Linda Andersson
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fa1473455f
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GL - added C_obj files, client obj in game state to send input
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2013-12-16 09:45:12 +01:00 |
dean11
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f29f50f830
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Merged with Gamelogic branch and fixed errors and added features
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2013-12-14 22:04:42 +01:00 |
dean11
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8b1c2b91e8
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Fixed some craches and stuff
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2013-12-13 23:47:16 +01:00 |
Linda Andersson
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7c1d19946d
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GL - Connection to network in clinet
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2013-12-13 12:02:49 +01:00 |
dean11
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a3e4262c08
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Merge with Other part of gamelogic(DanbiasGame)
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2013-12-12 14:44:06 +01:00 |
Erik Persson
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c801ab829a
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Merge remote-tracking branch 'origin/Physics' into GameLogic
Conflicts:
Bin/Content/Shaders/TextureDebug.cso
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2013-12-12 10:10:52 +01:00 |
Robin Engman
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c740bd5935
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Added some data to PhysicsAPI
GetRigidLinearVelocity() and void* as reference to game object.
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2013-12-12 10:02:35 +01:00 |
Erik Persson
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2424b51c3e
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Bin/Content/Shaders/DebugVertex.cso
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2013-12-12 09:39:27 +01:00 |
Erik Persson
|
e11d7d94f7
|
updated the weapon system, collisionManager and redid the "object" heirarki
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2013-12-12 09:36:14 +01:00 |
dean11
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fd3776a53b
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GameLogic - Pre-network merge
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2013-12-12 09:33:59 +01:00 |
Linda Andersson
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38a1602d3f
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GL - merge with graphics api. Lobby and game state.
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2013-12-09 09:23:39 +01:00 |
dean11
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64a8089e54
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GameLogic - Worked on server
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2013-12-04 11:37:26 +01:00 |
lanariel
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ce294cd1d7
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Forgot to add a folder
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2013-12-04 09:43:43 +01:00 |
dean11
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a852e8eab4
|
Created the game modules
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2013-12-03 12:07:37 +01:00 |
lanariel
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469ccaab6c
|
Merge branch 'Sprint1' of https://github.com/dean11/Danbias into Graphics
Conflicts:
Bin/DLL/DebugCameraVertex.cso
Bin/DLL/DebugPixel.cso
Bin/DLL/GamePhysics_x86D.dll
Bin/DLL/GamePhysics_x86D.exp
Bin/DLL/GamePhysics_x86D.ilk
Bin/DLL/GamePhysics_x86D.pdb
Bin/DLL/OysterGraphics_x86D.dll
Bin/DLL/OysterGraphics_x86D.exp
Bin/DLL/OysterGraphics_x86D.ilk
Bin/DLL/OysterGraphics_x86D.pdb
Bin/DLL/TextureDebug.cso
Bin/DLL/VertexGatherData.cso
Code/OysterGraphics/FileLoader/ObjReader.cpp
Code/OysterGraphics/FileLoader/TextureLoader.cpp
Code/OysterGraphics/FileLoader/TextureLoader.h
Code/OysterGraphics/OysterGraphics.vcxproj
Code/OysterGraphics/OysterGraphics.vcxproj.filters
Code/OysterGraphics/Render/Resources/Resources.cpp
Code/OysterGraphics/Shader/HLSL/SimpleDebug/Debug.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugCameraVertex.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/DebugPixel.hlsl
Code/OysterGraphics/Shader/HLSL/SimpleDebug/TextureDebug.hlsl
Code/Tester/MainTest.cpp
|
2013-11-29 10:31:19 +01:00 |
lanariel
|
ca20a5af9e
|
Stable Resource Management with 4 unidentified Memory Leaks
|
2013-11-29 10:25:27 +01:00 |
Linda Andersson
|
5ab1c39e3a
|
GL stable - running from DanBiasGame
|
2013-11-28 11:46:20 +01:00 |
Linda Andersson
|
92c20b368b
|
merge with GL
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2013-11-28 11:31:00 +01:00 |
Erik Persson
|
acd8681489
|
asd
|
2013-11-28 08:33:29 +01:00 |
lanariel
|
8f6ca79e6b
|
Unstable RenderTexture
|
2013-11-27 15:26:29 +01:00 |
Erik Persson
|
61777e23df
|
Merge remote-tracking branch 'origin/Graphics' into GameLogicBranch
Conflicts:
Bin/DLL/GamePhysics_x86D.dll
Bin/DLL/GamePhysics_x86D.exp
Bin/DLL/GamePhysics_x86D.ilk
Bin/DLL/GamePhysics_x86D.pdb
Code/OysterGraphics/OysterGraphics.vcxproj
Code/OysterGraphics/OysterGraphics.vcxproj.filters
Code/OysterGraphics/OysterGraphics.vcxproj.filters.orig
|
2013-11-27 09:12:21 +01:00 |
lanariel
|
f9d9479dad
|
Stable Dll read, unstable Pos
|
2013-11-26 15:33:05 +01:00 |
Erik Persson
|
5cc6ff81b5
|
Merge branch 'GameLogicBranch' of https://github.com/dean11/Danbias into GameLogicBranch
Conflicts:
Code/GameLogic/Player.cpp
|
2013-11-26 09:26:04 +01:00 |
Linda Andersson
|
f78027a1cf
|
dll - working
fix in unique pointer and array - missing copy constructor
|
2013-11-26 09:16:51 +01:00 |
dean11
|
33e7afabcd
|
Restructured folders to give a flexible solution for dependencies and added to ignore list
|
2013-11-18 15:41:09 +01:00 |