#include "NetworkSession.h" namespace DanBias { NetworkSession::NetworkSession() { } NetworkSession::~NetworkSession() { } void NetworkSession::AttachClient(Utility::DynamicMemory::SmartPointer client) { } void NetworkSession::DetachClient(Utility::DynamicMemory::SmartPointer client) { } void NetworkSession::DetachClient(short ID) { } void NetworkSession::Kick(Utility::DynamicMemory::SmartPointer client) { } void NetworkSession::Kick() { } Oyster::Network::NetworkClient* NetworkSession::operator[](int Identification) { return 0; } }//End namespace DanBias