Debug
Win32
Debug
x64
Release
Win32
Release
x64
{0EC83E64-230E-48EF-B08C-6AC9651B4F82}
OysterGraphics
DynamicLibrary
true
v110
MultiByte
StaticLibrary
true
v110
MultiByte
StaticLibrary
false
v110
true
MultiByte
StaticLibrary
false
v110
true
MultiByte
$(SolutionDir)..\Bin\DLL\
$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\
$(ProjectName)_$(PlatformShortName)D
$(SolutionDir)..\Bin\DLL\
$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\
$(ProjectName)_$(PlatformShortName)
$(SolutionDir)..\Bin\DLL\
$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\
$(ProjectName)_$(PlatformShortName)D
$(SolutionDir)..\Bin\DLL\
$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\
$(ProjectName)_$(PlatformShortName)
Level3
Disabled
true
$(SolutionDir)OysterMath;$(SolutionDir)Misc;%(AdditionalIncludeDirectories)
GFX_DLL_EXPORT;%(PreprocessorDefinitions)
true
true
Level3
Disabled
true
..\OysterPhysic3D\Collision;..\OysterPhysics3D;..\OysterMath;..\Misc;%(AdditionalIncludeDirectories)
GFX_DLL_EXPORT;%(PreprocessorDefinitions)
true
Level3
MaxSpeed
true
true
true
..\OysterPhysics3D;..\OysterMath;..\Misc;%(AdditionalIncludeDirectories)
GFX_DLL_EXPORT;%(PreprocessorDefinitions)
true
true
true
Level3
MaxSpeed
true
true
true
..\OysterPhysics3D;..\OysterMath;..\Misc;%(AdditionalIncludeDirectories)
GFX_DLL_EXPORT;%(PreprocessorDefinitions)
true
true
true
<<<<<<< HEAD
=======
>>>>>>> origin/Graphics
{2ec4dded-8f75-4c86-a10b-e1e8eb29f3ee}
{f10cbc03-9809-4cba-95d8-327c287b18ee}
Pixel
Pixel
Pixel
Pixel
5.0
Vertex
Vertex
Vertex
Vertex
5.0
Vertex
Vertex
Vertex
Vertex
5.0
Pixel
Pixel
Pixel
Pixel
true
5.0
main
Vertex
Vertex
Vertex
Vertex
true
5.0
main