///////////////////////////////////////////////////////////////////// // Created by [Dennis Andersen] [2013] ///////////////////////////////////////////////////////////////////// #include "ResourceManager.h" #include "..\Utilities.h" using namespace Oyster::Resource; struct ::ResourceData { LoadFunction loadFnc; UnloadFunction unloadFnc; ResourceType resourcetype; HRESOURCE resource; unsigned int resourceSize; int resourceID; Utility::DynamicMemory::ReferenceCount referenceCount; }; bool ReadFromFile(const wchar_t fileName[], const char openFlag[], std::string& outData, size_t elemSize, bool ANSI = false) { std::string sFilename; std::wstring wsFile = fileName; ::Utility::String::WStringToString(wsFile, sFilename); size_t bytesTotal = 0; size_t bytesRead = 0; FILE *stream; if( fopen_s( &stream, sFilename.c_str(), openFlag ) == 0 ) { //Get size of the file fseek(stream, 0L, SEEK_END); bytesTotal = ftell(stream); fseek(stream, 0L, SEEK_SET); fflush(stream); //Sanity check if(bytesTotal == 0) return false; //Create the new byte buffer char *buff = new char[bytesTotal + 1]; //Read the bytes to the end bytesRead = fread_s( buff, bytesTotal, elemSize, bytesTotal ,stream ); fclose( stream ); //Did we read enough bytes (Get the bytes if we read with ANSI since the hidden characters is ignored) if(!ANSI && bytesRead != bytesTotal) return false; buff[bytesRead + 1]; outData.clear(); outData.resize(bytesRead); memcpy(&outData[0], &buff[0], bytesRead); delete [] buff; } else { std::string msg = "Failed to open file: \n"; msg.append(sFilename.c_str()); return false; } return true; } const wchar_t* FindResourceKey(std::map& resources, const HRESOURCE h) { for (auto i = resources.begin(); i != resources.end() ; i++) { if(i->second->resource == h) { return i->first.c_str(); } } return 0; } ResourceData* FindResource(std::map& resources, const HRESOURCE h) { for (auto i = resources.begin(); i != resources.end() ; i++) { if(i->second->resource == h) { return i->second; } } return 0; } ResourceData* FindResource(std::map& resources, const wchar_t c[]) { std::wstring temp = c; auto t = resources.find(c); if(t == resources.end()) return 0; return t->second; } void SaveResource( std::map& resources, ResourceData* r, const std::wstring& key, bool addNew ) { if(addNew) { resources[key] = r; } r->referenceCount.Incref(); } bool Release(std::map& resources, ResourceData* resource) { if(resource->referenceCount.Decref() < 1) { const wchar_t* temp = FindResourceKey(resources, resource->resource); switch (resource->resourcetype) { case Oyster::Resource::ResourceType_Byte_Raw: case Oyster::Resource::ResourceType_Byte_ANSI: case Oyster::Resource::ResourceType_Byte_UTF8: case Oyster::Resource::ResourceType_Byte_UNICODE: case Oyster::Resource::ResourceType_Byte_UTF16LE: delete [] ((char*)resource->resource); resource->resource = 0; break; case Oyster::Resource::ResourceType_CUSTOM: resource->unloadFnc(resource->resource); resource->resource = 0; break; } if(temp) delete resources[temp]; return true; } return false; } ResourceData* Load(/*Out*/ResourceData* targetMem, /*in*/const wchar_t source[], /*in*/ResourceType type) { targetMem->resource = 0; targetMem->loadFnc = 0; targetMem->unloadFnc = 0; targetMem->resourceID = 0; targetMem->resourcetype = type; targetMem->resourceSize = 0; std::string sOut; bool success = false; switch (type) { case Oyster::Resource::ResourceType_Byte_Raw: success = ReadFromFile(source, "rb", sOut, sizeof(char)); break; case Oyster::Resource::ResourceType_Byte_ANSI: success = ReadFromFile(source, "r", sOut, sizeof(char), true); break; case Oyster::Resource::ResourceType_Byte_UTF8: success = ReadFromFile(source, "r, ccs=UTF-8", sOut, sizeof(char)); break; case Oyster::Resource::ResourceType_Byte_UNICODE: success = ReadFromFile(source, "r, ccs=UNICODE", sOut, sizeof(char)); break; case Oyster::Resource::ResourceType_Byte_UTF16LE: success = ReadFromFile(source, "r, ccs=UTF-16LE", sOut, sizeof(char)); break; } if(!success) return 0; if(sOut.size()) { char *data = new char[sOut.size()+1]; data[sOut.size()] = '\0'; memcpy(&data[0], &sOut[0], sOut.size()); targetMem->resource = (HRESOURCE&)data; targetMem->loadFnc = 0; targetMem->unloadFnc = 0; targetMem->resourceID = 0; targetMem->resourcetype = type; } return targetMem; } ResourceData* Load(/*Out*/ResourceData* targetMem, /*in*/const wchar_t source[], LoadFunction loadFnc, UnloadFunction unloadFnc) { targetMem->resource = 0; targetMem->loadFnc = 0; targetMem->unloadFnc = 0; targetMem->resourceID = 0; targetMem->resourcetype = ResourceType_CUSTOM; targetMem->resourceSize = 0; if(loadFnc) { targetMem->resource = loadFnc(source); if(targetMem->resource) { targetMem->resourceSize = 0; targetMem->resourcetype = ResourceType_CUSTOM; targetMem->loadFnc = loadFnc; targetMem->unloadFnc = unloadFnc; } } return targetMem; } ResourceData* Reload(std::map resources, ResourceData* resource, const wchar_t* filename) { switch (resource->resourcetype) { case Oyster::Resource::ResourceType_Byte_Raw: case Oyster::Resource::ResourceType_Byte_ANSI: case Oyster::Resource::ResourceType_Byte_UTF8: case Oyster::Resource::ResourceType_Byte_UNICODE: case Oyster::Resource::ResourceType_Byte_UTF16LE: if(Release(resources, resource)) return Load(resource, filename, resource->loadFnc, resource->unloadFnc); break; case Oyster::Resource::ResourceType_CUSTOM: { resource->unloadFnc(resource->resource); HRESOURCE r = resource->loadFnc(filename); if(!r) return 0; resource->resource = r; } break; } return resource; } ResourceManager::ResourceManager() { } ResourceManager::~ResourceManager() { Clean(); } HBYTEARRAY ResourceManager::LoadBytes(const wchar_t filename[], ResourceType type, int customID, bool force) { if(!filename) return 0; ResourceData *t = FindResource(this->resources, filename); if(t) { if(force) { return (HBYTEARRAY)Reload(resources, t, filename )->resource; } else { //Add new reference SaveResource(this->resources, t, filename, false); return (HBYTEARRAY)t->resource; } } else { t = Load(new ResourceData(), filename, type); if(t) { t->resourceID = (customID); SaveResource(this->resources, t, filename, true); } else { return 0; } } return (HBYTE*)t->resource; } HRESOURCE ResourceManager::LoadResource(const wchar_t filename[], LoadFunction loadFnc, UnloadFunction unloadFnc, int customId, bool force) { if(!filename) { return 0; } if(!loadFnc || !unloadFnc) { return 0; } ResourceData *t = FindResource(this->resources, filename); if(t) { t->loadFnc = loadFnc; t->unloadFnc = unloadFnc; if(force) { return ResourceManager::ReloadResource(filename); } else { //Add new reference SaveResource(this->resources, t, filename, false); return t->resource; } } else { t = Load(new ResourceData(), filename, loadFnc, unloadFnc ); if(t && t->resource) { t->resourceID = (customId); SaveResource(this->resources, t, filename, true); } else { delete t; t = 0; } } if(!t) { return 0; } return (HRESOURCE)t->resource; } HRESOURCE ResourceManager::ReloadResource(const wchar_t filename[]) { ResourceData *t = FindResource(this->resources, filename); if(!t) return 0; //The resource has not been loaded return Reload(this->resources, t, filename)->resource; } HRESOURCE ResourceManager::ReloadResource(HRESOURCE& resource) { ResourceData *t = FindResource(this->resources, resource); if(!t) return 0; return Reload(this->resources, t, FindResourceKey(this->resources, resource))->resource; } void ResourceManager::Clean() { if(this->resources.empty()) return; auto i = this->resources.begin(); auto last = resources.end(); for (i; i != last; i++) { //Remove all the references while (!Release(resources, i->second)); } resources.clear(); } void ResourceManager::ReleaseResource(const HRESOURCE& resourceData) { const wchar_t* temp = FindResourceKey(resources, resourceData); if(temp) { ResourceData *t = FindResource(this->resources, resourceData); if(Release(resources, t)) { resources.erase(temp); } } } void ResourceManager::ReleaseResource(const wchar_t filename[]) { ResourceData *t = FindResource(this->resources, filename); if(t) { if(Release(resources, t)) { resources.erase(filename); } } } void ResourceManager::SetResourceId (const HRESOURCE& resourceData, unsigned int id) { ResourceData *t = FindResource(this->resources, resourceData); if(t) t->resourceID = (id); } void ResourceManager::SetResourceId(const wchar_t c[], unsigned int id) { ResourceData *t = FindResource(this->resources, c); if(t) t->resourceID = (id); } ResourceType ResourceManager::GetResourceType (const HRESOURCE& resourceData) { ResourceData *t = FindResource(this->resources, resourceData); if(t) return t->resourcetype; return ResourceType_INVALID; } ResourceType ResourceManager::GetResourceType (const wchar_t c[]) { ResourceData *t = FindResource(this->resources, c); if(t) return t->resourcetype; return ResourceType_INVALID; } const wchar_t* ResourceManager::GetResourceFilename (const HRESOURCE& resourceData) { return FindResourceKey(this->resources, resourceData); } HRESOURCE ResourceManager::GetResourceHandle(const wchar_t filename[]) { ResourceData *t = FindResource(this->resources, filename); if(t) return t->resource; return 0; } int ResourceManager::GetResourceId (const HRESOURCE& resourceData) { ResourceData *t = FindResource(this->resources, resourceData); if(t) return t->resourceID; return -1; } int ResourceManager::GetResourceId(const wchar_t c[]) { ResourceData *t = FindResource(this->resources, c); if(t) return t->resourceID; return -1; }