#ifndef DANBIAS_CLIENT_CPLAYER_H #define DANBIAS_CLIENT_CPLAYER_H #include "C_DynamicObj.h" namespace DanBias { namespace Client { class C_Player : public C_DynamicObj { private: public: C_Player(void); virtual ~C_Player(void); bool Init(ModelInitData modelInit); void playAnimation(std::wstring animation, bool loop); };};}; #endif