#ifndef EGL_TOKENS_H #define EGL_TOKENS_H #define EGL_TOKEN_glClearIndex 0x0 #define EGL_TOKEN_glClearColor 0x1 #define EGL_TOKEN_glClear 0x2 #define EGL_TOKEN_glIndexMask 0x3 #define EGL_TOKEN_glColorMask 0x4 #define EGL_TOKEN_glAlphaFunc 0x5 #define EGL_TOKEN_glBlendFunc 0x6 #define EGL_TOKEN_glLogicOp 0x7 #define EGL_TOKEN_glCullFace 0x8 #define EGL_TOKEN_glFrontFace 0x9 #define EGL_TOKEN_glPointSize 0xa #define EGL_TOKEN_glLineWidth 0xb #define EGL_TOKEN_glLineStipple 0xc #define EGL_TOKEN_glPolygonMode 0xd #define EGL_TOKEN_glPolygonOffset 0xe #define EGL_TOKEN_glPolygonStipple 0xf #define EGL_TOKEN_glGetPolygonStipple 0x10 #define EGL_TOKEN_glEdgeFlag 0x11 #define EGL_TOKEN_glEdgeFlagv 0x12 #define EGL_TOKEN_glScissor 0x13 #define EGL_TOKEN_glClipPlane 0x14 #define EGL_TOKEN_glGetClipPlane 0x15 #define EGL_TOKEN_glDrawBuffer 0x16 #define EGL_TOKEN_glReadBuffer 0x17 #define EGL_TOKEN_glEnable 0x18 #define EGL_TOKEN_glDisable 0x19 #define EGL_TOKEN_glIsEnabled 0x1a #define EGL_TOKEN_glEnableClientState 0x1b #define EGL_TOKEN_glDisableClientState 0x1c #define EGL_TOKEN_glGetBooleanv 0x1d #define EGL_TOKEN_glGetDoublev 0x1e #define EGL_TOKEN_glGetFloatv 0x1f #define EGL_TOKEN_glGetIntegerv 0x20 #define EGL_TOKEN_glPushAttrib 0x21 #define EGL_TOKEN_glPopAttrib 0x22 #define EGL_TOKEN_glPushClientAttrib 0x23 #define EGL_TOKEN_glPopClientAttrib 0x24 #define EGL_TOKEN_glRenderMode 0x25 #define EGL_TOKEN_glGetError 0x26 #define EGL_TOKEN_glGetString 0x27 #define EGL_TOKEN_glFinish 0x28 #define EGL_TOKEN_glFlush 0x29 #define EGL_TOKEN_glHint 0x2a #define EGL_TOKEN_glClearDepth 0x2b #define EGL_TOKEN_glDepthFunc 0x2c #define EGL_TOKEN_glDepthMask 0x2d #define EGL_TOKEN_glDepthRange 0x2e #define EGL_TOKEN_glClearAccum 0x2f #define EGL_TOKEN_glAccum 0x30 #define EGL_TOKEN_glMatrixMode 0x31 #define EGL_TOKEN_glOrtho 0x32 #define EGL_TOKEN_glFrustum 0x33 #define EGL_TOKEN_glViewport 0x34 #define EGL_TOKEN_glPushMatrix 0x35 #define EGL_TOKEN_glPopMatrix 0x36 #define EGL_TOKEN_glLoadIdentity 0x37 #define EGL_TOKEN_glLoadMatrixd 0x38 #define EGL_TOKEN_glLoadMatrixf 0x39 #define EGL_TOKEN_glMultMatrixd 0x3a #define EGL_TOKEN_glMultMatrixf 0x3b #define EGL_TOKEN_glRotated 0x3c #define EGL_TOKEN_glRotatef 0x3d #define EGL_TOKEN_glScaled 0x3e #define EGL_TOKEN_glScalef 0x3f #define EGL_TOKEN_glTranslated 0x40 #define EGL_TOKEN_glTranslatef 0x41 #define EGL_TOKEN_glIsList 0x42 #define EGL_TOKEN_glDeleteLists 0x43 #define EGL_TOKEN_glGenLists 0x44 #define