#ifndef NETWORK_DEPENDENCIES_I_CLIENT_H #define NETWORK_DEPENDENCIES_I_CLIENT_H ////////////////////////////////// // Created by Sam Svensson 2013 // ////////////////////////////////// #include "../NetworkDependencies/Connection.h" #include "../NetworkDependencies/OysterByte.h" namespace Oyster { namespace Network { class IClient { public: virtual ~IClient() {}; virtual int Send() = 0; virtual int Recv() = 0; private: }; } } #endif