Commit Graph

15 Commits

Author SHA1 Message Date
lindaandersson 446bdd412b GL - updated constructors to set before and after collision response functions 2014-01-29 14:33:21 +01:00
lindaandersson a56fcbcb9b GL - can send object position from level objects, gravity and frustrum problems. 2014-01-28 15:04:25 +01:00
lindaandersson a8dbf2a4c9 GL - added test box to level 2014-01-27 14:43:39 +01:00
Erik Persson 1ed1bab751 Created test box that should now be shot at by the player 2014-01-27 13:55:09 +01:00
Erik Persson 121fd51c45 GL collision with level should worm 2014-01-23 08:57:46 +01:00
Erik Persson 6a888cb154 GL - adjusting collisionManager 2014-01-22 15:47:44 +01:00
Erik Persson ebaa668382 Major updates to Collision handling with the class CollitionManager. changes started on the massdriver 2014-01-21 16:09:39 +01:00
Dennis Andersen 6c3c234be1 GameLogic - pree-sprint merge 2014-01-20 15:47:52 +01:00
Erik Persson 225d8912da GL - make rigidbody level 2014-01-16 11:40:29 +01:00
Erik Persson 8173f3818d gamelogic update and added some level design elements
teammanager, team,
2013-12-18 08:30:58 +01:00
Erik Persson f1f9f4d20a added include string in level.h 2013-12-13 11:11:51 +01:00
Erik Persson 7817003db8 updated h.files
description, started with level concept
2013-12-13 11:09:09 +01:00
Erik Persson e11d7d94f7 updated the weapon system, collisionManager and redid the "object" heirarki 2013-12-12 09:36:14 +01:00
Erik Persson 63addde51e made "interfaces" of most classes 2013-12-05 11:50:39 +01:00
dean11 a852e8eab4 Created the game modules 2013-12-03 12:07:37 +01:00
Renamed from Code/GameLogic/Level.h (Browse further)