EGL_TOKEN_glNewList 0x45 #define EGL_TOKEN_glEndList 0x46 #define EGL_TOKEN_glCallList 0x47 #define EGL_TOKEN_glCallLists 0x48 #define EGL_TOKEN_glListBase 0x49 #define EGL_TOKEN_glBegin 0x4a #define EGL_TOKEN_glEnd 0x4b #define EGL_TOKEN_glVertex2d 0x4c #define EGL_TOKEN_glVertex2f 0x4d #define EGL_TOKEN_glVertex2i 0x4e #define EGL_TOKEN_glVertex2s 0x4f #define EGL_TOKEN_glVertex3d 0x50 #define EGL_TOKEN_glVertex3f 0x51 #define EGL_TOKEN_glVertex3i 0x52 #define EGL_TOKEN_glVertex3s 0x53 #define EGL_TOKEN_glVertex4d 0x54 #define EGL_TOKEN_glVertex4f 0x55 #define EGL_TOKEN_glVertex4i 0x56 #define EGL_TOKEN_glVertex4s 0x57 #define EGL_TOKEN_glVertex2dv 0x58 #define EGL_TOKEN_glVertex2fv 0x59 #define EGL_TOKEN_glVertex2iv 0x5a #define EGL_TOKEN_glVertex2sv 0x5b #define EGL_TOKEN_glVertex3dv 0x5c #define EGL_TOKEN_glVertex3fv 0x5d #define EGL_TOKEN_glVertex3iv 0x5e #define EGL_TOKEN_glVertex3sv 0x5f #define EGL_TOKEN_glVertex4dv 0x60 #define EGL_TOKEN_glVertex4fv 0x61 #define EGL_TOKEN_glVertex4iv 0x62 #define EGL_TOKEN_glVertex4sv 0x63 #define EGL_TOKEN_glNormal3b 0x64 #define EGL_TOKEN_glNormal3d 0x65 #define EGL_TOKEN_glNormal3f 0x66 #define EGL_TOKEN_glNormal3i 0x67 #define EGL_TOKEN_glNormal3s 0x68 #define EGL_TOKEN_glNormal3bv 0x69 #define EGL_TOKEN_glNormal3dv 0x6a #define EGL_TOKEN_glNormal3fv 0x6b #define EGL_TOKEN_glNormal3iv 0x6c #define EGL_TOKEN_glNormal3sv 0x6d #define EGL_TOKEN_glIndexd 0x6e #define EGL_TOKEN_glIndexf 0x6f #define EGL_TOKEN_glIndexi 0x70 #define EGL_TOKEN_glIndexs 0x71 #define EGL_TOKEN_glIndexub 0x72 #define EGL_TOKEN_glIndexdv 0x73 #define EGL_TOKEN_glIndexfv 0x74 #define EGL_TOKEN_glIndexiv 0x75 #define EGL_TOKEN_glIndexsv 0x76 #define EGL_TOKEN_glIndexubv 0x77 #define EGL_TOKEN_glColor3b 0x78 #define EGL_TOKEN_glColor3d 0x79 #define EGL_TOKEN_glColor3f 0x7a #define EGL_TOKEN_glColor3i 0x7b #define EGL_TOKEN_glColor3s 0x7c #define EGL_TOKEN_glColor3ub 0x7d #define EGL_TOKEN_glColor3ui 0x7e #define EGL_TOKEN_glColor3us 0x7f #define EGL_TOKEN_glColor4b 0x80 #define EGL_TOKEN_glColor4d 0x81 #define EGL_TOKEN_glColor4f 0x82 #define EGL_TOKEN_glColor4i 0x83 #define EGL_TOKEN_glColor4s 0x84 #define EGL_TOKEN_glColor4ub 0x85 #define EGL_TOKEN_glColor4ui 0x86 #define EGL_TOKEN_glColor4us 0x87 #define EGL_TOKEN_glColor3bv 0x88 #define EGL_TOKEN_glColor3dv 0x89 #define EGL_TOKEN_glColor3fv 0x8a #define EGL_TOKEN_glColor3iv 0x8b #define EGL_TOKEN_glColor3sv 0x8c #define EGL_TOKEN_glColor3ubv 0x8d #define