lindaandersson
|
03385f486b
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-03 16:22:11 +01:00 |
lindaandersson
|
cf73524e3b
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-03 16:21:57 +01:00 |
lindaandersson
|
e21cfe4cd4
|
GL - merge with Erik
|
2014-02-03 16:21:48 +01:00 |
Erik Persson
|
2c3b1e5038
|
GL - using real dmg algorithm
|
2014-02-03 16:20:50 +01:00 |
Dander7BD
|
358cddfd9a
|
SnapAngularAxis fix
floating point error there acos param could be slightly higher than 1.
Caused it to return undefined.
A clamp ought to fix it.
|
2014-02-03 16:20:16 +01:00 |
lindaandersson
|
ab962eea99
|
GL - added error check
|
2014-02-03 16:20:05 +01:00 |
Erik Persson
|
7f29b62c6f
|
GL - YOU CAN NOW SHOOT STUFF YAAAAY
|
2014-02-03 16:19:24 +01:00 |
lindaandersson
|
c08c3d2b53
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-03 15:52:15 +01:00 |
lindaandersson
|
a3886c4f1f
|
GL - added models and started to fix camera movement
|
2014-02-03 15:52:00 +01:00 |
Dander7BD
|
8b0e1b2426
|
Big patch! New feature :)
Objects will now rebound back when colliding.
|
2014-02-03 15:48:55 +01:00 |
Erik Persson
|
d77b3d92d8
|
GL - using movetolimbo in massdriver pickup functionallity
|
2014-02-03 15:45:48 +01:00 |
Erik Persson
|
f1f56fc769
|
Merge remote-tracking branch 'origin/Physics' into GameLogic
|
2014-02-03 15:38:36 +01:00 |
Erik Persson
|
99b041f165
|
GL - first implementation of weapons forcepull with pickup functionallity
|
2014-02-03 15:32:58 +01:00 |
Pontus Fransson
|
dc5b408196
|
Network - Updated network api with comment.
|
2014-02-03 15:32:20 +01:00 |
Robin Engman
|
f527d329a2
|
Added limbo functionality
|
2014-02-03 15:15:47 +01:00 |
Pontus Fransson
|
e7fee8b2e7
|
GL - Updated LevelLoader. Added lights.
Added lights.
Changed the return type to vector<SmartPointer<ObjectTypeHeader>>
Hid the LevelParser from the outside.
|
2014-02-03 14:50:27 +01:00 |
Robin Engman
|
b8e6b83148
|
Momentum "fall-off" added
Temporary till real fluid drag is implemented.
|
2014-02-03 11:10:04 +01:00 |
Erik Persson
|
8f234611d2
|
GL - mergeissues fixed
|
2014-02-03 10:48:12 +01:00 |
Robin Engman
|
50d895d37c
|
Applied friction
Needs to be tested.
|
2014-02-03 10:45:25 +01:00 |
Erik Persson
|
ef71b365ab
|
asd
|
2014-02-03 10:42:40 +01:00 |
lindaandersson
|
83ca3c2ff2
|
GL - remove buttons from GL branch
|
2014-01-31 16:43:18 +01:00 |
lindaandersson
|
5b263caccd
|
GL - merge with GL
|
2014-01-31 16:42:25 +01:00 |
lindaandersson
|
89a538e887
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-31 16:33:32 +01:00 |
lindaandersson
|
e327f64702
|
GL - can play with two characters
|
2014-01-31 16:33:16 +01:00 |
Dander7BD
|
fabf471e76
|
Removed malign obsolete hack fix
|
2014-01-31 15:58:02 +01:00 |
lindaandersson
|
0ae551f2d8
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-31 15:31:03 +01:00 |
Dander7BD
|
8f576c9a75
|
Removed malign obsolete hack fix
|
2014-01-31 15:30:23 +01:00 |
lindaandersson
|
e82e61374a
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-31 15:18:19 +01:00 |
lindaandersson
|
7b503bcb52
|
GL - working with snap
|
2014-01-31 15:17:09 +01:00 |
Dander7BD
|
b3656a0527
|
Gravity fix
|
2014-01-31 15:15:08 +01:00 |
lindaandersson
|
c318223bcf
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-31 14:41:24 +01:00 |
Dander7BD
|
2a816469d5
|
SnapAngularAxis fix
|
2014-01-31 14:40:09 +01:00 |
lindaandersson
|
26fed11910
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-31 14:30:53 +01:00 |
Dander7BD
|
22d0722dfa
|
SnapAngularFix
compilation fix
forgot to remove a copy pasted comma
|
2014-01-31 14:29:49 +01:00 |
Dander7BD
|
79872a45ee
|
SnapAngularAxis fix + added overload
compilation error fix
+ Float3 version
|
2014-01-31 14:27:33 +01:00 |
Erik Persson
|
16f535bfa3
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/GameLogic/AttatchmentMassDriver.cpp
Code/Game/GameLogic/Game_PlayerData.cpp
Code/Game/GameLogic/Level.cpp
|
2014-01-31 14:16:32 +01:00 |
Erik Persson
|
b753387649
|
asd
|
2014-01-31 14:14:20 +01:00 |
Erik Persson
|
16a342da49
|
GL - adjusting in GL, added forcepushData struct for passing args when shooting. connect changes in network
|
