Dander7BD
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275c1a96d9
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Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
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2013-11-25 11:48:15 +01:00 |
Dander7BD
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4072bf50fb
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Fixed DLL support for physics Engine
.. hopefully
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2013-11-25 11:47:42 +01:00 |
Dander7BD
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d33d1f41bc
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Some documentation
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2013-11-25 11:35:38 +01:00 |
Linda Andersson
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97b599c99f
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Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
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2013-11-25 11:04:59 +01:00 |
Linda Andersson
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15a55f76a3
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test with physic
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2013-11-25 11:03:06 +01:00 |
Robin Engman
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1ff4fb6a20
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Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
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2013-11-25 10:55:33 +01:00 |
Robin Engman
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c3e3f9e461
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Changed API.
Replaced unsigned int references with ICustomBody pointers and replaced
documentation as needed.
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2013-11-25 10:54:27 +01:00 |
Dander7BD
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dece558947
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Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
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2013-11-25 08:58:21 +01:00 |
Dander7BD
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6ac4254b9d
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Documentations
PhysicsAPI mostly documented.
Namespace MomentOFInertia and ICustomBody still not documented
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2013-11-25 08:57:47 +01:00 |
lanariel
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abed0157ec
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Do fix during weekend; Non stable
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2013-11-22 15:18:52 +01:00 |
lanariel
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205c58430f
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Merge branch 'MiscBranch' of https://github.com/dean11/Danbias into Graphics
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2013-11-22 14:14:54 +01:00 |
lanariel
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328e4777ce
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Started to wrap into dll
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2013-11-22 14:09:47 +01:00 |
dean11
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7b0265db1d
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Merge branch 'Graphics' of https://github.com/dean11/Danbias into MiscBranch
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2013-11-22 12:05:58 +01:00 |
Robin Engman
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3ef5a46779
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Added functions to API.
Now has access to inertia functions through physics API.
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2013-11-22 11:52:45 +01:00 |
Dander7BD
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8a9ea82d7d
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Added a namespace to PhysicsAPI
+ namespace MomentOfInertia
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2013-11-22 11:17:14 +01:00 |
lanariel
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fcd88a63ae
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deletedFiles
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2013-11-22 11:07:14 +01:00 |
lanariel
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08b4fb5dfd
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Merge branch 'Physics' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Code/Debug/Tester.ilk
Code/Debug/Tester.pdb
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2013-11-22 11:05:04 +01:00 |
lanariel
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3cd4c12172
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Merge branch 'Graphics' of https://github.com/dean11/Danbias into Graphics
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2013-11-22 10:56:21 +01:00 |
lanariel
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59dcbc9729
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Fixed Projection
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2013-11-22 10:55:21 +01:00 |
Dander7BD
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dad958b612
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Added Math3D methods
ViewMatrix_LookAtDirection
ViewMatrix_LookAtPos
as requested by Pär
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2013-11-22 10:49:17 +01:00 |
dean11
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15455db1b2
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Added a resource handler with basic byte loading
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2013-11-22 10:46:25 +01:00 |
Robin Engman
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ba4576a07a
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Fixed projection and added overload function.
Overload function is for a different way of building FOV projection
matrices.
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2013-11-22 10:44:06 +01:00 |
Dander7BD
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480a624019
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Merge branch 'Graphics' of https://github.com/dean11/Danbias into Graphics
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2013-11-22 10:24:08 +01:00 |
Dander7BD
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f7240ef16b
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Corrected OrientationMatrix_LookAtDirection
Z Axis were incorrectly negated
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2013-11-22 10:23:00 +01:00 |
Dander7BD
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61be10b573
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Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
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2013-11-22 09:22:17 +01:00 |
Robin Engman
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6494bcb09e
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Added more inertia functions.
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2013-11-22 08:58:00 +01:00 |
lanariel
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5abaef6e86
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Fixed render errors
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2013-11-21 23:54:12 +01:00 |
lanariel
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ff1695497f
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Debug From Home
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2013-11-21 18:31:16 +01:00 |
Dander7BD
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91af42c0bd
|
Merge conflict fixed
|
2013-11-21 17:27:28 +01:00 |
Dander7BD
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eba7995374
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Merge remote-tracking branch 'origin/RigidBody' into Physics
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2013-11-21 17:25:19 +01:00 |
Dander7BD
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9749749748
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IRigidBody done
Renamed to ICustomBody
* Added bunch of other stuff
|
2013-11-21 17:22:13 +01:00 |
Dander7BD
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af2b01d975
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Fixed commit errors + other stuff
|
2013-11-21 15:29:35 +01:00 |
lanariel
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3ef36547a9
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Merge branch 'RigidBody' of https://github.com/dean11/Danbias into Graphics
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2013-11-21 15:21:03 +01:00 |
Dander7BD
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8af3cde642
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Merge remote-tracking branch 'origin/RigidBody' into Graphics
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2013-11-21 15:20:19 +01:00 |
Dander7BD
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dc9f4597e2
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Added OrientationMatrix build methods + other stuff
|
2013-11-21 15:19:32 +01:00 |
lanariel
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b419849fd4
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Merged Obj and Engine Restructure
|
2013-11-21 14:17:03 +01:00 |
lanariel
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9a0206bf35
|
More
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2013-11-21 14:14:30 +01:00 |
lanariel
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7b31377be8
|
Engine Sructured
|
2013-11-21 13:50:43 +01:00 |
Tobias Grundel
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f08e9491ed
|
ObjReader
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2013-11-21 13:45:11 +01:00 |
Dander7BD
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c6064887b7
|
Forgot to test compile RigidBody
Compile Errors is fixed
|
2013-11-21 13:15:10 +01:00 |
Dander7BD
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4362b88a74
|
RigidBody DONE
Needs only testing for confirmations
|
2013-11-21 13:15:09 +01:00 |
Dander7BD
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5aa8e07b0d
|
Minor changes
Some argument renaming and changed a few RigidBody functions, in respect
to the change in the Box struct
|
2013-11-21 13:15:09 +01:00 |
Dander7BD
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5cd36f1995
|
TangentialImpulseAcceleration
fixed selfexplanatory documentation
|
2013-11-21 13:15:08 +01:00 |
Robin Engman
|
fbeeb5f72c
|
Robin's fix part of RigidBody.cpp DONE
|
2013-11-21 13:15:07 +01:00 |
Dander7BD
|
caa61d3ae9
|
Dans fix part of RigidBody.cpp DONE
|
2013-11-21 13:15:07 +01:00 |
Dander7BD
|
1b2c49457c
|
Task assignment in RigidBody.cpp
|
2013-11-21 13:15:06 +01:00 |
Tobias Grundel
|
ddbc808977
|
Re-fixed ObjReader
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2013-11-21 12:47:47 +01:00 |
Linda Andersson
|
2408bf49a1
|
projectfiles
|
2013-11-21 12:31:31 +01:00 |
Linda Andersson
|
b38545962b
|
GL test main project: Drawing a object
|
2013-11-21 12:05:39 +01:00 |
Robin Engman
|
3f518c72e8
|
Added inertia functions.
|
2013-11-21 11:47:34 +01:00 |