EGL_TOKEN_glColor3uiv 0x8e #define EGL_TOKEN_glColor3usv 0x8f #define EGL_TOKEN_glColor4bv 0x90 #define EGL_TOKEN_glColor4dv 0x91 #define EGL_TOKEN_glColor4fv 0x92 #define EGL_TOKEN_glColor4iv 0x93 #define EGL_TOKEN_glColor4sv 0x94 #define EGL_TOKEN_glColor4ubv 0x95 #define EGL_TOKEN_glColor4uiv 0x96 #define EGL_TOKEN_glColor4usv 0x97 #define EGL_TOKEN_glTexCoord1d 0x98 #define EGL_TOKEN_glTexCoord1f 0x99 #define EGL_TOKEN_glTexCoord1i 0x9a #define EGL_TOKEN_glTexCoord1s 0x9b #define EGL_TOKEN_glTexCoord2d 0x9c #define EGL_TOKEN_glTexCoord2f 0x9d #define EGL_TOKEN_glTexCoord2i 0x9e #define EGL_TOKEN_glTexCoord2s 0x9f #define EGL_TOKEN_glTexCoord3d 0xa0 #define EGL_TOKEN_glTexCoord3f 0xa1 #define EGL_TOKEN_glTexCoord3i 0xa2 #define EGL_TOKEN_glTexCoord3s 0xa3 #define EGL_TOKEN_glTexCoord4d 0xa4 #define EGL_TOKEN_glTexCoord4f 0xa5 #define EGL_TOKEN_glTexCoord4i 0xa6 #define EGL_TOKEN_glTexCoord4s 0xa7 #define EGL_TOKEN_glTexCoord1dv 0xa8 #define EGL_TOKEN_glTexCoord1fv 0xa9 #define EGL_TOKEN_glTexCoord1iv 0xaa #define EGL_TOKEN_glTexCoord1sv 0xab #define EGL_TOKEN_glTexCoord2dv 0xac #define EGL_TOKEN_glTexCoord2fv 0xad #define EGL_TOKEN_glTexCoord2iv 0xae #define EGL_TOKEN_glTexCoord2sv 0xaf #define EGL_TOKEN_glTexCoord3dv 0xb0 #define EGL_TOKEN_glTexCoord3fv 0xb1 #define EGL_TOKEN_glTexCoord3iv 0xb2 #define EGL_TOKEN_glTexCoord3sv 0xb3 #define EGL_TOKEN_glTexCoord4dv 0xb4 #define EGL_TOKEN_glTexCoord4fv 0xb5 #define EGL_TOKEN_glTexCoord4iv 0xb6 #define EGL_TOKEN_glTexCoord4sv 0xb7 #define EGL_TOKEN_glRasterPos2d 0xb8 #define EGL_TOKEN_glRasterPos2f 0xb9 #define EGL_TOKEN_glRasterPos2i 0xba #define EGL_TOKEN_glRasterPos2s 0xbb #define EGL_TOKEN_glRasterPos3d 0xbc #define EGL_TOKEN_glRasterPos3f 0xbd #define EGL_TOKEN_glRasterPos3i 0xbe #define EGL_TOKEN_glRasterPos3s 0xbf #define EGL_TOKEN_glRasterPos4d 0xc0 #define EGL_TOKEN_glRasterPos4f 0xc1 #define EGL_TOKEN_glRasterPos4i 0xc2 #define EGL_TOKEN_glRasterPos4s 0xc3 #define EGL_TOKEN_glRasterPos2dv 0xc4 #define EGL_TOKEN_glRasterPos2fv 0xc5 #define EGL_TOKEN_glRasterPos2iv 0xc6 #define EGL_TOKEN_glRasterPos2sv 0xc7 #define EGL_TOKEN_glRasterPos3dv 0xc8 #define EGL_TOKEN_glRasterPos3fv 0xc9 #define EGL_TOKEN_glRasterPos3iv 0xca #define EGL_TOKEN_glRasterPos3sv 0xcb #define EGL_TOKEN_glRasterPos4dv 0xcc #define EGL_TOKEN_glRasterPos4fv 0xcd #define EGL_TOKEN_glRasterPos4iv 0xce #define EGL_TOKEN_glRasterPos4sv 0xcf #define EGL_TOKEN_glRectd 0xd0 #define EGL_TOKEN_glRectf 0xd1 #define EGL_TOKEN_glRecti 