Debug
Win32
Debug
x64
Release
Win32
Release
x64
{2A1BC987-AF42-4500-802D-89CD32FC1309}
Win32Proj
DanBiasGame
DynamicLibrary
true
v110
Unicode
DynamicLibrary
true
v110
Unicode
DynamicLibrary
false
v110
true
Unicode
DynamicLibrary
false
v110
true
Unicode
true
$(SolutionDir)..\Bin\DLL\
$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\
$(ProjectName)_$(PlatformShortName)D
$(SolutionDir)..\External\Lib\Input;$(SolutionDir)..\Bin\DLL;C:\Program Files %28x86%29\Visual Leak Detector\lib\Win32;$(LibraryPath)
$(SolutionDir)..\External\Include\;$(SolutionDir)Game\GameProtocols\;$(SolutionDir)Network/NetworkAPI;$(IncludePath);C:\Program Files %28x86%29\Visual Leak Detector\include
true
$(SolutionDir)..\Bin\DLL\
$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\
$(ProjectName)_$(PlatformShortName)D
$(SolutionDir)..\External\Lib\Input;$(SolutionDir)..\Bin\DLL;C:\Program Files %28x86%29\Visual Leak Detector\lib\Win64;$(LibraryPath)
$(SolutionDir)..\External\Include\;$(IncludePath);C:\Program Files %28x86%29\Visual Leak Detector\include
false
$(SolutionDir)..\Bin\DLL\
$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\
$(ProjectName)_$(PlatformShortName)
$(SolutionDir)..\External\Lib\Input;$(SolutionDir)..\Bin\DLL;C:\Program Files %28x86%29\Visual Leak Detector\lib\Win32;$(LibraryPath)
$(SolutionDir)..\External\Include\;$(IncludePath);C:\Program Files %28x86%29\Visual Leak Detector\include
false
$(SolutionDir)..\Bin\DLL\
$(SolutionDir)..\Obj\$(ProjectName)\$(PlatformShortName)\$(Configuration)\
$(ProjectName)_$(PlatformShortName)
$(SolutionDir)..\External\Lib\Input;$(SolutionDir)..\Bin\DLL;C:\Program Files %28x86%29\Visual Leak Detector\lib\Win64;$(LibraryPath)
$(SolutionDir)..\External\Include\;$(IncludePath);C:\Program Files %28x86%29\Visual Leak Detector\include
Level3
Disabled
DANBIAS_GAME_DLL_EXPORT;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
true
$(SolutionDir)OysterMath;$(SolutionDir)Input;$(SolutionDir)OysterGraphics;$(SolutionDir)Misc;%(AdditionalIncludeDirectories)
Windows
true
OysterGraphics_$(PlatformShortName)D.lib;Input_$(PlatformShortName)D.lib;%(AdditionalDependencies)
NetworkAPI_$(PlatformShortName)D.dll;OysterGraphics_$(PlatformShortName)D.dll;%(DelayLoadDLLs)
Level3
Disabled
DANBIAS_GAME_DLL_EXPORT;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
true
$(SolutionDir)GameProtocols;$(SolutionDir)OysterMath;$(SolutionDir)Input;$(SolutionDir)OysterGraphics;$(SolutionDir)Misc;$(SolutionDir)OysterMath;%(AdditionalIncludeDirectories)
Windows
true
GameProtocols_$(PlatformShortName)D.lib;OysterGraphics_$(PlatformShortName)D.lib;Input_$(PlatformShortName)D.lib;%(AdditionalDependencies)
OysterGraphics_$(PlatformShortName)D.dll;%(DelayLoadDLLs)
Level3
MaxSpeed
true
true
DANBIAS_GAME_DLL_EXPORT;WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
true
$(SolutionDir)GameProtocols;$(SolutionDir)OysterMath;$(SolutionDir)Input;$(SolutionDir)OysterGraphics;$(SolutionDir)Misc;$(SolutionDir)OysterMath;%(AdditionalIncludeDirectories)
Windows
true
true
true
GameProtocols_$(PlatformShortName).lib;OysterGraphics_$(PlatformShortName).lib;Input_$(PlatformShortName).lib;%(AdditionalDependencies)
OysterGraphics_x86.dll;%(DelayLoadDLLs)
Level3
MaxSpeed
true
true
DANBIAS_GAME_DLL_EXPORT;WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
true
$(SolutionDir)GameProtocols;$(SolutionDir)OysterMath;$(SolutionDir)Input;$(SolutionDir)OysterGraphics;$(SolutionDir)Misc;$(SolutionDir)OysterMath;%(AdditionalIncludeDirectories)
Windows
true
true
true
GameProtocols_$(PlatformShortName).lib;OysterGraphics_$(PlatformShortName).lib;Input_$(PlatformShortName).lib;%(AdditionalDependencies)
OysterGraphics_x86.dll;%(DelayLoadDLLs)
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{2ec4dded-8f75-4c86-a10b-e1e8eb29f3ee}
{460d625f-2ac9-4559-b809-0ba89ceaedf4}
{0ec83e64-230e-48ef-b08c-6ac9651b4f82}
{f10cbc03-9809-4cba-95d8-327c287b18ee}