#include "RawInput_Impl.h" void RawInput_Impl::Mouse_Show() { } void RawInput_Impl::Mouse_Hide() { } void RawInput_Impl::Mouse_Lock() { } void RawInput_Impl::Mouse_Unlock() { } void RawInput_Impl::Mouse_IsBtnPressed(IN RIK) { } int RawInput_Impl::Mouse_WheelDelta() { return 0; } POINT RawInput_Impl::Mouse_Position() { POINT p = {0, 0}; //POINT p = { this->_activeInputData.data.MOUSE_DATA.MousePos_X, this->_activeInputData.data.MOUSE_DATA.MousePos_Y }; return p; } void RawInput::Mouse_Enable() { this->_mouseEnabled = true; } void RawInput::Mouse_Disable() { this->_mouseEnabled = false; } bool RawInput::Keyboard_KeyUp(IN RIK key) { return false; } bool RawInput::Keyboard_KeyDown(IN RIK key) { return false; } void RawInput::Keyboard_Enable() { this->_KeyboardEnabled = true; } void RawInput::Keyboard_Disable() { this->_KeyboardEnabled = false; }