0xd2 #define EGL_TOKEN_glRects 0xd3 #define EGL_TOKEN_glRectdv 0xd4 #define EGL_TOKEN_glRectfv 0xd5 #define EGL_TOKEN_glRectiv 0xd6 #define EGL_TOKEN_glRectsv 0xd7 #define EGL_TOKEN_glVertexPointer 0xd8 #define EGL_TOKEN_glNormalPointer 0xd9 #define EGL_TOKEN_glColorPointer 0xda #define EGL_TOKEN_glIndexPointer 0xdb #define EGL_TOKEN_glTexCoordPointer 0xdc #define EGL_TOKEN_glEdgeFlagPointer 0xdd #define EGL_TOKEN_glGetPointerv 0xde #define EGL_TOKEN_glArrayElement 0xdf #define EGL_TOKEN_glDrawArrays 0xe0 #define EGL_TOKEN_glDrawElements 0xe1 #define EGL_TOKEN_glInterleavedArrays 0xe2 #define EGL_TOKEN_glShadeModel 0xe3 #define EGL_TOKEN_glLightf 0xe4 #define EGL_TOKEN_glLighti 0xe5 #define EGL_TOKEN_glLightfv 0xe6 #define EGL_TOKEN_glLightiv 0xe7 #define EGL_TOKEN_glGetLightfv 0xe8 #define EGL_TOKEN_glGetLightiv 0xe9 #define EGL_TOKEN_glLightModelf 0xea #define EGL_TOKEN_glLightModeli 0xeb #define EGL_TOKEN_glLightModelfv 0xec #define EGL_TOKEN_glLightModeliv 0xed #define EGL_TOKEN_glMaterialf 0xee #define EGL_TOKEN_glMateriali 0xef #define EGL_TOKEN_glMaterialfv 0xf0 #define EGL_TOKEN_glMaterialiv 0xf1 #define EGL_TOKEN_glGetMaterialfv 0xf2 #define EGL_TOKEN_glGetMaterialiv 0xf3 #define EGL_TOKEN_glColorMaterial 0xf4 #define EGL_TOKEN_glPixelZoom 0xf5 #define EGL_TOKEN_glPixelStoref 0xf6 #define EGL_TOKEN_glPixelStorei 0xf7 #define EGL_TOKEN_glPixelTransferf 0xf8 #define EGL_TOKEN_glPixelTransferi 0xf9 #define EGL_TOKEN_glPixelMapfv 0xfa #define EGL_TOKEN_glPixelMapuiv 0xfb #define EGL_TOKEN_glPixelMapusv 0xfc #define EGL_TOKEN_glGetPixelMapfv 0xfd #define EGL_TOKEN_glGetPixelMapuiv 0xfe #define EGL_TOKEN_glGetPixelMapusv 0xff #define EGL_TOKEN_glBitmap 0x100 #define EGL_TOKEN_glReadPixels 0x101 #define EGL_TOKEN_glDrawPixels 0x102 #define EGL_TOKEN_glCopyPixels 0x103 #define EGL_TOKEN_glStencilFunc 0x104 #define EGL_TOKEN_glStencilMask 0x105 #define EGL_TOKEN_glStencilOp 0x106 #define EGL_TOKEN_glClearStencil 0x107 #define EGL_TOKEN_glTexGend 0x108 #define EGL_TOKEN_glTexGenf 0x109 #define EGL_TOKEN_glTexGeni 0x10a #define EGL_TOKEN_glTexGendv 0x10b #define EGL_TOKEN_glTexGenfv 0x10c #define EGL_TOKEN_glTexGeniv 0x10d #define EGL_TOKEN_glGetTexGendv 0x10e #define EGL_TOKEN_glGetTexGenfv 0x10f #define EGL_TOKEN_glGetTexGeniv 0x110 #define EGL_TOKEN_glTexEnvf 0x111 #define EGL_TOKEN_glTexEnvi 0x112 #define EGL_TOKEN_glTexEnvfv 0x113 #define EGL_TOKEN_glTexEnviv 0x114 #define EGL_TOKEN_glGetTexEnvfv 0x115 #define EGL_TOKEN_glGetTexEnviv 