606ba Merge remote-tracking branch 'origin/GameServer' into GameClient
Conflicts:
	Code/Game/GameClient/GameClientState/NetLoadState.cpp
2014-02-18 15:11:03 +01:00
Dander7BD 996f660990 Fixes and bugtraps 2014-02-18 15:09:01 +01:00
Dander7BD 3218e7b847 Connect to Dennis 2014-02-18 15:08:47 +01:00
lindaandersson e8b0e75ed7 Render rigid body from lvl format 2014-02-18 15:07:40 +01:00
lanariel 0971bc407e Small fix 2014-02-18 14:23:38 +01:00
Pontus Fransson 86ef521abd LevelLoader - Added new CollisionGeometry_TriangleMesh. 2014-02-18 14:10:22 +01:00
Pontus Fransson e72f2224be Removed Misc\Misc from additionalDependencies. 2014-02-18 14:10:22 +01:00
Erik Persson be8b7537b5 GL - merging 2014-02-18 13:47:40 +01:00
lindaandersson c583543d36 Merge commit '0a70839211c9b1d87f2313817cb5a1000fe34ef0' into GameClient 2014-02-18 13:32:32 +01:00
lindaandersson bfa748047f GL - added RigidBody data on client for debuging output 2014-02-18 13:31:36 +01:00
dean11 c89ec7bbcd Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameServer 2014-02-18 13:12:33 +01:00
dean11 e00ddb30c9 Fixed server-client communication 2014-02-18 13:12:08 +01:00