#ifndef LEVEL_PARSER_H #define LEVEL_PARSER_H #include #include #include "ObjectDefines.h" #include "../Misc/Utilities.h" namespace GameLogic { namespace LevelFileLoader { class LevelParser { public: LevelParser(); ~LevelParser(); // std::vector> Parse(std::string filename); // LevelMetaData ParseHeader(std::string filename); private: LevelLoaderInternal::FormatVersion formatVersion; }; } } #endif