0x116 #define EGL_TOKEN_glTexParameterf 0x117 #define EGL_TOKEN_glTexParameteri 0x118 #define EGL_TOKEN_glTexParameterfv 0x119 #define EGL_TOKEN_glTexParameteriv 0x11a #define EGL_TOKEN_glGetTexParameterfv 0x11b #define EGL_TOKEN_glGetTexParameteriv 0x11c #define EGL_TOKEN_glGetTexLevelParameterfv 0x11d #define EGL_TOKEN_glGetTexLevelParameteriv 0x11e #define EGL_TOKEN_glTexImage1D 0x11f #define EGL_TOKEN_glTexImage2D 0x120 #define EGL_TOKEN_glGetTexImage 0x121 #define EGL_TOKEN_glGenTextures 0x122 #define EGL_TOKEN_glDeleteTextures 0x123 #define EGL_TOKEN_glBindTexture 0x124 #define EGL_TOKEN_glPrioritizeTextures 0x125 #define EGL_TOKEN_glAreTexturesResident 0x126 #define EGL_TOKEN_glIsTexture 0x127 #define EGL_TOKEN_glTexSubImage1D 0x128 #define EGL_TOKEN_glTexSubImage2D 0x129 #define EGL_TOKEN_glCopyTexImage1D 0x12a #define EGL_TOKEN_glCopyTexImage2D 0x12b #define EGL_TOKEN_glCopyTexSubImage1D 0x12c #define EGL_TOKEN_glCopyTexSubImage2D 0x12d #define EGL_TOKEN_glMap1d 0x12e #define EGL_TOKEN_glMap1f 0x12f #define EGL_TOKEN_glMap2d 0x130 #define EGL_TOKEN_glMap2f 0x131 #define EGL_TOKEN_glGetMapdv 0x132 #define EGL_TOKEN_glGetMapfv 0x133 #define EGL_TOKEN_glGetMapiv 0x134 #define EGL_TOKEN_glEvalCoord1d 0x135 #define EGL_TOKEN_glEvalCoord1f 0x136 #define EGL_TOKEN_glEvalCoord1dv 0x137 #define EGL_TOKEN_glEvalCoord1fv 0x138 #define EGL_TOKEN_glEvalCoord2d 0x139 #define EGL_TOKEN_glEvalCoord2f 0x13a #define EGL_TOKEN_glEvalCoord2dv 0x13b #define EGL_TOKEN_glEvalCoord2fv 0x13c #define EGL_TOKEN_glMapGrid1d 0x13d #define EGL_TOKEN_glMapGrid1f 0x13e #define EGL_TOKEN_glMapGrid2d 0x13f #define EGL_TOKEN_glMapGrid2f 0x140 #define EGL_TOKEN_glEvalPoint1 0x141 #define EGL_TOKEN_glEvalPoint2 0x142 #define EGL_TOKEN_glEvalMesh1 0x143 #define EGL_TOKEN_glEvalMesh2 0x144 #define EGL_TOKEN_glFogf 0x145 #define EGL_TOKEN_glFogi 0x146 #define EGL_TOKEN_glFogfv 0x147 #define EGL_TOKEN_glFogiv 0x148 #define EGL_TOKEN_glFeedbackBuffer 0x149 #define EGL_TOKEN_glPassThrough 0x14a #define EGL_TOKEN_glSelectBuffer 0x14b #define EGL_TOKEN_glInitNames 0x14c #define EGL_TOKEN_glLoadName 0x14d #define EGL_TOKEN_glPushName 0x14e #define EGL_TOKEN_glPopName 0x14f #define EGL_TOKEN_glDrawRangeElements 0x150 #define EGL_TOKEN_glTexImage3D 0x151 #define EGL_TOKEN_glTexSubImage3D 0x152 #define EGL_TOKEN_glCopyTexSubImage3D 0x153 #define EGL_TOKEN_glColorTable 0x154 #define EGL_TOKEN_glColorSubTable 0x155 #define EGL_TOKEN_glColorTableParameteriv 0x156 #define