Sam Mario Svensson
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c75493b6ce
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GL - Levelformat updated 3.0 with new format!
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2014-02-10 14:59:12 +01:00 |
Pontus Fransson
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0c4f70e400
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GL - Updated loadLevelHeader() .Added Cylinder bounding volume.
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2014-02-07 15:20:34 +01:00 |
Pontus Fransson
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fef40f58f9
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GL - Fixed memory leaks in LevelLoader.
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2014-02-07 14:44:25 +01:00 |
Pontus Fransson
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9bdf258c5d
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GL - Updated LevelLoader 2.0. Bounding volume 1.0
The ObjectSpecialType enum is not correct. It has to be updated.
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2014-02-07 14:12:54 +01:00 |
Pontus Fransson
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b39a670347
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GL - Updated LevelLoader, works with Fredricks level editor.
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2014-02-05 15:46:45 +01:00 |
Pontus Fransson
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8834f6a2ec
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GL - LevelLoader update.
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2014-02-04 14:30:45 +01:00 |
Pontus Fransson
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1261ed734f
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GL - Updated level loader.
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2014-02-04 11:36:10 +01:00 |
Pontus Fransson
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e7fee8b2e7
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GL - Updated LevelLoader. Added lights.
Added lights.
Changed the return type to vector<SmartPointer<ObjectTypeHeader>>
Hid the LevelParser from the outside.
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2014-02-03 14:50:27 +01:00 |
Sam Mario Svensson
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c78bbba3eb
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GL- Removed commentet unnecessary code
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2014-01-30 13:33:59 +01:00 |
Sam Mario Svensson
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f968adebeb
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GL - LevelLoader = done and done
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2014-01-28 16:15:10 +01:00 |
Sam Mario Svensson
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2b63563a9b
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Merge branch 'GameLogic-LevelFormat' of https://github.com/dean11/Danbias into GameLogic-LevelFormat
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2014-01-28 11:30:59 +01:00 |
Sam Mario Svensson
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d2ebad7445
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GL - Fixed ParseFunction so now we only have 1 + specialcases functions instead of 1 function for every case
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2014-01-28 11:29:35 +01:00 |