Commit Graph

14 Commits

Author SHA1 Message Date
Erik Persson 323b7322fa GL - testing 2014-01-30 11:11:45 +01:00
lindaandersson 16334ea2db GL - collision working, going to merge with physics 2014-01-29 13:18:17 +01:00
lindaandersson a56fcbcb9b GL - can send object position from level objects, gravity and frustrum problems. 2014-01-28 15:04:25 +01:00
Erik Persson 1ed1bab751 Created test box that should now be shot at by the player 2014-01-27 13:55:09 +01:00
Dennis Andersen 50c09547f3 GameServer - Added protocols and stuff 2014-01-21 14:32:42 +01:00
Dennis Andersen f7f59e8ac8 GameServer - Added more protocols and modified old ones a bit. Also added a new project that starts both server and client 2014-01-21 09:52:48 +01:00
Dennis Andersen 1a3c63cda9 GameLogic - fixed some minor merging errors 2014-01-20 16:02:26 +01:00
Dennis Andersen 6c3c234be1 GameLogic - pree-sprint merge 2014-01-20 15:47:52 +01:00
lindaandersson a168328a44 GL - movement with physics working!! 2014-01-16 12:26:14 +01:00
lindaandersson 0c8783ba84 GL - merge done 2014-01-15 12:02:52 +01:00
Dennis Andersen ceac5ce31d Modified namespace around Threadsafe queue and IQueue. Added TCP_NODELAY to sockets. Implemented some functionality to gamelogic 2014-01-15 11:03:25 +01:00
lindaandersson 0ffe26c134 GL - Merge client with gameserver 2014-01-15 08:18:06 +01:00
Dennis Andersen 97cba4248d GameServer - Added more protocols. Divided the code in gamesession into several .cpp files 2014-01-14 09:25:22 +01:00
Dennis Andersen ce89e6bc98 GameServer - Fixed some minor bugs, one that made server crash on exit. Also integrated some of GameLogics new API functions 2014-01-13 12:44:33 +01:00