EGL_TOKEN_glColorTableParameterfv 0x157 #define EGL_TOKEN_glCopyColorSubTable 0x158 #define EGL_TOKEN_glCopyColorTable 0x159 #define EGL_TOKEN_glGetColorTable 0x15a #define EGL_TOKEN_glGetColorTableParameterfv 0x15b #define EGL_TOKEN_glGetColorTableParameteriv 0x15c #define EGL_TOKEN_glBlendEquation 0x15d #define EGL_TOKEN_glBlendColor 0x15e #define EGL_TOKEN_glHistogram 0x15f #define EGL_TOKEN_glResetHistogram 0x160 #define EGL_TOKEN_glGetHistogram 0x161 #define EGL_TOKEN_glGetHistogramParameterfv 0x162 #define EGL_TOKEN_glGetHistogramParameteriv 0x163 #define EGL_TOKEN_glMinmax 0x164 #define EGL_TOKEN_glResetMinmax 0x165 #define EGL_TOKEN_glGetMinmax 0x166 #define EGL_TOKEN_glGetMinmaxParameterfv 0x167 #define EGL_TOKEN_glGetMinmaxParameteriv 0x168 #define EGL_TOKEN_glConvolutionFilter1D 0x169 #define EGL_TOKEN_glConvolutionFilter2D 0x16a #define EGL_TOKEN_glConvolutionParameterf 0x16b #define EGL_TOKEN_glConvolutionParameterfv 0x16c #define EGL_TOKEN_glConvolutionParameteri 0x16d #define EGL_TOKEN_glConvolutionParameteriv 0x16e #define EGL_TOKEN_glCopyConvolutionFilter1D 0x16f #define EGL_TOKEN_glCopyConvolutionFilter2D 0x170 #define EGL_TOKEN_glGetConvolutionFilter 0x171 #define EGL_TOKEN_glGetConvolutionParameterfv 0x172 #define EGL_TOKEN_glGetConvolutionParameteriv 0x173 #define EGL_TOKEN_glSeparableFilter2D 0x174 #define EGL_TOKEN_glGetSeparableFilter 0x175 #define EGL_TOKEN_glActiveTexture 0x176 #define EGL_TOKEN_glClientActiveTexture 0x177 #define EGL_TOKEN_glCompressedTexImage1D 0x178 #define EGL_TOKEN_glCompressedTexImage2D 0x179 #define EGL_TOKEN_glCompressedTexImage3D 0x17a #define EGL_TOKEN_glCompressedTexSubImage1D 0x17b #define EGL_TOKEN_glCompressedTexSubImage2D 0x17c #define EGL_TOKEN_glCompressedTexSubImage3D 0x17d #define EGL_TOKEN_glGetCompressedTexImage 0x17e #define EGL_TOKEN_glMultiTexCoord1d 0x17f #define EGL_TOKEN_glMultiTexCoord1dv 0x180 #define EGL_TOKEN_glMultiTexCoord1f 0x181 #define EGL_TOKEN_glMultiTexCoord1fv 0x182 #define EGL_TOKEN_glMultiTexCoord1i 0x183 #define EGL_TOKEN_glMultiTexCoord1iv 0x184 #define EGL_TOKEN_glMultiTexCoord1s 0x185 #define EGL_TOKEN_glMultiTexCoord1sv 0x186 #define EGL_TOKEN_glMultiTexCoord2d 0x187 #define EGL_TOKEN_glMultiTexCoord2dv 0x188 #define EGL_TOKEN_glMultiTexCoord2f 0x189 #define EGL_TOKEN_glMultiTexCoord2fv 0x18a #define EGL_TOKEN_glMultiTexCoord2i 0x18b #define EGL_TOKEN_glMultiTexCoord2iv 0x18c #define EGL_TOKEN_glMultiTexCoord2s 0x18d #define EGL_TOKEN_glMultiTexCoord2sv 