#include "SocketClient.h" bool SocketClient::initUDPSocket(int listenPort) { UDPrecvAddr.sin_family = AF_INET; UDPrecvAddr.sin_addr.s_addr = htonl(INADDR_ANY); UDPrecvAddr.sin_port = htons(listenPort); //--------------------------------------------- // Create a socket for sending data connUDP = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); if (connUDP == INVALID_SOCKET) { wprintf(L"socket failed with error: %ld\n", WSAGetLastError()); WSACleanup(); return false; } iResult = bind(connUDP, (SOCKADDR *) & UDPrecvAddr, addrSize); if (iResult == SOCKET_ERROR) { wprintf(L"bind function failed with error %d\n", WSAGetLastError()); iResult = closesocket(connUDP); if (iResult == SOCKET_ERROR) wprintf(L"closesocket function failed with error %d\n", WSAGetLastError()); WSACleanup(); return false; } return true; } bool SocketClient::sendDataUDP(const char* data, int size) { iResult = sendto(connUDP, data, size, 0, (SOCKADDR *) & UDPsendAddr, addrSize); if (iResult == SOCKET_ERROR) { wprintf(L"sendto failed with error: %d\n", WSAGetLastError()); //closesocket(connUDP); //WSACleanup(); return false; } return true; }