Commit Graph

45 Commits

Author SHA1 Message Date
Robin Engman f8f656d7c9 Player now has better movement
Something is "dragging" the player slightly, but will be fixed. Bumps up
and down, tweaking physical properties should fix it.
2014-02-20 15:14:02 +01:00
lanariel ab830f2293 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-20 12:08:31 +01:00
lanariel a965c66e13 Seperate Glow and Tint 2014-02-20 12:07:53 +01:00
lindaandersson 1079b20e15 Updating player pos and RB, moved camera pos for testing 2014-02-20 11:59:26 +01:00
Pontus Fransson 84d2c4eb56 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-20 11:47:32 +01:00
Pontus Fransson bdf8c199a3 Removed check to not send rotation since it fucked up the rotation. 2014-02-20 11:47:18 +01:00
lindaandersson bf41bd38d4 Updating model worldMatrix 2014-02-20 11:34:29 +01:00
Dander7BD d945eea992 Fixed left turn mirroring and filter turn signals 2014-02-20 11:17:23 +01:00
lanariel 20cb3c61c5 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient
Conflicts:
	Code/Game/GameClient/GameClientState/GameState.cpp
	Code/Game/GameClient/GameClientState/NetLoadState.cpp
2014-02-20 09:02:57 +01:00
lanariel 745a3802dc touched up SSAO and fixed wireframe rendering in release 2014-02-20 09:00:02 +01:00
lindaandersson 80b2a9edd7 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-20 08:44:03 +01:00
lindaandersson 7414544774 GameClient exclude RB rendering from release 2014-02-20 08:43:54 +01:00
Dander7BD 3b70e0baec Merge remote-tracking branch 'origin/GameClientGraphics' into GameClient 2014-02-19 16:09:07 +01:00
lanariel 4697b85e3b Small fixes 2014-02-19 15:57:52 +01:00
Dander7BD 48487e681b Merge remote-tracking branch 'origin/GameLogic' into GameClient 2014-02-19 15:53:21 +01:00
dean11 89b73cdf01 GameLogic - fixed wrong pointer cast 2014-02-19 15:52:16 +01:00
Dander7BD 908d52020a Some fixes and traps 2014-02-19 15:47:55 +01:00
Dander7BD 8917caf08a removed debug comment 2014-02-19 14:20:46 +01:00
Dander7BD cd4e5ae0ec compilation error fixes 2014-02-19 14:00:48 +01:00
lindaandersson 3fe0221342 GameClient - fixed render RB 2014-02-19 13:41:05 +01:00
lindaandersson 932ef429c2 GameClient - removed hardcoding for lvl, use 2ofAll map for correct world. Init player gets wrong scale and isMyPlayer. Need to verify camera on client 2014-02-19 12:09:42 +01:00
lindaandersson 77ad199cf6 GameClient - merged with all new things 2014-02-19 11:31:05 +01:00
lindaandersson 3bc916cfb2 GameClient - merge 2014-02-19 11:10:28 +01:00
lindaandersson 6ef0a7caa6 Added lights to client 2014-02-19 10:59:23 +01:00
Robin Engman fa95e6b821 Linda fixing some lvl loading stuff 2014-02-19 10:55:59 +01:00
Dander7BD 00fe2e6aa7 Camera swap
Trying the quaternion based one instead
2014-02-18 17:42:00 +01:00
Dander7BD a85b803e5c GameClientState Patch
virtual void DataRecieved(
::Oyster::Network::NetEvent<::Oyster::Network::NetworkClient*,
::Oyster::Network::NetworkClient::ClientEventArgs> e );

changed to

virtual const NetEvent & DataRecieved( const NetEvent &message );

/******************************************************************
* @param message of the event
* @return message or GameClientState::event_processed.
******************************************************************/
2014-02-18 17:28:24 +01:00
Dander7BD a6f740e1f8 bunch of stuff 2014-02-18 16:44:38 +01:00
lindaandersson 611e75b505 Toggle wireframe with "T" 2014-02-18 15:54:09 +01:00
Dander7BD 996f660990 Fixes and bugtraps 2014-02-18 15:09:01 +01:00
lindaandersson e8b0e75ed7 Render rigid body from lvl format 2014-02-18 15:07:40 +01:00
lanariel 0971bc407e Small fix 2014-02-18 14:23:38 +01:00
lindaandersson c583543d36 Merge commit '0a70839211c9b1d87f2313817cb5a1000fe34ef0' into GameClient 2014-02-18 13:32:32 +01:00
lindaandersson bfa748047f GL - added RigidBody data on client for debuging output 2014-02-18 13:31:36 +01:00
Dander7BD 500ac117a7 removed debug lines 2014-02-18 12:59:51 +01:00
lanariel 0a70839211 Merge branch 'GameClient' of https://github.com/dean11/Danbias into GameClient 2014-02-18 12:02:58 +01:00
lanariel f9f4d55123 Graphics fix 2014-02-18 12:02:48 +01:00
Dander7BD 0bd5d68da4 Removed some debug lines 2014-02-18 11:12:47 +01:00
Dander7BD b2e98f1207 Debug hack + actual fixings 2014-02-18 10:32:09 +01:00
Dander7BD 6f368b4565 compilation error dealt with 2014-02-18 08:53:52 +01:00
Dander7BD 12623d1b16 Bunch of implementations 2014-02-17 16:16:39 +01:00
Dander7BD b93e20e942 Bunch of implementations 2014-02-17 14:33:23 +01:00
Dander7BD 013546f076 minor edit 2014-02-17 12:02:18 +01:00
Dander7BD aa2518a4f6 Patch 2014-02-17 11:27:43 +01:00
dean11 7395a0a495 Major cleanup 2014-02-17 10:38:11 +01:00
Renamed from Code/Game/DanBiasGame/GameClientState/GameState.cpp (Browse further)