///////////////////////////////////////////////////////////////////// // Created by [Dennis Andersen] [2013] ///////////////////////////////////////////////////////////////////// #ifndef MISC_I_THREAD_OBJECT_H #define MISC_I_THREAD_OBJECT_H namespace Oyster { namespace Thread { //This class was moved to OysterThread.h ///** //* Inherit this class to get threading compatibility. //*/ //class IThreadObject //{ //public: // /** // * Override this to get notified when the thread is started. // */ // virtual void ThreadEntry() { } // /** // * Override this to get notified when the thread is about to exit. // */ // virtual void ThreadExit() { } // /** // * This function is required to get threading working. // * Note that this function is NOT thread safe. // * OBS! Do not highjack the looping. // */ // virtual bool DoWork ( ) = 0; //}; } } #endif // !MISC_I_THREAD_OBJECT_H