Commit Graph

54 Commits

Author SHA1 Message Date
Linda Andersson 1bf7e21fcc Added player color to client. Spawnpoint class but logic needs to be implemented. Added kills and deatch counting and message sending for it. 2014-02-27 11:35:32 +01:00
Linda Andersson 74456a4d80 Spawning players on rand spawnpoint when they connect 2014-02-26 14:55:29 +01:00
Erik Persson 15df481dd3 GL - merge stuff 2014-02-26 12:00:30 +01:00
Linda Andersson f56323ee01 Merge with affectedByTag. Sending killer ID 2014-02-25 12:12:24 +01:00
Linda Andersson 7460f16512 Added player stats. Added players to level. Respawn logic in level. 2014-02-25 11:46:05 +01:00
Erik Persson bc17a9f09e merge 2014-02-25 10:37:33 +01:00
lindaandersson 22f52150d5 Sending dmg, respawn and dead from player to client 2014-02-21 15:42:09 +01:00
Erik Persson 3178f08bf0 GL - player can shoot, lookdir is now sent 2014-02-21 11:10:47 +01:00
dean11 f84c996a52 GameLogic - Added disconnect messages and reuse of players 2014-02-20 16:52:36 +01:00
Robin Engman 3520062577 Implemented TurnLeft function 2014-02-19 13:59:59 +01:00
dean11 f0c581ca04 GameLogic - Added functions for relative rotation 2014-02-19 13:47:49 +01:00
Robin Engman 61c49cf352 Merge with game logic 2014-02-14 11:54:28 +01:00
Robin Engman a42dfe96f1 Jump implemented 2014-02-14 11:52:44 +01:00
Erik Persson 8bbdb1156a Merge remote-tracking branch 'origin/GamePhysics' into GameLogic 2014-02-14 11:34:47 +01:00
Erik Persson 59697bfcea GL - fixed constructors to ease creation of objects, also fixed weapon crash on destruction 2014-02-14 09:59:26 +01:00
Robin Engman ff951d2183 Moving fixed
Jumping and waiting for camera is next
2014-02-13 19:49:33 +01:00
Sam Mario Svensson 64b2d688bd Försök till merge men det är cp 2014-02-12 14:48:58 +01:00
lindaandersson e8536cc5d4 GL - removed before collision event, sending look and right dir to server 2014-02-12 13:11:35 +01:00
lindaandersson cc4e3f947c GL - playermovement fixed, can walk in diagonal directions 2014-02-12 12:16:16 +01:00
lindaandersson fa16f71a26 GL - forgot to commit files 2014-02-12 11:36:08 +01:00
Dennis Andersen 310ed3dfc5 GameServer - Multiplayer now working properly 2014-02-09 16:42:26 +01:00
lindaandersson 426444ca34 GL - added more boxes and weaponfunctionality 2014-02-05 11:46:04 +01:00
lindaandersson d8c7220569 GL - added some testing things in player and more objects to the world 2014-02-04 16:08:28 +01:00
lindaandersson e21cfe4cd4 GL - merge with Erik 2014-02-03 16:21:48 +01:00
lindaandersson a3886c4f1f GL - added models and started to fix camera movement 2014-02-03 15:52:00 +01:00
Erik Persson 99b041f165 GL - first implementation of weapons forcepull with pickup functionallity 2014-02-03 15:32:58 +01:00
lindaandersson 446bdd412b GL - updated constructors to set before and after collision response functions 2014-01-29 14:33:21 +01:00
lindaandersson 3b552d5361 GL - change gamelogic to use the new physics 2014-01-28 15:44:32 +01:00
lindaandersson 4085a5f5e2 GL - added shot protocol 2014-01-27 13:56:31 +01:00
Erik Persson 74ac5e2d31 Updated creation of objects 2014-01-27 08:54:25 +01:00
lindaandersson 8c297d1e9b GL - starting to send lookdir to server 2014-01-23 09:24:55 +01:00
Erik Persson 6a888cb154 GL - adjusting collisionManager 2014-01-22 15:47:44 +01:00
Erik Persson 954de26b43 GL - mergeproblems 2014-01-21 16:11:02 +01:00
Erik Persson 0aae9de92b blah 2014-01-21 16:10:07 +01:00
Erik Persson ebaa668382 Major updates to Collision handling with the class CollitionManager. changes started on the massdriver 2014-01-21 16:09:39 +01:00
Dennis Andersen f7f59e8ac8 GameServer - Added more protocols and modified old ones a bit. Also added a new project that starts both server and client 2014-01-21 09:52:48 +01:00
Dennis Andersen 386b27e2f7 GameLogic - Merge with sprint2.5 2014-01-20 16:17:01 +01:00
Dennis Andersen 6c3c234be1 GameLogic - pree-sprint merge 2014-01-20 15:47:52 +01:00
Erik Persson ce4c57bab3 GL - player inherits dynamicobject instead of object 2014-01-20 08:40:41 +01:00
Erik Persson 0080a9f6f2 small name changes 2014-01-16 11:17:19 +01:00
Dennis Andersen ceac5ce31d Modified namespace around Threadsafe queue and IQueue. Added TCP_NODELAY to sockets. Implemented some functionality to gamelogic 2014-01-15 11:03:25 +01:00
Dennis Andersen ce89e6bc98 GameServer - Fixed some minor bugs, one that made server crash on exit. Also integrated some of GameLogics new API functions 2014-01-13 12:44:33 +01:00
Erik Persson 059b3dd5e4 GameLogic - Basic game interface made (functions not yet implemented) 2014-01-10 12:33:15 +01:00
Dennis Andersen 0065779205 Added comments where the physic generated errors due to big patch 2013-12-21 17:37:30 +01:00
Dennis Andersen 15d6ac8cf9 GameLogic - Final sprint2 merge 2013-12-20 09:42:02 +01:00
Erik Persson 8173f3818d gamelogic update and added some level design elements
teammanager, team,
2013-12-18 08:30:58 +01:00
dean11 f29f50f830 Merged with Gamelogic branch and fixed errors and added features 2013-12-14 22:04:42 +01:00
Erik Persson 8f36f64c4f updated AttatchmentMassDriver and CollisionManager
weapon attatchments now have a owner(player) to facillitate the weapon
manipulating the player using it.

CollisionManager now works with a tag void* in the rigidbody to link
with a game object instead of the RefManager component
2013-12-12 12:16:13 +01:00
Erik Persson e11d7d94f7 updated the weapon system, collisionManager and redid the "object" heirarki 2013-12-12 09:36:14 +01:00
Erik Persson 4b9f2671bf updated weapon 2013-12-10 11:17:25 +01:00