Erik Persson
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d87e643777
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lite saker + debug fönster
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2013-11-26 11:30:49 +01:00 |
Erik Persson
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5cc6ff81b5
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Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
Conflicts:
Code/GameLogic/Player.cpp
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2013-11-26 09:26:04 +01:00 |
Erik Persson
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2859588d20
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added collisionManager
also some changes around the place
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2013-11-26 09:19:59 +01:00 |
Linda Andersson
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abfd3116ca
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Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
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2013-11-26 09:17:25 +01:00 |
Linda Andersson
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f78027a1cf
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dll - working
fix in unique pointer and array - missing copy constructor
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2013-11-26 09:16:51 +01:00 |
Erik Persson
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220f1da8b6
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added GameMode class to level
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2013-11-26 08:56:31 +01:00 |
Erik Persson
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e2c90a467b
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reference manager for physics communication
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2013-11-25 12:52:07 +01:00 |
Linda Andersson
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0db45bd63f
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game_dll_usage
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2013-11-25 12:36:25 +01:00 |
Linda Andersson
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241d1b2d3d
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Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
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2013-11-25 12:34:13 +01:00 |
Linda Andersson
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de9a1cae56
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Game_Dll_export
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2013-11-25 12:33:27 +01:00 |
Dander7BD
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bf3dcd088b
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Moar dll fixes for Physics
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2013-11-25 12:21:44 +01:00 |
Linda Andersson
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d600668df7
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Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
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2013-11-25 12:05:23 +01:00 |
Dander7BD
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0bee758848
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Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
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2013-11-25 12:04:07 +01:00 |
Dander7BD
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cc67d227ab
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Dll fixes
API::Instance were not properly implemented
Added __stdcall
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2013-11-25 12:03:41 +01:00 |
Linda Andersson
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956fbc21e7
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Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
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2013-11-25 11:57:07 +01:00 |
Dander7BD
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8ded483442
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Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
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2013-11-25 11:56:25 +01:00 |
Dander7BD
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46abe2c8c6
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namespace Physics::Error removed
No need for it anymore.
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2013-11-25 11:55:58 +01:00 |
Linda Andersson
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de3286306a
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Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
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2013-11-25 11:51:18 +01:00 |
Linda Andersson
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0e2401ef69
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test with physics dll
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2013-11-25 11:49:40 +01:00 |
Dander7BD
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275c1a96d9
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Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
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2013-11-25 11:48:15 +01:00 |
Dander7BD
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4072bf50fb
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Fixed DLL support for physics Engine
.. hopefully
|
2013-11-25 11:47:42 +01:00 |
Dander7BD
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d33d1f41bc
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Some documentation
|
2013-11-25 11:35:38 +01:00 |
Linda Andersson
|
97b599c99f
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Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
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2013-11-25 11:04:59 +01:00 |
Linda Andersson
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15a55f76a3
|
test with physic
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2013-11-25 11:03:06 +01:00 |
Robin Engman
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1ff4fb6a20
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Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
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2013-11-25 10:55:33 +01:00 |
Robin Engman
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c3e3f9e461
|
Changed API.
Replaced unsigned int references with ICustomBody pointers and replaced
documentation as needed.
|
2013-11-25 10:54:27 +01:00 |
Dander7BD
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dece558947
|
Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
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2013-11-25 08:58:21 +01:00 |
Dander7BD
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6ac4254b9d
|
Documentations
PhysicsAPI mostly documented.
Namespace MomentOFInertia and ICustomBody still not documented
|
2013-11-25 08:57:47 +01:00 |
Robin Engman
|
3ef5a46779
|
Added functions to API.
Now has access to inertia functions through physics API.
|
2013-11-22 11:52:45 +01:00 |
Dander7BD
|
8a9ea82d7d
|
Added a namespace to PhysicsAPI
+ namespace MomentOfInertia
|
2013-11-22 11:17:14 +01:00 |
Dander7BD
|
dad958b612
|
Added Math3D methods
ViewMatrix_LookAtDirection
ViewMatrix_LookAtPos
as requested by Pär
|
2013-11-22 10:49:17 +01:00 |
Robin Engman
|
ba4576a07a
|
Fixed projection and added overload function.
Overload function is for a different way of building FOV projection
matrices.
|
2013-11-22 10:44:06 +01:00 |
Dander7BD
|
f7240ef16b
|
Corrected OrientationMatrix_LookAtDirection
Z Axis were incorrectly negated
|
2013-11-22 10:23:00 +01:00 |
Dander7BD
|
61be10b573
|
Merge remote-tracking branch 'origin/Physics' into GameLogicBranch
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2013-11-22 09:22:17 +01:00 |
Robin Engman
|
6494bcb09e
|
Added more inertia functions.
|
2013-11-22 08:58:00 +01:00 |
Dander7BD
|
91af42c0bd
|
Merge conflict fixed
|
2013-11-21 17:27:28 +01:00 |
Dander7BD
|
eba7995374
|
Merge remote-tracking branch 'origin/RigidBody' into Physics
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2013-11-21 17:25:19 +01:00 |
Dander7BD
|
9749749748
|
IRigidBody done
Renamed to ICustomBody
* Added bunch of other stuff
|
2013-11-21 17:22:13 +01:00 |
Dander7BD
|
af2b01d975
|
Fixed commit errors + other stuff
|
2013-11-21 15:29:35 +01:00 |
Dander7BD
|
dc9f4597e2
|
Added OrientationMatrix build methods + other stuff
|
2013-11-21 15:19:32 +01:00 |
Dander7BD
|
c6064887b7
|
Forgot to test compile RigidBody
Compile Errors is fixed
|
2013-11-21 13:15:10 +01:00 |
Dander7BD
|
4362b88a74
|
RigidBody DONE
Needs only testing for confirmations
|
2013-11-21 13:15:09 +01:00 |
Dander7BD
|
5aa8e07b0d
|
Minor changes
Some argument renaming and changed a few RigidBody functions, in respect
to the change in the Box struct
|
2013-11-21 13:15:09 +01:00 |
Dander7BD
|
5cd36f1995
|
TangentialImpulseAcceleration
fixed selfexplanatory documentation
|
2013-11-21 13:15:08 +01:00 |
Robin Engman
|
fbeeb5f72c
|
Robin's fix part of RigidBody.cpp DONE
|
2013-11-21 13:15:07 +01:00 |
Dander7BD
|
caa61d3ae9
|
Dans fix part of RigidBody.cpp DONE
|
2013-11-21 13:15:07 +01:00 |
Dander7BD
|
1b2c49457c
|
Task assignment in RigidBody.cpp
|
2013-11-21 13:15:06 +01:00 |
Linda Andersson
|
2408bf49a1
|
projectfiles
|
2013-11-21 12:31:31 +01:00 |
Linda Andersson
|
b38545962b
|
GL test main project: Drawing a object
|
2013-11-21 12:05:39 +01:00 |
Robin Engman
|
3f518c72e8
|
Added inertia functions.
|
2013-11-21 11:47:34 +01:00 |