2014-01-31 14:05:52 +01:00 |
lindaandersson
|
57c230d458
|
GL - will merge with physics
|
2014-01-31 13:56:22 +01:00 |
Dander7BD
|
7a62121fa0
|
SnapAngularAxis fix
accidently used asin instead of acos
|
2014-01-31 13:49:09 +01:00 |
Dander7BD
|
ac635ccaef
|
SnapAngularAxis fix
|
2014-01-31 13:47:40 +01:00 |
Dander7BD
|
190f7e2882
|
SnapAngularAxis introduced
|
2014-01-31 13:42:55 +01:00 |
Robin Engman
|
c7bc7281d8
|
Prefix for "sinking" objects
|
2014-01-31 13:41:06 +01:00 |
Pontus Fransson
|
e3376eba7c
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-31 11:11:48 +01:00 |
Pontus Fransson
|
da9b615994
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/DanBiasGame/DanBiasGame_Impl.cpp
|
2014-01-31 11:10:35 +01:00 |
lindaandersson
|
fa7f400c71
|
GL - test this robin
|
2014-01-31 10:58:03 +01:00 |
Pontus Fransson
|
e718048f7f
|
GL - Lan State
|
2014-01-31 10:49:52 +01:00 |
lindaandersson
|
4df6b849a6
|
GL - working with new models and server
|
2014-01-31 09:39:44 +01:00 |
Erik Persson
|
31feccf284
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
Conflicts:
Code/Game/DanBiasGame/GameClientState/GameState.cpp
Code/Game/GameLogic/Game.cpp
|
2014-01-31 09:17:54 +01:00 |
lindaandersson
|
a6ff6eba42
|
GL - merge with server
|
2014-01-31 09:14:55 +01:00 |
Erik Persson
|
c30db71e94
|
GL - more testing and changes to the level and using the physics API
|
2014-01-31 09:12:15 +01:00 |
Dennis Andersen
|
40f0fe61f0
|
GameServer - Fixed Protocols not recieveing properly and fixed the resource loader.
|
2014-01-31 08:41:08 +01:00 |
Pontus Fransson
|
cec022b381
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-30 23:24:16 +01:00 |
Pontus Fransson
|
3c1eed0f3f
|
GL - Added LanMenuState
|
2014-01-30 23:23:37 +01:00 |
Pontus Fransson
|
3b8a8e9c09
|
Network - Fixed receiving parts of packages.
|
2014-01-30 23:22:46 +01:00 |
lindaandersson
|
bb8e92ec36
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-30 15:20:44 +01:00 |
lindaandersson
|
0aa39275e3
|
GL - only client with server update server. Update recieverfunction
|
2014-01-30 15:20:35 +01:00 |
Erik Persson
|
ae6a570a12
|
GL - trying to make walking nice
|
2014-01-30 15:12:53 +01:00 |
Sam Mario Svensson
|
4167b6a93b
|
GL- merge fix
|
2014-01-30 15:02:35 +01:00 |
lindaandersson
|
2bb2d0cd56
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-30 14:58:30 +01:00 |
Dander7BD
|
0a04c1c9f1
|
Added document
|
2014-01-30 14:52:40 +01:00 |
lindaandersson
|
713dc269d1
|
Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-30 14:18:00 +01:00 |
lindaandersson
|
05e24d0514
|
GL - uppdate server
|
2014-01-30 14:17:50 +01:00 |
Dennis Andersen
|
09f39ec26d
|
GameServer - Added acces directly to clients in network session
|
2014-01-30 14:15:25 +01:00 |
Sam Mario Svensson
|
261421af21
|
Merge remote-tracking branch 'origin/GameLogic-LevelFormat' into GameLogic
|
2014-01-30 13:44:18 +01:00 |
Sam Mario Svensson
|
c78bbba3eb
|
GL- Removed commentet unnecessary code
|
2014-01-30 13:33:59 +01:00 |
lindaandersson
|
2a69af5c9f
|
GL - merge
|
2014-01-30 12:01:48 +01:00 |
lindaandersson
|
1ccf98e3eb
|
GL - added loginstate
|
2014-01-30 11:58:44 +01:00 |
lindaandersson
|
d41ddca45d
|
Merge branch 'GameServer' of https://github.com/dean11/Danbias into GameLogic
|
2014-01-30 11:13:42 +01:00 |
Erik Persson
|
323b7322fa
|
GL - testing
|
2014-01-30 11:11:45 +01:00 |
Dennis Andersen
|
05740665da
|
GameServer - Fixed a small error regarding not reaching some data
|
2014-01-30 11:11:04 +01:00 |
lindaandersson
|
a249e7ede9
|
GL - merge with new serverAPI
|
2014-01-30 10:57:44 +01:00 |
lindaandersson
|
09693c7f35
|
GL - merge
|
2014-01-30 09:40:58 +01:00 |
lindaandersson
|
7d9d8e4615
|
GL - added jump
|
2014-01-30 09:07:56 +01:00 |
Dennis Andersen
|
fa29cd7307
|
GameServer - Merged with GameLogic
|
2014-01-30 00:19:00 +01:00 |
lindaandersson
|
c593fd2225
|
Merge remote-tracking branch 'origin/Physics' into GameLogic
|
2014-01-29 16:02:11 +01:00 |
lindaandersson
|
44ba45bcc2
|
GL - added setCollisionfunc to object
|
2014-01-29 16:01:56 +01:00 |
Dennis Andersen
|
1e89bb4e30
|
Fixed protocol messaging. Known crash when recieveing protocol on server after a while...