0x18e #define EGL_TOKEN_glMultiTexCoord3d 0x18f #define EGL_TOKEN_glMultiTexCoord3dv 0x190 #define EGL_TOKEN_glMultiTexCoord3f 0x191 #define EGL_TOKEN_glMultiTexCoord3fv 0x192 #define EGL_TOKEN_glMultiTexCoord3i 0x193 #define EGL_TOKEN_glMultiTexCoord3iv 0x194 #define EGL_TOKEN_glMultiTexCoord3s 0x195 #define EGL_TOKEN_glMultiTexCoord3sv 0x196 #define EGL_TOKEN_glMultiTexCoord4d 0x197 #define EGL_TOKEN_glMultiTexCoord4dv 0x198 #define EGL_TOKEN_glMultiTexCoord4f 0x199 #define EGL_TOKEN_glMultiTexCoord4fv 0x19a #define EGL_TOKEN_glMultiTexCoord4i 0x19b #define EGL_TOKEN_glMultiTexCoord4iv 0x19c #define EGL_TOKEN_glMultiTexCoord4s 0x19d #define EGL_TOKEN_glMultiTexCoord4sv 0x19e #define EGL_TOKEN_glLoadTransposeMatrixd 0x19f #define EGL_TOKEN_glLoadTransposeMatrixf 0x1a0 #define EGL_TOKEN_glMultTransposeMatrixd 0x1a1 #define EGL_TOKEN_glMultTransposeMatrixf 0x1a2 #define EGL_TOKEN_glSampleCoverage 0x1a3 #define EGL_TOKEN_glActiveTextureARB 0x1a4 #define EGL_TOKEN_glClientActiveTextureARB 0x1a5 #define EGL_TOKEN_glMultiTexCoord1dARB 0x1a6 #define EGL_TOKEN_glMultiTexCoord1dvARB 0x1a7 #define EGL_TOKEN_glMultiTexCoord1fARB 0x1a8 #define EGL_TOKEN_glMultiTexCoord1fvARB 0x1a9 #define EGL_TOKEN_glMultiTexCoord1iARB 0x1aa #define EGL_TOKEN_glMultiTexCoord1ivARB 0x1ab #define EGL_TOKEN_glMultiTexCoord1sARB 0x1ac #define EGL_TOKEN_glMultiTexCoord1svARB 0x1ad #define EGL_TOKEN_glMultiTexCoord2dARB 0x1ae #define EGL_TOKEN_glMultiTexCoord2dvARB 0x1af #define EGL_TOKEN_glMultiTexCoord2fARB 0x1b0 #define EGL_TOKEN_glMultiTexCoord2fvARB 0x1b1 #define EGL_TOKEN_glMultiTexCoord2iARB 0x1b2 #define EGL_TOKEN_glMultiTexCoord2ivARB 0x1b3 #define EGL_TOKEN_glMultiTexCoord2sARB 0x1b4 #define EGL_TOKEN_glMultiTexCoord2svARB 0x1b5 #define EGL_TOKEN_glMultiTexCoord3dARB 0x1b6 #define EGL_TOKEN_glMultiTexCoord3dvARB 0x1b7 #define EGL_TOKEN_glMultiTexCoord3fARB 0x1b8 #define EGL_TOKEN_glMultiTexCoord3fvARB 0x1b9 #define EGL_TOKEN_glMultiTexCoord3iARB 0x1ba #define EGL_TOKEN_glMultiTexCoord3ivARB 0x1bb #define EGL_TOKEN_glMultiTexCoord3sARB 0x1bc #define EGL_TOKEN_glMultiTexCoord3svARB 0x1bd #define EGL_TOKEN_glMultiTexCoord4dARB 0x1be #define EGL_TOKEN_glMultiTexCoord4dvARB 0x1bf #define EGL_TOKEN_glMultiTexCoord4fARB 0x1c0 #define EGL_TOKEN_glMultiTexCoord4fvARB 0x1c1 #define EGL_TOKEN_glMultiTexCoord4iARB 0x1c2 #define EGL_TOKEN_glMultiTexCoord4ivARB 0x1c3 #define EGL_TOKEN_glMultiTexCoord4sARB 0x1c4 #define EGL_TOKEN_glMultiTexCoord4svARB 0x1c5 #endif