Commit Graph

17 Commits

Author SHA1 Message Date
Dennis Andersen 09f39ec26d GameServer - Added acces directly to clients in network session 2014-01-30 14:15:25 +01:00
Dennis Andersen 1e89bb4e30 Fixed protocol messaging. Known crash when recieveing protocol on server after a while... 2014-01-29 15:01:14 +01:00
Dennis Andersen 22a5db97f8 Added final protocols, and a bit of support for them on server side 2014-01-22 15:22:52 +01:00
Dennis Andersen 50c09547f3 GameServer - Added protocols and stuff 2014-01-21 14:32:42 +01:00
Dennis Andersen f7f59e8ac8 GameServer - Added more protocols and modified old ones a bit. Also added a new project that starts both server and client 2014-01-21 09:52:48 +01:00
lindaandersson 04c5898f4e GL - sending string and createOBJ working 2014-01-14 09:24:55 +01:00
lindaandersson 792f78c34a GL- adding client UML, trying AddObj protocol with down-button. Problem with sending char* 2014-01-13 12:11:45 +01:00
Dennis Andersen ed202a15a2 Worked over the holidays 2014-01-07 10:26:09 +01:00
Dennis Andersen 694d5576d7 GameLogic - Pre-merge with physics 2013-12-19 15:35:49 +01:00
Erik Persson e68001da0e testing updated
message to client about object creation, message to client about player
movement
2013-12-19 11:46:11 +01:00
Linda Andersson 13430f31fc GL - merge and some more protocols 2013-12-19 10:22:32 +01:00
Linda Andersson a4907c8e2e GL - control protocol added 2013-12-18 15:28:47 +01:00
Linda Andersson 0c98e2847d GL - added some protocols 2013-12-18 12:18:01 +01:00
Linda Andersson 5d1d64bebb GL - trying to send move protocol 2013-12-17 10:07:46 +01:00
dean11 f29f50f830 Merged with Gamelogic branch and fixed errors and added features 2013-12-14 22:04:42 +01:00
Linda Andersson 7c1d19946d GL - Connection to network in clinet 2013-12-13 12:02:49 +01:00
Linda Andersson 22665bc44b GL - started using network and protocols for sending/recieveing 2013-12-11 12:14:00 +01:00