Dennis Andersen
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694d5576d7
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GameLogic - Pre-merge with physics
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2013-12-19 15:35:49 +01:00 |
Linda Andersson
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fa1473455f
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GL - added C_obj files, client obj in game state to send input
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2013-12-16 09:45:12 +01:00 |
dean11
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f29f50f830
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Merged with Gamelogic branch and fixed errors and added features
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2013-12-14 22:04:42 +01:00 |
dean11
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8b1c2b91e8
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Fixed some craches and stuff
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2013-12-13 23:47:16 +01:00 |
Linda Andersson
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7c1d19946d
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GL - Connection to network in clinet
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2013-12-13 12:02:49 +01:00 |
Erik Persson
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c801ab829a
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Merge remote-tracking branch 'origin/Physics' into GameLogic
Conflicts:
Bin/Content/Shaders/TextureDebug.cso
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2013-12-12 10:10:52 +01:00 |
Robin Engman
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c740bd5935
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Added some data to PhysicsAPI
GetRigidLinearVelocity() and void* as reference to game object.
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2013-12-12 10:02:35 +01:00 |
Erik Persson
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2424b51c3e
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Bin/Content/Shaders/DebugVertex.cso
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2013-12-12 09:39:27 +01:00 |
Erik Persson
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e11d7d94f7
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updated the weapon system, collisionManager and redid the "object" heirarki
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2013-12-12 09:36:14 +01:00 |
Linda Andersson
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38a1602d3f
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GL - merge with graphics api. Lobby and game state.
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2013-12-09 09:23:39 +01:00 |
dean11
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64a8089e54
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GameLogic - Worked on server
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2013-12-04 11:37:26 +01:00 |
lanariel
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ce294cd1d7
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Forgot to add a folder
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2013-12-04 09:43:43 +01:00 |
dean11
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a852e8eab4
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Created the game modules
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2013-12-03 12:07:37 +01:00 |