Dennis Andersen
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1a3c63cda9
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GameLogic - fixed some minor merging errors
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2014-01-20 16:02:26 +01:00 |
Dennis Andersen
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6c3c234be1
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GameLogic - pree-sprint merge
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2014-01-20 15:47:52 +01:00 |
lindaandersson
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a168328a44
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GL - movement with physics working!!
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2014-01-16 12:26:14 +01:00 |
lindaandersson
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aac92bc20e
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GL- send new player pos to client
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2014-01-16 09:30:16 +01:00 |
lindaandersson
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0c8783ba84
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GL - merge done
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2014-01-15 12:02:52 +01:00 |
Dennis Andersen
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ceac5ce31d
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Modified namespace around Threadsafe queue and IQueue. Added TCP_NODELAY to sockets. Implemented some functionality to gamelogic
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2014-01-15 11:03:25 +01:00 |
lindaandersson
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0ffe26c134
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GL - Merge client with gameserver
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2014-01-15 08:18:06 +01:00 |
Dennis Andersen
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82de85d1ac
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Fixed minor server network bug, modified shader to get visual
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2014-01-14 10:15:50 +01:00 |
Dennis Andersen
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97cba4248d
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GameServer - Added more protocols. Divided the code in gamesession into several .cpp files
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2014-01-14 09:25:22 +01:00 |
lindaandersson
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04c5898f4e
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GL - sending string and createOBJ working
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2014-01-14 09:24:55 +01:00 |
Dennis Andersen
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ce89e6bc98
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GameServer - Fixed some minor bugs, one that made server crash on exit. Also integrated some of GameLogics new API functions
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2014-01-13 12:44:33 +01:00 |
lindaandersson
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792f78c34a
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GL- adding client UML, trying AddObj protocol with down-button. Problem with sending char*
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2014-01-13 12:11:45 +01:00 |
Dennis Andersen
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2b5a5b2fbd
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GameServer - Merge with gamelogic
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2014-01-10 23:36:03 +01:00 |
lindaandersson
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c541d032e7
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GL - can move a obj on the client via the server
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2014-01-10 10:47:54 +01:00 |
Dennis Andersen
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a02a32c029
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Network now closes listener gracefully, meaning threads dont crash anymore, also fixed a minor bug in Game folder
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2014-01-09 14:18:01 +01:00 |
Dennis Andersen
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ed202a15a2
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Worked over the holidays
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2014-01-07 10:26:09 +01:00 |