Dander7BD
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908d52020a
|
Some fixes and traps
|
2014-02-19 15:47:55 +01:00 |
Pontus Fransson
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f69f3af23d
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-19 15:40:23 +01:00 |
Pontus Fransson
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03efca45b8
|
Fixed ButonEllipse it was not up to date. And only resizing the buttons now.
|
2014-02-19 15:40:09 +01:00 |
Dander7BD
|
a9f554448c
|
some edits in Camera_FPSV2
|
2014-02-19 15:20:50 +01:00 |
Dander7BD
|
4104ae8df7
|
Camera_FPSV2 fix + Added bug trap
Camera_FPSV2::SetRotation
Though it caught no bugs
|
2014-02-19 15:00:40 +01:00 |
Pontus Fransson
|
da94d7d827
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-19 14:52:24 +01:00 |
Pontus Fransson
|
717e95bdfe
|
Network - Added reconnect with the last address you connected on.
|
2014-02-19 14:49:20 +01:00 |
Dander7BD
|
8917caf08a
|
removed debug comment
|
2014-02-19 14:20:46 +01:00 |
Dander7BD
|
cd4e5ae0ec
|
compilation error fixes
|
2014-02-19 14:00:48 +01:00 |
lindaandersson
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b3f8754f47
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-19 13:41:12 +01:00 |
lindaandersson
|
3fe0221342
|
GameClient - fixed render RB
|
2014-02-19 13:41:05 +01:00 |
Dander7BD
|
0f1d07cee0
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-19 13:15:29 +01:00 |
Dander7BD
|
8816efafc8
|
GameState pre-work for subStates
|
2014-02-19 13:15:19 +01:00 |
lindaandersson
|
932ef429c2
|
GameClient - removed hardcoding for lvl, use 2ofAll map for correct world. Init player gets wrong scale and isMyPlayer. Need to verify camera on client
|
2014-02-19 12:09:42 +01:00 |
lindaandersson
|
ad37095a80
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-19 11:31:14 +01:00 |
lindaandersson
|
77ad199cf6
|
GameClient - merged with all new things
|
2014-02-19 11:31:05 +01:00 |
Pontus Fransson
|
6c19c12682
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
Conflicts:
Code/Game/GameLogic/LevelLoader/LevelLoader.cpp
Code/Game/GameLogic/LevelLoader/LevelLoader.h
Code/Game/GameLogic/LevelLoader/LevelParser.cpp
Code/Game/GameLogic/LevelLoader/LevelParser.h
Code/Game/GameLogic/LevelLoader/Loader.cpp
Code/Game/GameLogic/LevelLoader/Loader.h
Code/Game/GameLogic/LevelLoader/ObjectDefines.h
Code/Game/GameLogic/LevelLoader/ParseFunctions.cpp
|
2014-02-19 11:25:33 +01:00 |
lindaandersson
|
3bc916cfb2
|
GameClient - merge
|
2014-02-19 11:10:28 +01:00 |
Pontus Fransson
|
7f8c10292e
|
Moved LevelLoader to a seperate lib project.
|
2014-02-19 11:00:16 +01:00 |
lindaandersson
|
6ef0a7caa6
|
Added lights to client
|
2014-02-19 10:59:23 +01:00 |
Dander7BD
|
ed6825a408
|
Merge remote-tracking branch 'origin/Physics' into GameClient
|
2014-02-19 10:57:18 +01:00 |
Robin Engman
|
fa95e6b821
|
Linda fixing some lvl loading stuff
|
2014-02-19 10:55:59 +01:00 |
Pontus Fransson
|
6e80c1c603
|
LevelLoader - Added an if check to se if it found the map file.
|
2014-02-19 09:39:19 +01:00 |
Dander7BD
|
00fe2e6aa7
|
Camera swap
Trying the quaternion based one instead
|
2014-02-18 17:42:00 +01:00 |
Dander7BD
|
a85b803e5c
|
GameClientState Patch
virtual void DataRecieved(
::Oyster::Network::NetEvent<::Oyster::Network::NetworkClient*,
::Oyster::Network::NetworkClient::ClientEventArgs> e );
changed to
virtual const NetEvent & DataRecieved( const NetEvent &message );
/******************************************************************
* @param message of the event
* @return message or GameClientState::event_processed.
******************************************************************/
|
2014-02-18 17:28:24 +01:00 |
Dander7BD
|
a6f740e1f8
|
bunch of stuff
|
2014-02-18 16:44:38 +01:00 |
lindaandersson
|
611e75b505
|
Toggle wireframe with "T"
|
2014-02-18 15:54:09 +01:00 |
Dander7BD
|
996f660990
|
Fixes and bugtraps
|
2014-02-18 15:09:01 +01:00 |
Dander7BD
|
3218e7b847
|
Connect to Dennis
|
2014-02-18 15:08:47 +01:00 |
lindaandersson
|
e8b0e75ed7
|
Render rigid body from lvl format
|
2014-02-18 15:07:40 +01:00 |
lanariel
|
0971bc407e
|
Small fix
|
2014-02-18 14:23:38 +01:00 |
lindaandersson
|
c583543d36
|
Merge commit '0a70839211c9b1d87f2313817cb5a1000fe34ef0' into GameClient
|
2014-02-18 13:32:32 +01:00 |
lindaandersson
|
bfa748047f
|
GL - added RigidBody data on client for debuging output
|
2014-02-18 13:31:36 +01:00 |
Dander7BD
|
b78625c230
|
Merge remote-tracking branch 'origin/GameServer' into GameClient
Conflicts:
Code/Game/GameClient/GameClientState/NetLoadState.cpp
|
2014-02-18 13:10:17 +01:00 |
Dander7BD
|
500ac117a7
|
removed debug lines
|
2014-02-18 12:59:51 +01:00 |
Dander7BD
|
2e75d168a1
|
New Cameras
V2 is quaternion based
|
2014-02-18 12:04:22 +01:00 |
lanariel
|
0a70839211
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-18 12:02:58 +01:00 |
lanariel
|
f9f4d55123
|
Graphics fix
|
2014-02-18 12:02:48 +01:00 |
Dander7BD
|
0bd5d68da4
|
Removed some debug lines
|
2014-02-18 11:12:47 +01:00 |
Dander7BD
|
b2e98f1207
|
Debug hack + actual fixings
|
2014-02-18 10:32:09 +01:00 |
lanariel
|
0f492e7bc6
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-18 09:33:44 +01:00 |
lanariel
|
197067687e
|
Added Gui Transparancy,
Get Options provides Resolution.xy
|
2014-02-18 09:32:10 +01:00 |
Dennis Andersen
|
5b4758d2ae
|
Broekn
|
2014-02-18 08:55:38 +01:00 |
Dander7BD
|
6f368b4565
|
compilation error dealt with
|
2014-02-18 08:53:52 +01:00 |
Dander7BD
|
112f45463a
|
Oops .. Forgot to save this one for the previous commit
|
2014-02-17 16:18:21 +01:00 |
Dander7BD
|
12623d1b16
|
Bunch of implementations
|
2014-02-17 16:16:39 +01:00 |
Dander7BD
|
b93e20e942
|
Bunch of implementations
|
2014-02-17 14:33:23 +01:00 |
lanariel
|
52301021f6
|
Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
|
2014-02-17 13:06:54 +01:00 |
lanariel
|
51a8569585
|
Color is now Float4 with RGBA
|
2014-02-17 13:05:35 +01:00 |
Dander7BD
|
013546f076
|
minor edit
|
2014-02-17 12:02:18 +01:00 |