Debug Win32 Debug x64 Release Win32 Release x64 {0EC83E64-230E-48EF-B08C-6AC9651B4F82} OysterGraphics DynamicLibrary true v110 MultiByte StaticLibrary true v110 MultiByte StaticLibrary false v110 true MultiByte StaticLibrary false v110 true MultiByte $(SolutionDir)..\Bin\DLL\ $(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\ $(ProjectName)_$(PlatformShortName)D $(SolutionDir)..\Bin\DLL\ $(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\ $(ProjectName)_$(PlatformShortName) $(SolutionDir)..\Bin\DLL\ $(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\ $(ProjectName)_$(PlatformShortName)D $(SolutionDir)..\Bin\DLL\ $(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\ $(ProjectName)_$(PlatformShortName) Level3 Disabled true $(SolutionDir)OysterMath;$(SolutionDir)Misc;%(AdditionalIncludeDirectories) GFX_DLL_EXPORT;%(PreprocessorDefinitions) true true Level3 Disabled true ..\OysterPhysic3D\Collision;..\OysterPhysics3D;..\OysterMath;..\Misc;%(AdditionalIncludeDirectories) GFX_DLL_EXPORT;%(PreprocessorDefinitions) true Level3 MaxSpeed true true true ..\OysterPhysics3D;..\OysterMath;..\Misc;%(AdditionalIncludeDirectories) GFX_DLL_EXPORT;%(PreprocessorDefinitions) true true true Level3 MaxSpeed true true true ..\OysterPhysics3D;..\OysterMath;..\Misc;%(AdditionalIncludeDirectories) GFX_DLL_EXPORT;%(PreprocessorDefinitions) true true true <<<<<<< HEAD ======= >>>>>>> origin/Graphics {2ec4dded-8f75-4c86-a10b-e1e8eb29f3ee} {f10cbc03-9809-4cba-95d8-327c287b18ee} Pixel Pixel Pixel Pixel 5.0 Vertex Vertex Vertex Vertex 5.0 Vertex Vertex Vertex Vertex 5.0 Pixel Pixel Pixel Pixel true 5.0 main Vertex Vertex Vertex Vertex true 5.0 main