|
2014-01-29 15:01:14 +01:00 |
Dander7BD
|
88e67ff876
|
Inertia big patch
It's ali-..WORKS! It works!
|
2014-01-29 14:57:39 +01:00 |
lindaandersson
|
446bdd412b
|
GL - updated constructors to set before and after collision response functions
|
2014-01-29 14:33:21 +01:00 |
lindaandersson
|
3a9c47722a
|
Merge remote-tracking branch 'origin/Physics' into GameLogic
|
2014-01-29 13:18:25 +01:00 |
lindaandersson
|
16334ea2db
|
GL - collision working, going to merge with physics
|
2014-01-29 13:18:17 +01:00 |
Robin Engman
|
aa99742894
|
Added epsilon value for testing
|
2014-01-29 12:22:18 +01:00 |
Robin Engman
|
1d3b073e7f
|
Added functionallity to stop collision responses
|
2014-01-29 11:22:04 +01:00 |
Robin Engman
|
4ccf11b5d6
|
Fixed vector issue
|
2014-01-29 10:54:59 +01:00 |
Dennis Andersen
|
36f057d2cc
|
Broekn branch not broekn more
|
2014-01-29 10:18:01 +01:00 |
Dander7BD
|
60062feb07
|
Documentation update
Math treatises
|
2014-01-28 17:51:02 +01:00 |
Sam Mario Svensson
|
f968adebeb
|
GL - LevelLoader = done and done
|
2014-01-28 16:15:10 +01:00 |
lindaandersson
|
3b552d5361
|
GL - change gamelogic to use the new physics
|
2014-01-28 15:44:32 +01:00 |
lindaandersson
|
9ccfebd9fd
|
GL - merge with physics
|
2014-01-28 15:43:32 +01:00 |
lindaandersson
|
a56fcbcb9b
|
GL - can send object position from level objects, gravity and frustrum problems.
|
2014-01-28 15:04:25 +01:00 |
Robin Engman
|
15ae3675b4
|
Updated UML with functions
|
2014-01-28 13:39:15 +01:00 |
Sam Mario Svensson
|
2b63563a9b
|
Merge branch 'GameLogic-LevelFormat' of https://github.com/dean11/Danbias into GameLogic-LevelFormat
|
2014-01-28 11:30:59 +01:00 |
Sam Mario Svensson
|
d2ebad7445
|
GL - Fixed ParseFunction so now we only have 1 + specialcases functions instead of 1 function for every case
|
2014-01-28 11:29:35 +01:00 |
Pontus Fransson
|
4de1c1aafd
|
GL - More Object structs, LevelLoader api comments.
Changed the LevelParser to use the new functions from ParserFunctions.
Might need to cast something to (void*).
|
2014-01-28 11:27:29 +01:00 |
Robin Engman
|
eb27a4edfb
|
Added ExtractForward to frustum.
|
2014-01-28 10:38:58 +01:00 |
Robin Engman
|
6148783fe4
|
Added args to ApplyEffect
|
2014-01-28 10:18:26 +01:00 |
Robin Engman
|
f96c5a9f7e
|
Changed float4 to float3
|
2014-01-28 09:52:58 +01:00 |
Robin Engman
|
018d6e3c5a
|
Merge branch 'Physics' of https://github.com/dean11/Danbias into Physics
|
2014-01-28 09:25:07 +01:00 |
Robin Engman
|
5d1e05cc4e
|
Added new function to set orientation.
|
2014-01-28 09:24:51 +01:00 |